Player Matchup

Tsukuyomi
Tsukuyomi
Godthunder722
Tsukuyomi
Level 12
God Stats
0W - 3L
1,269 SR
Queue Stats
8W - 23L
1,184 Elo+
Party 1
Hercules
Hercules
Khowll
Hercules
Level 146
God Stats
1W - 3L
1,668 SR
Queue Stats
53W - 47L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Rush_D_
Baron Samedi
Level 47
God Stats
2W - 6L
1,325 SR
Queue Stats
47W - 86L
1,152 Elo+
Solo
Team Averages
Level 68
1,421 SR
1,264 Elo+

VS

Team Averages
Level 61
1,622 SR
1,423 Elo+
Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sir Schmeato
Cthulhu
Level 60
God Stats
3W - 4L
1,889 SR
Queue Stats
9W - 13L
1,536 Elo+
Party 2
Apollo
Apollo
xTR1PPYxS3ASONx
Apollo
Level 24
God Stats
12W - 19L
1,477 SR
Queue Stats
13W - 23L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Godthunder722
Tsukuyomi
15
4 / 11 / 10
13,302
633
11,028
20,935
9,341
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Khowll
Hercules
18
11 / 3 / 10
15,083
718
18,392
26,297
36,148
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
Rush_D_
Baron Samedi
18
6 / 9 / 11
14,117
672
13,315
17,163
9,243
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 10 / 8
14,525
692
16,147
21,982
10,737
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Sir Schmeato
Cthulhu
20
10 / 2 / 9
15,763
751
21,070
19,521
21,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
7 / 9 / 5
13,706
653
15,798
18,681
7,981
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
21
Kills
23
23
Deaths
21
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
10
8
1
L
Tsukuyomi
Godthunder722
Tsukuyomi
4
11
10
0.82
L
Hercules
Khowll
Hercules
11
3
10
5.33
L
Baron Samedi
Rush_D_
Baron Samedi
6
9
11
1.28
W
Cthulhu
Sir Schmeato
Cthulhu
10
2
9
7.25
W
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,735
Damage
53,015
64,395
Taken
60,184
54,732
Mitigated
39,948
18,200
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,147
11,758
0
5,825
21,982
10,737
181
3,705
18,027
0
51,214
L
Tsukuyomi
Godthunder722
Tsukuyomi
11,028
3,810
0
1,591
20,935
9,341
406
6,221
14,714
0
49,144
L
Hercules
Khowll
Hercules
18,392
5,099
289
10,283
26,297
36,148
231
9,109
17,188
417
59,368
L
Baron Samedi
Rush_D_
Baron Samedi
13,315
127
1,896
4,141
17,163
9,243
235
5,797
11,366
53,512
0
W
Cthulhu
Sir Schmeato
Cthulhu
21,070
1,490
1,167
3,164
19,521
21,230
764
5,415
13,882
79,101
0
W
15,798
10,933
0
2,942
18,681
7,981
2,587
4,449
13,957
0
56,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
43,994
215
Minions Killed
200
0
Camps Cleared
0
1,090,433
Distance Traveled
1,085,233
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,525
692
43
2
0
306,521
1
L
Tsukuyomi
13,302
633
80
4
0
380,202
0
L
Hercules
15,083
718
71
3
0
380,907
3
L
Baron Samedi
14,117
672
64
3
0
329,324
0
W
Cthulhu
15,763
751
91
4
0
441,292
0
W
Apollo
13,706
653
66
3
0
337,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role