Player Matchup

Baron Samedi
Baron Samedi
BadboiCed
Baron Samedi
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 27L
1,205 Elo+
Solo
Cthulhu
Cthulhu
GreenDragon522
Cthulhu
Level 22
God Stats
5W - 5L
1,599 SR
Queue Stats
17W - 38L
1,148 Elo+
Solo
Cerberus
Cerberus
Tommymorrison87
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
937 Elo+
Solo
Hercules
Hercules
butcher048
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,129 Elo+
Solo
Skadi
Skadi
mfranca2007
Skadi
Level 24
God Stats
9W - 4L
1,627 SR
Queue Stats
36W - 47L
1,153 Elo+
Solo
Team Averages
Level 15
1,545 SR
1,114 Elo+

VS

Team Averages
Level 15
1,409 SR
1,188 Elo+
Fenrir
Fenrir
PastorAllrick
Fenrir
Level 26
God Stats
2W - 1L
1,399 SR
Queue Stats
22W - 29L
1,122 Elo+
Solo
Artemis
Artemis
SIMIvlad11
Artemis
Level 16
God Stats
5W - 0L
1,631 SR
Queue Stats
30W - 32L
1,104 Elo+
Solo
Aphrodite
Aphrodite
Thynx__
Aphrodite
Level 5
God Stats
8W - 16L
1,263 SR
Queue Stats
8W - 19L
1,255 Elo+
Party 1
Freya
Freya
darksnakevv
Freya
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,370 Elo+
Party 1
Osiris
Osiris
warriorstreet13
Osiris
Level 15
God Stats
1W - 2L
1,250 SR
Queue Stats
9W - 19L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadboiCed
Baron Samedi
15
4 / 9 / 5
10,822
401
14,693
17,598
11,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 11 / 2
11,721
434
15,903
27,149
22,148
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
14
3 / 16 / 4
11,194
415
17,468
36,139
32,699
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
butcher048
Hercules
19
3 / 5 / 3
11,255
417
13,948
19,674
17,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 6 / 2
11,999
444
11,160
18,172
7,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
10,929
405
8,338
16,555
7,833
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
SIMIvlad11
Artemis
20
18 / 3 / 5
14,865
551
40,049
23,659
9,191
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Thynx__
Aphrodite
17
3 / 2 / 17
11,280
418
7,614
13,669
8,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

17
5 / 8 / 15
11,955
443
11,206
31,568
11,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
13 / 0 / 2
14,308
530
19,453
15,372
11,922
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
19
Kills
42
47
Deaths
19
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BadboiCed
Baron Samedi
4
9
5
0.72
L
6
11
2
0.64
W
3
6
3
0.75
W
Artemis
SIMIvlad11
Artemis
18
3
5
6.83
W
Aphrodite
Thynx__
Aphrodite
3
2
17
5.75
L
Cerberus
3
16
4
0.31
L
Hercules
butcher048
Hercules
3
5
3
0.9
W
5
8
15
1.56
L
3
6
2
0.67
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,172
Damage
86,660
118,732
Taken
100,823
90,677
Mitigated
48,577
23,004
Healing
51,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BadboiCed
Baron Samedi
14,693
2,038
1,456
2,466
17,598
11,806
1,599
2,089
15,329
62,878
0
L
15,903
728
928
4,139
27,149
22,148
457
3,444
23,605
60,688
0
W
8,338
4,072
0
2,624
16,555
7,833
607
6,971
9,459
340
34,018
W
Artemis
SIMIvlad11
Artemis
40,049
24,138
751
12,091
23,659
9,191
8,570
12,671
10,913
0
113,223
W
Aphrodite
Thynx__
Aphrodite
7,614
2,782
11,285
8,086
13,669
8,497
806
9,104
4,490
46,068
0
L
Cerberus
17,468
2,576
0
7,588
36,139
32,699
43
8,678
27,361
64,610
0
L
Hercules
butcher048
Hercules
13,948
2,906
0
5,310
19,674
17,019
0
3,206
15,893
4,816
44,409
W
11,206
4,304
189
11,641
31,568
11,134
915
14,393
17,125
52,970
0
L
11,160
4,123
0
1,117
18,172
7,005
887
1,527
16,545
0
60,638
W
19,453
7,139
0
4,453
15,372
11,922
537
5,835
9,025
0
72,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,991
Gold Earned
63,337
493
Minions Killed
493
0
Camps Cleared
0
2,045,831
Distance Traveled
2,130,897
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,822
401
90
3
0
355,298
0
L
Cthulhu
11,721
434
111
4
0
387,185
6
W
Fenrir
10,929
405
63
2
0
443,926
4
W
Artemis
14,865
551
172
6
0
377,884
4
W
Aphrodite
11,280
418
81
3
0
381,954
0
L
Cerberus
11,194
415
121
4
0
381,729
2
L
Hercules
11,255
417
80
3
0
461,400
0
W
Freya
11,955
443
54
2
0
401,811
2
L
Skadi
11,999
444
91
3
0
460,219
0
W
Osiris
14,308
530
123
5
0
525,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role