Player Matchup

Sol
Sol
Canabinoid1
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,366 Elo+
Solo
Medusa
Medusa
Danaasparrow
Medusa
Level 29
God Stats
166W - 135L
1,578 SR
Queue Stats
174W - 158L
1,479 Elo+
Solo
Olorun
Olorun
RastaVan1sh
Olorun
Level 25
God Stats
72W - 45L
1,526 SR
Queue Stats
110W - 86L
1,409 Elo+
Solo
Kali
Kali
Tommi9900
Kali
Level 6
God Stats
1W - 1L
1,217 SR
Queue Stats
3W - 7L
1,200 Elo+
Solo
Osiris
Osiris
lokillo_222
Osiris
Level 24
God Stats
1W - 0L
1,733 SR
Queue Stats
62W - 69L
1,368 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,364 Elo+

VS

Team Averages
Level 21
1,454 SR
1,437 Elo+
Bellona
Bellona
BenjiRobi
Bellona
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Agni
Agni
Emmalchisholm
Agni
Level 17
God Stats
9W - 7L
1,511 SR
Queue Stats
16W - 16L
1,434 Elo+
Solo
Nemesis
Nemesis
Heaven9879
Nemesis
Level 27
God Stats
4W - 3L
1,488 SR
Queue Stats
99W - 113L
1,357 Elo+
Solo
Ymir
Ymir
UKPAUL86
Ymir
Level 27
God Stats
54W - 43L
1,562 SR
Queue Stats
445W - 506L
1,413 Elo+
Solo
Serqet
Serqet
pu3e4q
Serqet
Level 27
God Stats
2W - 6L
1,207 SR
Queue Stats
198W - 183L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 15 / 14
14,246
890
1,957
20,467
6,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
20
14 / 8 / 17
18,636
1,165
41,535
28,699
19,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
20
19 / 10 / 12
20,267
1,267
51,834
34,369
13,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
18
0 / 0 / 6
12,728
796
0
0
0
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
20
4 / 6 / 29
17,570
1,098
12,209
24,290
28,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BenjiRobi
Bellona
20
3 / 16 / 22
16,145
1,009
16,500
35,723
51,334
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 10 / 21
16,168
1,011
21,519
23,167
11,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Heaven9879
Nemesis
16
0 / 0 / 0
11,700
731
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
20
17 / 4 / 16
18,926
1,183
28,637
39,418
19,710
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
pu3e4q
Serqet
20
15 / 7 / 11
18,228
1,139
30,525
20,308
10,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
109
37
Kills
39
39
Deaths
37
78
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bellona
BenjiRobi
Bellona
3
16
22
0.88
W
0
15
14
0.47
W
Medusa
14
8
17
2.81
L
4
10
21
1.45
L
Nemesis
Heaven9879
Nemesis
0
0
0
0
W
Olorun
19
10
12
2.5
W
Kali
0
0
6
3
L
Ymir
17
4
16
6.25
W
Osiris
4
6
29
3.08
L
Serqet
pu3e4q
Serqet
15
7
11
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,535
Damage
97,181
107,825
Taken
118,616
67,627
Mitigated
92,567
22,718
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BenjiRobi
Bellona
16,500
6,780
0
944
35,723
51,334
0
13,806
21,407
156
42,763
W
1,957
1,347
0
610
20,467
6,682
0
10,621
9,283
10,179
0
W
Medusa
41,535
23,283
726
3,860
28,699
19,729
0
13,170
13,890
0
72,694
L
21,519
2,932
0
1,484
23,167
11,021
0
12,297
10,749
45,020
0
L
Nemesis
Heaven9879
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
51,834
36,551
1,177
15,615
34,369
13,197
0
12,988
20,358
95,938
0
W
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
28,637
12,257
790
4,597
39,418
19,710
0
20,760
18,498
75,118
0
W
Osiris
12,209
2,628
0
730
24,290
28,019
0
13,533
9,983
307
38,210
L
Serqet
pu3e4q
Serqet
30,525
3,437
0
0
20,308
10,502
0
7,235
12,998
0
41,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,447
Gold Earned
81,167
250
Minions Killed
257
5
Camps Cleared
9
980,661
Distance Traveled
1,110,128
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,145
1,009
56
4
1
253,971
0
W
Sol
14,246
890
13
1
0
133,807
0
W
Medusa
18,636
1,165
85
5
2
300,392
0
L
Agni
16,168
1,011
43
3
0
251,577
2
L
Nemesis
11,700
731
0
0
0
530
0
W
Olorun
20,267
1,267
95
6
3
217,409
1
W
Kali
12,728
796
0
0
0
0
0
L
Ymir
18,926
1,183
138
9
0
275,982
2
W
Osiris
17,570
1,098
57
4
0
329,053
0
L
Serqet
18,228
1,139
20
1
8
328,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role