Player Matchup

Cernunnos
Cernunnos
DadByAll
Cernunnos
Level 16
God Stats
18W - 7L
1,586 SR
Queue Stats
25W - 19L
1,402 Elo+
Solo
Cerberus
Cerberus
DookieMonsta
Cerberus
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 42L
1,352 Elo+
Solo
Nemesis
Nemesis
Losandro
Nemesis
Level 5
God Stats
1W - 3L
1,307 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo
Kali
Kali
zhpk
Kali
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 57L
1,477 Elo+
Solo
Kukulkan
Kukulkan
ГдеТутАллах
Kukulkan
Level 8
God Stats
23W - 16L
1,588 SR
Queue Stats
30W - 21L
1,425 Elo+
Solo
Team Averages
Level 11
1,496 SR
1,395 Elo+

VS

Team Averages
Level 11
1,500 SR
1,438 Elo+
Thanatos
Thanatos
Dolahan
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,371 Elo+
Solo
Chang'e
Chang'e
KyaryMetal
Chang'e
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 71L
1,356 Elo+
Party 1
Khepri
Khepri
UrborgSphinx
Khepri
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 79L
1,368 Elo+
Party 1
Kali
Kali
sheriFFz
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,653 Elo+
Solo
Kukulkan
Kukulkan
yastrick
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DadByAll
Cernunnos
20
25 / 3 / 12
17,930
1,379
51,911
19,792
8,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
DookieMonsta
Cerberus
20
6 / 5 / 26
14,787
1,137
19,205
22,198
29,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Losandro
Nemesis
16
2 / 2 / 6
10,797
831
1,560
7,563
2,519
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
zhpk
Kali
20
3 / 3 / 17
12,740
980
6,407
14,648
6,698
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 2 / 18
13,408
1,031
27,419
8,416
3,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

180

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dolahan
Thanatos
18
6 / 11 / 7
13,242
1,019
12,828
20,522
8,590
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
KyaryMetal
Chang'e
17
1 / 6 / 8
11,293
869
12,052
18,643
5,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
17
1 / 6 / 6
11,220
863
9,239
32,574
39,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
18
5 / 9 / 6
13,085
1,007
16,169
23,309
8,579
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
yastrick
Kukulkan
17
2 / 10 / 5
11,630
895
16,027
17,994
5,336
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
47
42
Kills
15
15
Deaths
42
79
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DadByAll
Cernunnos
25
3
12
10.33
L
Thanatos
Dolahan
Thanatos
6
11
7
0.86
W
Cerberus
DookieMonsta
Cerberus
6
5
26
3.8
L
Chang'e
KyaryMetal
Chang'e
1
6
8
0.83
W
Nemesis
Losandro
Nemesis
2
2
6
2.5
L
Khepri
1
6
6
0.67
L
Kali
5
9
6
0.89
L
Kukulkan
yastrick
Kukulkan
2
10
5
0.45
W
Kali
zhpk
Kali
3
3
17
3.83
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,502
Damage
66,315
72,617
Taken
113,042
51,801
Mitigated
67,627
9,178
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DadByAll
Cernunnos
51,911
36,300
617
2,515
19,792
8,948
0
9,105
10,687
0
84,984
L
Thanatos
Dolahan
Thanatos
12,828
3,436
0
4,818
20,522
8,590
0
4,060
16,462
0
24,055
W
Cerberus
DookieMonsta
Cerberus
19,205
2,513
0
3,902
22,198
29,789
0
12,249
9,949
30,628
0
L
Chang'e
KyaryMetal
Chang'e
12,052
2,611
3,889
2,867
18,643
5,733
0
9,957
8,686
29,201
0
W
Nemesis
Losandro
Nemesis
1,560
423
0
382
7,563
2,519
0
3,476
4,087
0
2,534
L
Khepri
9,239
1,197
514
915
32,574
39,389
0
12,766
19,808
20,443
0
L
Kali
16,169
8,208
0
1,975
23,309
8,579
0
8,797
14,512
0
40,893
L
Kukulkan
yastrick
Kukulkan
16,027
1,751
0
0
17,994
5,336
0
11,296
6,698
41,290
0
W
Kali
zhpk
Kali
6,407
1,546
323
1,439
14,648
6,698
0
8,663
5,985
252
23,589
W
27,419
2,634
0
0
8,416
3,847
0
3,825
4,591
49,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,662
Gold Earned
60,470
207
Minions Killed
203
3
Camps Cleared
4
1,022,838
Distance Traveled
1,061,321
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,930
1,379
87
7
0
211,713
0
L
Thanatos
13,242
1,019
23
2
1
224,721
0
W
Cerberus
14,787
1,137
30
2
0
200,316
3
L
Chang'e
11,293
869
39
3
0
192,552
0
W
Nemesis
10,797
831
2
0
2
152,982
0
L
Khepri
11,220
863
16
1
2
228,967
2
L
Kali
13,085
1,007
55
4
1
239,015
0
L
Kukulkan
11,630
895
70
5
0
176,066
1
W
Kali
12,740
980
27
2
1
218,365
0
W
Kukulkan
13,408
1,031
61
5
0
239,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role