Player Matchup

Horus
Horus
DeVo VCB
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 83L
1,319 Elo+
Solo
Serqet
Serqet
RA2N
Serqet
Level 12
God Stats
0W - 2L
1,249 SR
Queue Stats
7W - 14L
1,178 Elo+
Solo
King Arthur
King Arthur
kempster1
King Arthur
Level 18
God Stats
44W - 44L
1,413 SR
Queue Stats
94W - 103L
1,303 Elo+
Party 1
Ra
Ra
overniky
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,125 Elo+
Solo
Merlin
Merlin
usablefurball
Merlin
Level 18
God Stats
1W - 3L
1,310 SR
Queue Stats
88W - 101L
1,306 Elo+
Party 1
Team Averages
Level 14
1,394 SR
1,246 Elo+

VS

Team Averages
Level 20
1,485 SR
1,271 Elo+
Chernobog
Chernobog
Gslump
Chernobog
Level 28
God Stats
5W - 7L
1,243 SR
Queue Stats
97W - 120L
1,337 Elo+
Solo
Hades
Hades
Olive Ospace
Hades
Level 24
God Stats
5W - 7L
1,708 SR
Queue Stats
105W - 95L
1,401 Elo+
Solo
Cerberus
Cerberus
Pikachu293
Cerberus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 173L
1,088 Elo+
Solo
Neith
Neith
Rumble7998
Neith
Level 16
God Stats
2W - 3L
1,509 SR
Queue Stats
44W - 53L
1,348 Elo+
Solo
Sol
Sol
saroumours
Sol
Level 16
God Stats
20W - 16L
1,463 SR
Queue Stats
31W - 39L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DeVo VCB
Horus
19
0 / 6 / 13
11,481
957
5,775
18,309
19,801
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
RA2N
Serqet
17
8 / 5 / 3
12,477
1,040
13,831
11,701
4,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
kempster1
King Arthur
19
4 / 12 / 8
12,603
1,050
21,263
25,372
16,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 14 / 10
11,333
944
16,763
21,947
9,589
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 6 / 8
12,332
1,028
16,773
15,174
5,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gslump
Chernobog
20
13 / 3 / 19
14,473
1,206
21,529
17,675
6,912
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 6 / 21
14,336
1,195
27,174
24,428
14,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Pikachu293
Cerberus
19
2 / 8 / 23
12,539
1,045
4,103
22,966
11,765
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Neith
19
12 / 0 / 15
13,597
1,133
16,562
6,434
2,574
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
3 / 1 / 24
12,691
1,058
12,888
9,307
5,539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
145
18
Kills
43
43
Deaths
18
42
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Horus
DeVo VCB
Horus
0
6
13
1.08
W
Chernobog
Gslump
Chernobog
13
3
19
7.5
W
13
6
21
3.92
W
Cerberus
Pikachu293
Cerberus
2
8
23
1.69
L
Serqet
RA2N
Serqet
8
5
3
1.9
W
Neith
12
0
15
19.5
L
King Arthur
kempster1
King Arthur
4
12
8
0.67
L
3
14
10
0.57
W
3
1
24
15
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,405
Damage
82,256
92,503
Taken
80,810
55,971
Mitigated
41,663
13,661
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DeVo VCB
Horus
5,775
2,218
2,241
3,513
18,309
19,801
0
7,359
10,950
0
19,887
W
Chernobog
Gslump
Chernobog
21,529
14,785
0
1,098
17,675
6,912
0
8,152
9,269
0
46,968
W
27,174
3,629
206
6,233
24,428
14,873
0
6,352
17,025
41,791
0
W
Cerberus
Pikachu293
Cerberus
4,103
374
0
2,117
22,966
11,765
0
12,072
10,541
20,836
0
L
Serqet
RA2N
Serqet
13,831
4,611
0
0
11,701
4,670
0
4,807
6,894
0
18,551
W
Neith
16,562
5,626
0
1,964
6,434
2,574
0
3,179
3,255
0
27,646
L
King Arthur
kempster1
King Arthur
21,263
3,349
0
1,854
25,372
16,122
0
13,180
11,300
0
40,031
L
16,763
2,871
1,480
3,159
21,947
9,589
0
9,889
12,058
37,671
0
W
12,888
1,562
0
352
9,307
5,539
0
3,781
5,526
37,055
0
L
16,773
1,809
0
1,414
15,174
5,789
0
8,930
6,244
56,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,226
Gold Earned
67,636
210
Minions Killed
226
7
Camps Cleared
0
961,781
Distance Traveled
961,453
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,481
957
21
2
0
207,628
1
W
Chernobog
14,473
1,206
58
5
0
194,134
0
W
Hades
14,336
1,195
44
4
0
166,659
0
W
Cerberus
12,539
1,045
45
4
0
175,961
0
L
Serqet
12,477
1,040
11
1
4
172,975
0
W
Neith
13,597
1,133
14
1
0
242,658
3
L
King Arthur
12,603
1,050
31
3
0
223,022
1
L
Ra
11,333
944
64
5
0
198,945
0
W
Sol
12,691
1,058
65
5
0
182,041
0
L
Merlin
12,332
1,028
83
7
3
159,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role