Player Matchup

Mercury
Mercury
Dovahk96
Mercury
Level 29
God Stats
4W - 4L
1,447 SR
Queue Stats
19W - 38L
1,122 Elo+
Party 1
Vulcan
Vulcan
bryanap96
Vulcan
Level 48
God Stats
3W - 4L
1,856 SR
Queue Stats
27W - 39L
1,147 Elo+
Party 1
Izanami
Izanami
jO9s
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,125 Elo+
Party 1
Team Averages
Level 34
1,601 SR
1,131 Elo+

VS

Team Averages
Level 31
1,460 SR
1,193 Elo+
Heimdallr
Heimdallr
LadyOzrath
Heimdallr
Level 49
God Stats
4W - 4L
1,354 SR
Queue Stats
9W - 14L
1,161 Elo+
Party 2
Anhur
Anhur
Ozrath
Anhur
Level 18
God Stats
2W - 0L
1,464 SR
Queue Stats
7W - 9L
1,237 Elo+
Party 2
Kukulkan
Kukulkan
Slinky504
Kukulkan
Level 26
God Stats
4W - 3L
1,563 SR
Queue Stats
42W - 64L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dovahk96
Mercury
15
1 / 6 / 2
11,754
560
5,125
14,456
3,985
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
bryanap96
Vulcan
18
6 / 8 / 2
13,808
658
22,221
14,575
6,584
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
jO9s
Izanami
14
2 / 6 / 3
11,587
552
7,418
17,527
5,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LadyOzrath
Heimdallr
17
7 / 3 / 11
13,375
637
14,403
16,567
11,355
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Ozrath
Anhur
15
4 / 4 / 12
12,974
618
10,421
15,637
5,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Slinky504
Kukulkan
18
9 / 2 / 10
14,135
673
12,384
10,687
4,406
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
20
20
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dovahk96
Mercury
1
6
2
0.33
W
Heimdallr
LadyOzrath
Heimdallr
7
3
11
4.17
W
Anhur
Ozrath
Anhur
4
4
12
2.5
W
Kukulkan
Slinky504
Kukulkan
9
2
10
7
L
Vulcan
bryanap96
Vulcan
6
8
2
0.88
L
Izanami
jO9s
Izanami
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
37,208
46,558
Taken
42,891
15,612
Mitigated
21,624
4,766
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dovahk96
Mercury
5,125
2,633
306
1,464
14,456
3,985
911
3,524
10,932
0
34,870
W
Heimdallr
LadyOzrath
Heimdallr
14,403
5,071
926
3,022
16,567
11,355
1,132
8,626
7,941
0
50,104
W
Anhur
Ozrath
Anhur
10,421
4,447
1,858
3,728
15,637
5,863
1,637
8,008
7,629
0
55,122
W
Kukulkan
Slinky504
Kukulkan
12,384
1,568
1,914
1,250
10,687
4,406
750
5,671
5,016
73,029
0
L
Vulcan
bryanap96
Vulcan
22,221
2,380
282
1,341
14,575
6,584
40
4,392
10,180
80,601
0
L
Izanami
jO9s
Izanami
7,418
5,899
0
1,373
17,527
5,043
1,530
4,504
13,019
0
32,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
40,484
203
Minions Killed
252
0
Camps Cleared
0
1,134,537
Distance Traveled
996,638
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,754
560
45
2
0
376,071
1
W
Heimdallr
13,375
637
70
3
0
338,372
0
W
Anhur
12,974
618
69
3
0
337,623
0
W
Kukulkan
14,135
673
113
5
0
320,643
4
L
Vulcan
13,808
658
109
5
0
428,273
0
L
Izanami
11,587
552
49
2
0
330,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role