Player Matchup

Anubis
Anubis
BiscoitodeToddy
Anubis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,130 Elo+
Party 2
Sun Wukong
Sun Wukong
DonkeyDude
Sun Wukong
Level 28
God Stats
2W - 2L
1,163 SR
Queue Stats
72W - 74L
1,344 Elo+
Solo
Bacchus
Bacchus
HorribleAim
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 50L
1,407 Elo+
Solo
Artemis
Artemis
MercilessResolve
Artemis
Level 29
God Stats
22W - 19L
1,559 SR
Queue Stats
41W - 44L
1,372 Elo+
Solo
Izanami
Izanami
PinkSidee
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,130 Elo+
Party 2
Team Averages
Level 17
1,445 SR
1,277 Elo+

VS

Team Averages
Level 20
1,417 SR
1,372 Elo+
Sol
Sol
AnubiJackal
Sol
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 117L
1,492 Elo+
Solo
Ymir
Ymir
PunchOutKing
Ymir
Level 19
God Stats
1W - 3L
1,498 SR
Queue Stats
10W - 14L
1,335 Elo+
Solo
Anubis
Anubis
StopFeedingNoobs
Anubis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ViperishMoy
Apollo
Level 29
God Stats
0W - 1L
1,322 SR
Queue Stats
50W - 63L
1,246 Elo+
Party 1
Hel
Hel
powersquash
Hel
Level 13
God Stats
19W - 23L
1,264 SR
Queue Stats
52W - 63L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 3 / 1
3,142
628
1,298
1,809
634
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
DonkeyDude
Sun Wukong
6
0 / 0 / 0
3,557
711
302
1,109
476
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
HorribleAim
Bacchus
6
1 / 2 / 0
3,394
679
650
3,316
1,164
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
2 / 0 / 2
3,686
737
2,216
1,985
520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
PinkSidee
Izanami
3
0 / 2 / 3
3,057
611
1,265
2,291
569
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
3,647
729
3,215
1,926
380
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
2 / 3 / 3
3,649
730
1,373
4,766
1,618
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 1 / 0
3,676
735
1,877
1,789
628
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
1
0 / 0 / 0
2,511
502
0
0
0
1
0 / 0 / 0
1,011
202
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
6
7
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
W
1
3
1
0.5
W
Sun Wukong
DonkeyDude
Sun Wukong
0
0
0
0
W
Bacchus
HorribleAim
Bacchus
1
2
0
0.5
W
2
0
2
3
W
Izanami
PinkSidee
Izanami
0
2
3
0.75
L
2
3
3
1.17
L
2
1
0
2
L
Apollo
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,731
Damage
6,465
10,510
Taken
8,481
3,363
Mitigated
2,626
2,318
Healing
2,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,215
1,234
0
698
1,926
380
0
385
1,516
12,846
0
W
1,298
536
0
0
1,809
634
26
1,456
353
6,447
0
W
Sun Wukong
DonkeyDude
Sun Wukong
302
116
0
367
1,109
476
401
583
526
0
11,055
W
Bacchus
HorribleAim
Bacchus
650
0
0
861
3,316
1,164
0
1,632
1,684
4,253
0
W
2,216
1,507
0
1,090
1,985
520
200
1,604
381
0
9,661
W
Izanami
PinkSidee
Izanami
1,265
929
0
0
2,291
569
16
1,190
1,101
0
5,176
L
1,373
544
99
1,558
4,766
1,618
0
1,030
3,736
5,878
0
L
1,877
171
0
425
1,789
628
224
533
1,256
13,589
0
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,836
Gold Earned
14,494
74
Minions Killed
47
0
Camps Cleared
0
465,793
Distance Traveled
270,038
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,647
729
26
5
0
106,692
5
W
Anubis
3,142
628
7
1
0
102,489
0
W
Sun Wukong
3,557
711
26
5
0
93,048
0
W
Bacchus
3,394
679
8
2
0
95,349
0
W
Artemis
3,686
737
24
5
0
67,826
0
W
Izanami
3,057
611
9
2
0
107,081
0
L
Ymir
3,649
730
6
1
0
98,566
0
L
Anubis
3,676
735
15
3
0
64,780
0
L
Apollo
2,511
502
0
0
0
0
0
L
Hel
1,011
202
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role