Player Matchup

Cthulhu
Cthulhu
MazeWarsaw
Cthulhu
Level 27
God Stats
25W - 31L
1,624 SR
Queue Stats
74W - 88L
1,433 Elo+
Party 1
Janus
Janus
PubBLACKDOG
Janus
Level 139
God Stats
13W - 12L
1,527 SR
Queue Stats
231W - 259L
1,524 Elo+
Party 1
Anhur
Anhur
TERTULIANO85270
Anhur
Level 29
God Stats
4W - 3L
1,553 SR
Queue Stats
16W - 12L
1,541 Elo+
Party 1
Team Averages
Level 65
1,568 SR
1,499 Elo+

VS

Team Averages
Level 96
1,517 SR
1,415 Elo+
Set
Set
isthatDirty
Set
Level 107
God Stats
6W - 9L
1,486 SR
Queue Stats
259W - 193L
1,547 Elo+
Party 2
Zeus
Zeus
jaybtc059
Zeus
Level 28
God Stats
8W - 4L
1,600 SR
Queue Stats
14W - 20L
1,267 Elo+
Party 2
Fenrir
Fenrir
xDoNtTaZEmeBR0
Fenrir
Level 154
God Stats
0W - 2L
1,465 SR
Queue Stats
9W - 16L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MazeWarsaw
Cthulhu
14
5 / 2 / 16
10,950
842
7,071
10,269
8,155
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 5 / 13
9,592
738
8,451
9,275
2,531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
13 / 4 / 4
11,087
853
11,400
11,599
3,276
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 7 / 2
9,725
748
12,050
12,368
4,570
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
10
0 / 7 / 4
7,679
591
8,915
9,061
1,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
4 / 8 / 2
8,490
653
4,301
11,302
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
21
Kills
11
11
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MazeWarsaw
Cthulhu
5
2
16
6.5
W
3
5
13
1.9
W
13
4
4
3.75
L
7
7
2
1.14
L
Zeus
0
7
4
0.29
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,922
Damage
25,266
31,143
Taken
32,731
13,962
Mitigated
10,021
4,875
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MazeWarsaw
Cthulhu
7,071
242
173
500
10,269
8,155
367
4,838
5,431
13,573
0
W
8,451
453
0
1,459
9,275
2,531
923
1,882
7,393
32,691
0
W
11,400
8,152
0
2,743
11,599
3,276
1,527
2,241
9,358
0
40,941
L
12,050
5,526
0
1,142
12,368
4,570
0
6,158
6,210
0
46,114
L
Zeus
8,915
806
0
1,470
9,061
1,949
43
3,956
5,105
24,887
0
L
4,301
191
0
260
11,302
3,502
60
5,476
5,826
0
7,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
25,894
127
Minions Killed
100
0
Camps Cleared
0
679,120
Distance Traveled
610,456
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,950
842
23
2
0
246,556
0
W
Janus
9,592
738
39
3
0
221,300
3
W
Anhur
11,087
853
65
5
0
211,264
3
L
Set
9,725
748
61
5
0
207,582
6
L
Zeus
7,679
591
33
3
0
181,088
3
L
Fenrir
8,490
653
6
0
0
221,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role