Player Matchup

Ymir
Ymir
Silver V
ICARO USHIHA
Ymir
Silver V
Level 129
God Stats
71W - 66L
1,533 SR
Queue Stats
248W - 256L
679 MMR
Solo
Kukulkan
Kukulkan
Bronze I
MJT_02
Kukulkan
Bronze I
Level 149
God Stats
31W - 19L
1,580 SR
Queue Stats
411W - 357L
762 MMR
Solo
Set
Set
Silver II
Nitroblade11
Set
Silver II
Level 109
God Stats
66W - 58L
1,534 SR
Queue Stats
356W - 344L
940 MMR
Solo
Bastet
Bastet
Silver V
llPerception
Bastet
Silver V
Level 124
God Stats
44W - 19L
1,642 SR
Queue Stats
207W - 207L
670 MMR
Solo
Neith
Neith
Bronze II
xInfernoTitanx
Neith
Bronze II
Level 63
God Stats
2W - 5L
1,450 SR
Queue Stats
26W - 25L
744 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,548 SR
759 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,467 SR
758 MMR
Cabrakan
Cabrakan
Silver IV
Bouze68
Cabrakan
Silver IV
Level 117
God Stats
67W - 64L
1,544 SR
Queue Stats
166W - 175L
716 MMR
Solo
Merlin
Merlin
Silver IV
DANK Savage26
Merlin
Silver IV
Level 109
God Stats
8W - 12L
1,342 SR
Queue Stats
259W - 261L
716 MMR
Solo
Izanami
Izanami
Bronze III
El_OjosVerdesYT
Izanami
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
653 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
LAFLAMESPONGE8
Tsukuyomi
Silver III
Level 89
God Stats
11W - 22L
1,342 SR
Queue Stats
588W - 592L
825 MMR
Solo
Tyr
Tyr
Silver V
call933
Tyr
Silver V
Level 107
God Stats
32W - 25L
1,608 SR
Queue Stats
296W - 295L
879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,317
553
480
1,780
502
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
MJT_02
Kukulkan
8
1 / 0 / 1
4,295
716
1,418
2,239
663
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,761
627
2,150
3,838
1,549
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
7
1 / 0 / 1
4,017
670
1,519
3,862
926
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
3,991
665
1,588
1,958
450
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ArachneBakasuraHadesCthulhuNemesis

VS

Bans
HeraHeimdallrAnubisCu ChulainnPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bouze68
Cabrakan
6
1 / 1 / 0
3,825
638
356
3,234
1,920
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 0 / 0
3,903
651
1,099
2,064
559
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 0
2,776
463
496
655
98
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
LAFLAMESPONGE8
Tsukuyomi
7
0 / 1 / 0
3,974
662
1,077
3,661
897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
7
1 / 0 / 0
4,211
702
2,452
3,479
1,842
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bouze68
Cabrakan
1
1
0
1
L
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
L
Tsukuyomi
LAFLAMESPONGE8
Tsukuyomi
0
1
0
0
W
Kukulkan
MJT_02
Kukulkan
1
0
1
1.5
W
0
1
0
0
L
Tyr
1
0
0
1
W
Bastet
1
0
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,155
Damage
5,480
13,677
Taken
13,093
4,090
Mitigated
5,316
6,122
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bouze68
Cabrakan
356
60
0
595
3,234
1,920
297
419
2,815
11,126
0
L
1,099
42
0
637
2,064
559
170
930
1,134
16,879
0
L
496
426
0
0
655
98
0
110
545
0
3,553
W
480
160
0
625
1,780
502
160
158
1,622
4,517
0
L
Tsukuyomi
LAFLAMESPONGE8
Tsukuyomi
1,077
282
0
1,574
3,661
897
0
439
3,222
0
20,367
W
Kukulkan
MJT_02
Kukulkan
1,418
136
0
1,068
2,239
663
0
754
1,485
19,817
0
W
2,150
799
0
2,049
3,838
1,549
0
0
3,563
0
13,419
L
Tyr
2,452
528
0
1,974
3,479
1,842
0
0
3,229
0
17,114
W
Bastet
1,519
312
0
1,472
3,862
926
207
345
3,517
0
14,513
W
1,588
910
0
908
1,958
450
847
198
1,760
0
14,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,381
Gold Earned
18,689
145
Minions Killed
157
0
Camps Cleared
0
483,108
Distance Traveled
473,059
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,825
638
21
4
0
99,996
1
L
Merlin
3,903
651
39
7
0
104,918
1
L
Izanami
2,776
463
9
2
0
26,391
0
W
Ymir
3,317
553
13
2
0
51,901
1
L
Tsukuyomi
3,974
662
49
8
0
126,099
2
W
Kukulkan
4,295
716
43
7
0
104,378
2
W
Set
3,761
627
28
5
0
107,776
1
L
Tyr
4,211
702
39
7
0
115,655
1
W
Bastet
4,017
670
35
6
0
132,169
1
W
Neith
3,991
665
26
4
0
86,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role