Player Matchup

Odin
Odin
Platinum III
 
Odin
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond IV
Thor Main EU
Sobek
Diamond IV
Level 85
God Stats
2W - 0L
1,896 SR
Queue Stats
160W - 75L
2,371 MMR
Party 1
Merlin
Merlin
Platinum V
ti fou happy
Merlin
Platinum V
Level 160
God Stats
1W - 1L
1,299 SR
Queue Stats
61W - 30L
1,986 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,565 SR
1,952 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,541 SR
1,678 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
OKCRH
Cerberus
Gold II
Level 158
God Stats
0W - 2L
1,483 SR
Queue Stats
16W - 25L
1,845 MMR
Solo
Vulcan
Vulcan
Silver II
herrDoktor_Tenma
Vulcan
Silver II
Level 120
God Stats
2W - 2L
1,640 SR
Queue Stats
19W - 17L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
11 / 2 / 7
14,701
668
21,562
20,279
20,929
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 2 / 12
13,785
627
17,358
30,669
41,945
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
18
5 / 2 / 9
14,166
644
17,569
16,144
12,201
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeChaacCabrakanBacchusCthulhu

VS

Bans
PersephoneGuan YuHeraSun WukongScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 9 / 2
13,541
616
15,285
27,333
27,986
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
OKCRH
Cerberus
14
1 / 5 / 1
11,400
518
11,967
26,932
31,907
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 3
12,237
556
21,401
12,087
5,015
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
6
6
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
11
2
7
7.25
L
Ne Zha
 
Ne Zha
4
9
2
0.56
L
Cerberus
OKCRH
Cerberus
1
5
1
0.3
W
3
2
12
4.5
L
1
5
3
0.5
W
Merlin
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,489
Damage
48,653
67,092
Taken
66,352
75,075
Mitigated
64,908
19,464
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
21,562
5,462
0
5,136
20,279
20,929
1,174
10,052
9,852
0
58,462
L
Ne Zha
 
Ne Zha
15,285
4,267
0
6,975
27,333
27,986
0
12,212
13,546
0
63,361
L
Cerberus
OKCRH
Cerberus
11,967
796
0
5,448
26,932
31,907
0
14,269
11,063
34,455
0
W
17,358
1,985
0
10,921
30,669
41,945
85
16,061
13,583
56,205
0
L
21,401
9,675
0
1,506
12,087
5,015
294
6,087
5,425
77,351
0
W
Merlin
17,569
1,272
0
3,407
16,144
12,201
972
6,390
9,279
120,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,652
Gold Earned
37,178
260
Minions Killed
238
0
Camps Cleared
0
1,216,677
Distance Traveled
1,113,892
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,701
668
54
2
0
424,775
1
L
Ne Zha
13,541
616
76
3
0
343,421
0
L
Cerberus
11,400
518
70
3
0
348,559
1
W
Sobek
13,785
627
55
3
0
443,912
7
L
Vulcan
12,237
556
92
4
0
421,912
6
W
Merlin
14,166
644
151
7
0
347,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role