Player Matchup

Heimdallr
Heimdallr
Ultimis Cyclone
Heimdallr
Level 66
God Stats
1W - 2L
1,406 SR
Queue Stats
13W - 8L
1,533 Elo+
Party 2
Hercules
Hercules
fluffy master69
Hercules
Level 124
God Stats
4W - 2L
1,653 SR
Queue Stats
59W - 45L
1,522 Elo+
Party 2
Ra
Ra
sliceableEar92
Ra
Level 149
God Stats
10W - 0L
1,628 SR
Queue Stats
94W - 84L
1,573 Elo+
Party 2
Team Averages
Level 113
1,562 SR
1,543 Elo+

VS

Team Averages
Level 93
1,473 SR
1,378 Elo+
Chaac
Chaac
GoatRoot
Chaac
Level 87
God Stats
0W - 1L
1,464 SR
Queue Stats
8W - 16L
1,420 Elo+
Party 1
Ullr
Ullr
NuggetGoblin
Ullr
Level 103
God Stats
1W - 2L
1,548 SR
Queue Stats
6W - 13L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
slicshot3000
Nu Wa
Level 88
God Stats
1W - 2L
1,408 SR
Queue Stats
148W - 168L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ultimis Cyclone
Heimdallr
20
2 / 3 / 7
17,458
563
22,585
18,760
8,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
20
4 / 5 / 5
17,915
578
17,100
37,677
41,471
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
3 / 3 / 3
17,713
571
26,646
25,204
17,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GoatRoot
Chaac
20
6 / 3 / 4
17,888
577
25,471
31,572
49,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 5
18,186
587
24,424
27,642
11,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 4 / 7
16,674
538
17,810
18,609
6,431
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
9
Kills
11
11
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
GoatRoot
Chaac
6
3
4
2.67
L
4
2
5
3.25
W
Heimdallr
Ultimis Cyclone
Heimdallr
2
3
7
1.83
W
Hercules
4
5
5
1.3
W
3
3
3
1.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,331
Damage
67,705
81,641
Taken
77,823
67,957
Mitigated
67,329
33,541
Healing
29,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GoatRoot
Chaac
25,471
5,529
1,090
13,264
31,572
49,595
0
8,384
22,884
0
92,565
L
24,424
13,542
0
9,522
27,642
11,303
865
12,971
14,521
0
165,247
W
Heimdallr
Ultimis Cyclone
Heimdallr
22,585
4,848
288
2,512
18,760
8,874
516
2,693
15,817
0
84,789
W
Hercules
17,100
7,932
0
8,334
37,677
41,471
1,701
9,215
28,237
0
76,805
W
26,646
2,433
7,758
14,649
25,204
17,612
1,574
6,011
18,793
162,378
0
L
17,810
1,646
0
5,309
18,609
6,431
176
6,125
12,306
100,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,086
Gold Earned
52,748
377
Minions Killed
369
0
Camps Cleared
0
1,670,424
Distance Traveled
1,714,648
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,888
577
101
3
0
628,218
2
L
Ullr
18,186
587
163
5
0
513,867
3
W
Heimdallr
17,458
563
100
3
0
483,705
0
W
Hercules
17,915
578
81
3
0
585,567
1
W
Ra
17,713
571
196
6
0
601,152
6
L
Nu Wa
16,674
538
105
3
0
572,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role