Player Matchup

Xing Tian
Xing Tian
Deradar
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,508 Elo+
Party 2
Da Ji
Da Ji
Diera1Awake
Da Ji
Level 28
God Stats
22W - 13L
1,820 SR
Queue Stats
32W - 29L
1,613 Elo+
Solo
Ratatoskr
Ratatoskr
EsPKermit
Ratatoskr
Level 8
God Stats
0W - 2L
1,243 SR
Queue Stats
14W - 10L
1,547 Elo+
Party 2
Agni
Agni
FamousCake
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,473 Elo+
Party 2
Hel
Hel
Heyuun
Hel
Level 6
God Stats
4W - 2L
1,721 SR
Queue Stats
13W - 8L
1,542 Elo+
Party 2
Team Averages
Level 16
1,557 SR
1,537 Elo+

VS

Team Averages
Level 47
1,545 SR
1,536 Elo+
Cu Chulainn
Cu Chulainn
ChuMain
Cu Chulainn
Level 4
God Stats
3W - 3L
1,491 SR
Queue Stats
3W - 3L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ColesHoles
Tsukuyomi
Level 41
God Stats
3W - 1L
1,272 SR
Queue Stats
68W - 57L
1,569 Elo+
Party 1
Cerberus
Cerberus
Dekuroki
Cerberus
Level 23
God Stats
6W - 6L
1,769 SR
Queue Stats
96W - 111L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
JewAsh
Kukulkan
Level 15
God Stats
3W - 1L
1,628 SR
Queue Stats
17W - 9L
1,570 Elo+
Solo
Ra
Ra
WorstArachneXbox
Ra
Level 153
God Stats
4W - 2L
1,565 SR
Queue Stats
26W - 21L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deradar
Xing Tian
17
5 / 8 / 14
11,673
1,167
14,744
26,911
21,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 10 / 13
11,530
1,153
14,709
20,202
6,549
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
EsPKermit
Ratatoskr
17
0 / 8 / 15
9,846
985
7,487
22,125
13,817
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 5 / 11
11,206
1,121
12,875
13,103
3,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
Heyuun
Hel
16
5 / 8 / 9
10,991
1,099
10,461
15,453
5,586
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

10

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChuMain
Cu Chulainn
19
9 / 3 / 20
12,807
1,281
18,859
19,088
23,007
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
ColesHoles
Tsukuyomi
18
16 / 8 / 18
13,517
1,352
20,698
15,253
6,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Dekuroki
Cerberus
18
8 / 3 / 21
12,335
1,234
13,966
15,874
6,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
JewAsh
Kukulkan
18
2 / 2 / 27
10,709
1,071
19,890
7,457
4,479
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 3 / 13
10,741
1,074
17,179
10,110
4,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
138
19
Kills
39
39
Deaths
19
62
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChuMain
Cu Chulainn
9
3
20
6.33
W
Tsukuyomi
ColesHoles
Tsukuyomi
16
8
18
3.13
W
Cerberus
Dekuroki
Cerberus
8
3
21
6.17
L
Xing Tian
Deradar
Xing Tian
5
8
14
1.5
L
5
10
13
1.15
L
Ratatoskr
EsPKermit
Ratatoskr
0
8
15
0.94
L
4
5
11
1.9
L
Hel
Heyuun
Hel
5
8
9
1.19
W
Kukulkan
JewAsh
Kukulkan
2
2
27
7.75
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,276
Damage
90,592
97,794
Taken
67,782
51,473
Mitigated
44,707
17,890
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChuMain
Cu Chulainn
18,859
2,820
1,335
3,769
19,088
23,007
0
11,231
7,857
0
43,992
W
Tsukuyomi
ColesHoles
Tsukuyomi
20,698
5,372
0
174
15,253
6,527
0
8,615
6,638
0
30,854
W
Cerberus
Dekuroki
Cerberus
13,966
1,149
274
3,981
15,874
6,677
0
9,753
6,121
29,338
0
L
Xing Tian
Deradar
Xing Tian
14,744
1,052
1,087
953
26,911
21,645
0
14,286
11,900
36,741
0
L
14,709
4,530
0
209
20,202
6,549
0
8,372
11,605
0
26,516
L
Ratatoskr
EsPKermit
Ratatoskr
7,487
1,806
0
2,417
22,125
13,817
0
12,932
8,943
0
16,364
L
12,875
1,383
0
0
13,103
3,876
0
6,835
6,093
40,878
0
L
Hel
Heyuun
Hel
10,461
916
9,127
4,097
15,453
5,586
0
7,785
7,593
17,562
0
W
Kukulkan
JewAsh
Kukulkan
19,890
2,726
0
1,474
7,457
4,479
0
3,222
4,235
34,598
0
W
17,179
277
2,386
2,307
10,110
4,017
0
5,259
4,851
37,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,246
Gold Earned
60,109
152
Minions Killed
209
5
Camps Cleared
5
934,860
Distance Traveled
948,055
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,807
1,281
56
6
2
195,672
0
W
Tsukuyomi
13,517
1,352
21
2
2
163,337
1
W
Cerberus
12,335
1,234
45
5
1
194,172
0
L
Xing Tian
11,673
1,167
47
5
1
196,052
1
L
Da Ji
11,530
1,153
23
2
3
185,568
0
L
Ratatoskr
9,846
985
9
1
1
196,832
0
L
Agni
11,206
1,121
57
6
0
180,396
2
L
Hel
10,991
1,099
16
2
0
176,012
0
W
Kukulkan
10,709
1,071
33
3
0
213,519
0
W
Ra
10,741
1,074
54
5
0
181,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role