Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Alejokiko
Izanami
Level 6
God Stats
2W - 2L
1,262 SR
Queue Stats
77W - 97L
1,104 Elo+
Party 2
Fenrir
Fenrir
GenARQ
Fenrir
Level 8
God Stats
3W - 5L
1,225 SR
Queue Stats
107W - 150L
1,219 Elo+
Party 2
Cthulhu
Cthulhu
Maik707
Cthulhu
Level 6
God Stats
11W - 7L
1,316 SR
Queue Stats
81W - 104L
1,104 Elo+
Party 2
Agni
Agni
Thek1ller_0
Agni
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 9L
1,578 Elo+
Party 3
Team Averages
Level 13
1,361 SR
1,301 Elo+

VS

Team Averages
Level 3
1,500 SR
1,056 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dieguitoaev
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
LucranDL
Kali
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
945 Elo+
Party 1
Sol
Sol
MoanaxD
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
945 Elo+
Party 1
Cerberus
Cerberus
maiamaiamaia
Cerberus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
945 Elo+
Party 1
Ra
Ra
xxThico
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
13 / 0 / 4
9,690
808
7,888
8,740
3,365
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Alejokiko
Izanami
10
2 / 0 / 2
6,825
569
2,448
3,785
1,050
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
GenARQ
Fenrir
12
2 / 0 / 6
7,489
624
2,659
2,743
1,212
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Maik707
Cthulhu
10
1 / 4 / 3
7,089
591
1,599
7,637
4,364
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
11 / 0 / 6
9,701
808
8,503
6,370
1,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dieguitoaev
Ah Muzen Cab
8
3 / 3 / 1
5,280
440
2,351
4,510
828
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
8
0 / 5 / 1
4,561
380
1,402
5,834
1,602
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
6
0 / 8 / 0
4,283
357
1,560
5,358
863
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
maiamaiamaia
Cerberus
7
0 / 5 / 0
4,804
400
1,568
7,170
2,936
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 9 / 0
4,519
377
1,599
6,562
1,922
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
29
Kills
3
4
Deaths
30
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
0
4
15
W
Izanami
Alejokiko
Izanami
2
0
2
3
L
Ah Muzen Cab
Dieguitoaev
Ah Muzen Cab
3
3
1
1.17
W
Fenrir
GenARQ
Fenrir
2
0
6
5
L
Kali
0
5
1
0.1
W
Cthulhu
Maik707
Cthulhu
1
4
3
0.63
L
Sol
0
8
0
0
W
11
0
6
14
L
Cerberus
maiamaiamaia
Cerberus
0
5
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
8,480
29,275
Taken
29,434
11,890
Mitigated
8,151
17,081
Healing
2,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,888
3,310
0
11,629
8,740
3,365
1,282
1,423
7,317
0
60,062
W
Izanami
Alejokiko
Izanami
2,448
1,269
0
254
3,785
1,050
2,644
251
3,420
0
29,088
L
Ah Muzen Cab
Dieguitoaev
Ah Muzen Cab
2,351
871
0
250
4,510
828
0
1,166
3,344
0
13,288
W
Fenrir
GenARQ
Fenrir
2,659
374
0
652
2,743
1,212
1,166
662
2,081
0
19,028
L
Kali
1,402
349
0
583
5,834
1,602
0
1,946
3,888
0
12,321
W
Cthulhu
Maik707
Cthulhu
1,599
62
0
370
7,637
4,364
277
0
7,305
14,879
0
L
Sol
1,560
675
0
149
5,358
863
62
1,258
4,100
9,377
0
W
8,503
934
0
4,176
6,370
1,899
1,480
2,391
3,979
62,138
0
L
Cerberus
maiamaiamaia
Cerberus
1,568
68
0
924
7,170
2,936
0
1,967
5,203
13,450
0
L
1,599
520
48
565
6,562
1,922
0
3,765
2,797
14,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,794
Gold Earned
23,447
388
Minions Killed
120
0
Camps Cleared
0
1,133,084
Distance Traveled
948,489
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,690
808
118
10
0
274,078
1
W
Izanami
6,825
569
63
5
0
217,622
3
L
Ah Muzen Cab
5,280
440
36
3
0
129,906
2
W
Fenrir
7,489
624
54
5
0
233,072
2
L
Kali
4,561
380
8
1
0
186,211
1
W
Cthulhu
7,089
591
39
3
0
196,166
0
L
Sol
4,283
357
23
2
0
214,424
2
W
Agni
9,701
808
114
10
0
212,146
4
L
Cerberus
4,804
400
28
2
0
233,072
0
L
Ra
4,519
377
25
2
0
184,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role