Player Matchup

Da Ji
Da Ji
Sjoix
Da Ji
Level 129
God Stats
7W - 0L
2,001 SR
Queue Stats
178W - 149L
1,662 Elo+
Party 1
Nox
Nox
Smokley
Nox
Level 136
God Stats
9W - 7L
1,693 SR
Queue Stats
205W - 158L
1,680 Elo+
Party 1
Cabrakan
Cabrakan
Zeitrim
Cabrakan
Level 28
God Stats
28W - 10L
1,942 SR
Queue Stats
142W - 90L
1,700 Elo+
Party 1
Team Averages
Level 98
1,879 SR
1,681 Elo+

VS

Team Averages
Level 39
1,508 SR
1,486 Elo+
Vamana
Vamana
HP4Lyfe132
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
Irotoxe
Jormungandr
Level 27
God Stats
3W - 4L
1,523 SR
Queue Stats
67W - 55L
1,472 Elo+
Party 2
Aphrodite
Aphrodite
Nesluuna
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Sjoix
Da Ji
18
4 / 6 / 13
15,415
593
17,015
17,305
7,646
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
20
11 / 0 / 7
16,928
651
20,768
13,635
5,911
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Zeitrim
Cabrakan
18
3 / 1 / 14
16,539
636
12,816
22,854
32,434
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HP4Lyfe132
Vamana
18
3 / 6 / 2
14,150
544
12,310
20,530
21,449
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Irotoxe
Jormungandr
18
3 / 6 / 3
14,067
541
19,901
23,159
32,063
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Nesluuna
Aphrodite
16
1 / 6 / 5
13,373
514
9,658
15,361
17,162
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
18
Kills
7
7
Deaths
18
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vamana
HP4Lyfe132
Vamana
3
6
2
0.67
L
Jormungandr
Irotoxe
Jormungandr
3
6
3
0.75
L
Aphrodite
Nesluuna
Aphrodite
1
6
5
0.58
W
Da Ji
Sjoix
Da Ji
4
6
13
1.75
W
Nox
11
0
7
14.5
W
Cabrakan
Zeitrim
Cabrakan
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,599
Damage
41,869
53,794
Taken
59,050
45,991
Mitigated
70,674
10,911
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
HP4Lyfe132
Vamana
12,310
3,670
0
2,107
20,530
21,449
389
12,730
7,800
0
52,749
L
Jormungandr
Irotoxe
Jormungandr
19,901
3,575
417
3,884
23,159
32,063
449
15,518
7,641
82,943
0
L
Aphrodite
Nesluuna
Aphrodite
9,658
1,303
5,980
4,726
15,361
17,162
156
5,384
9,977
52,759
0
W
Da Ji
Sjoix
Da Ji
17,015
4,235
0
907
17,305
7,646
0
9,756
6,806
0
90,347
W
Nox
20,768
1,066
0
2,433
13,635
5,911
660
7,911
5,203
123,474
0
W
Cabrakan
Zeitrim
Cabrakan
12,816
1,116
1,278
6,293
22,854
32,434
0
10,831
11,007
55,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,882
Gold Earned
41,590
312
Minions Killed
251
0
Camps Cleared
0
1,334,241
Distance Traveled
1,294,672
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,150
544
60
2
0
494,875
7
L
Jormungandr
14,067
541
126
5
0
410,425
3
L
Aphrodite
13,373
514
65
3
0
389,372
4
W
Da Ji
15,415
593
71
3
0
465,032
4
W
Nox
16,928
651
179
7
0
454,899
0
W
Cabrakan
16,539
636
62
2
0
414,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role