Player Matchup

King Arthur
King Arthur
Dokkibae
King Arthur
Level 16
God Stats
4W - 5L
1,374 SR
Queue Stats
26W - 25L
1,458 Elo+
Party 2
Hera
Hera
Kairosrulz
Hera
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,396 Elo+
Party 2
Guan Yu
Guan Yu
Nomematas
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,447 Elo+
Solo
Artemis
Artemis
ThatRubberDuck
Artemis
Level 5
God Stats
10W - 8L
1,500 SR
Queue Stats
174W - 136L
1,311 Elo+
Solo
Bellona
Bellona
xxxSUSPECTxxx
Bellona
Level 12
God Stats
3W - 6L
1,445 SR
Queue Stats
22W - 25L
1,412 Elo+
Solo
Team Averages
Level 10
1,464 SR
1,405 Elo+

VS

Team Averages
Level 16
1,523 SR
1,394 Elo+
Jormungandr
Jormungandr
Erroratu
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,250 Elo+
Solo
Hel
Hel
JoLLyxBuNnY
Hel
Level 12
God Stats
2W - 3L
1,548 SR
Queue Stats
12W - 10L
1,480 Elo+
Solo
Scylla
Scylla
ThatsThatN1gga
Scylla
Level 28
God Stats
0W - 1L
1,367 SR
Queue Stats
2W - 3L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
kiiryon
Jing Wei
Level 20
God Stats
1W - 3L
1,546 SR
Queue Stats
2W - 3L
1,430 Elo+
Party 1
Yemoja
Yemoja
oOPunisherOo
Yemoja
Level 4
God Stats
1W - 2L
1,655 SR
Queue Stats
1W - 5L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dokkibae
King Arthur
20
3 / 4 / 14
14,703
919
5,949
23,216
27,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 4 / 18
15,675
980
26,460
13,705
5,559
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Nomematas
Guan Yu
16
0 / 2 / 4
11,675
730
895
3,049
1,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
15 / 2 / 11
18,359
1,147
40,574
21,906
9,302
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
20
7 / 3 / 12
15,466
967
17,692
23,125
15,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Erroratu
Jormungandr
20
3 / 14 / 7
14,188
887
11,723
32,409
45,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
0 / 3 / 4
11,974
748
2,301
5,851
1,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 3 / 8
14,961
935
34,459
19,029
6,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
kiiryon
Jing Wei
20
4 / 9 / 8
14,755
922
20,461
25,286
8,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
20
3 / 2 / 7
15,659
979
9,000
14,804
17,632
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
31
Kills
15
15
Deaths
31
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dokkibae
King Arthur
3
4
14
2.5
L
Jormungandr
Erroratu
Jormungandr
3
14
7
0.46
L
0
3
4
0.67
W
6
4
18
3.75
W
Guan Yu
Nomematas
Guan Yu
0
2
4
1
W
15
2
11
10.25
L
5
3
8
3
L
Jing Wei
kiiryon
Jing Wei
4
9
8
0.89
L
Yemoja
3
2
7
3.25
W
Bellona
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,570
Damage
77,944
85,001
Taken
97,379
59,185
Mitigated
78,855
10,955
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dokkibae
King Arthur
5,949
921
0
467
23,216
27,060
0
16,385
6,562
0
35,366
L
Jormungandr
Erroratu
Jormungandr
11,723
2,682
0
449
32,409
45,324
0
6,007
26,077
36,334
0
L
2,301
203
1,466
1,404
5,851
1,760
0
1,149
4,652
11,183
0
W
26,460
7,961
0
445
13,705
5,559
0
8,745
4,785
55,716
0
W
Guan Yu
Nomematas
Guan Yu
895
163
83
233
3,049
1,664
0
1,686
1,363
0
6,353
W
40,574
30,263
0
9,312
21,906
9,302
0
15,450
6,231
0
83,043
L
34,459
4,231
1,125
1,162
19,029
6,091
0
5,171
13,733
67,855
0
L
Jing Wei
kiiryon
Jing Wei
20,461
18,373
291
4,529
25,286
8,048
0
9,217
16,019
0
60,778
L
Yemoja
9,000
1,299
1,457
362
14,804
17,632
0
5,459
9,270
32,600
0
W
Bellona
17,692
4,340
0
415
23,125
15,600
0
14,423
8,577
559
31,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,878
Gold Earned
71,537
276
Minions Killed
273
10
Camps Cleared
8
1,234,681
Distance Traveled
1,158,219
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,703
919
54
3
1
278,423
0
L
Jormungandr
14,188
887
45
3
1
258,322
0
L
Hel
11,974
748
11
1
1
90,334
0
W
Hera
15,675
980
78
5
0
282,815
0
W
Guan Yu
11,675
730
13
1
1
53,778
1
W
Artemis
18,359
1,147
97
6
7
278,694
0
L
Scylla
14,961
935
78
5
0
306,881
4
L
Jing Wei
14,755
922
83
5
1
271,540
0
L
Yemoja
15,659
979
56
4
5
231,142
1
W
Bellona
15,466
967
34
2
1
340,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role