Player Matchup

Chernobog
Chernobog
Hallowedcrys
Chernobog
Level 108
God Stats
1W - 0L
1,405 SR
Queue Stats
67W - 34L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
RandomHamSamich
Cthulhu
Level 153
God Stats
4W - 0L
1,665 SR
Queue Stats
105W - 57L
1,697 Elo+
Party 1
Janus
Janus
ThatdudeFear
Janus
Level 20
God Stats
6W - 4L
1,624 SR
Queue Stats
29W - 11L
1,714 Elo+
Party 1
Team Averages
Level 94
1,565 SR
1,708 Elo+

VS

Team Averages
Level 80
1,600 SR
1,548 Elo+
Chaac
Chaac
Eclatax
Chaac
Level 114
God Stats
1W - 2L
1,368 SR
Queue Stats
25W - 23L
1,463 Elo+
Party 2
Skadi
Skadi
PiIeLithium
Skadi
Level 15
God Stats
1W - 1L
1,931 SR
Queue Stats
14W - 9L
1,647 Elo+
Party 2
Scylla
Scylla
Robaer
Scylla
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hallowedcrys
Chernobog
19
13 / 7 / 5
15,676
784
25,247
19,261
7,561
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 7 / 15
15,100
755
22,091
25,143
31,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 7 / 6
14,236
712
12,152
15,052
4,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eclatax
Chaac
17
7 / 7 / 9
14,619
731
15,751
27,995
35,188
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 11 / 7
14,889
744
14,715
22,668
8,948
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Robaer
Scylla
17
7 / 11 / 9
14,259
713
18,530
22,677
8,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
29
Kills
21
21
Deaths
29
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
Eclatax
Chaac
7
7
9
1.64
W
Chernobog
Hallowedcrys
Chernobog
13
7
5
2.21
L
7
11
7
0.95
W
7
7
15
2.07
L
Scylla
Robaer
Scylla
7
11
9
1.05
W
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,490
Damage
48,996
59,456
Taken
73,340
43,383
Mitigated
52,809
6,140
Healing
26,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Eclatax
Chaac
15,751
3,321
1,101
12,173
27,995
35,188
745
11,417
16,240
1,130
45,626
W
Chernobog
Hallowedcrys
Chernobog
25,247
16,004
0
4,132
19,261
7,561
2,898
6,834
12,177
0
76,450
L
14,715
8,487
588
4,531
22,668
8,948
2,116
12,306
10,112
0
75,164
W
22,091
1,433
0
2,008
25,143
31,333
0
9,510
15,448
56,949
0
L
Scylla
Robaer
Scylla
18,530
3,738
1,013
7,039
22,677
8,673
1,058
9,623
12,704
50,797
0
W
12,152
453
0
0
15,052
4,489
470
3,338
11,489
48,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
43,767
193
Minions Killed
194
0
Camps Cleared
0
996,588
Distance Traveled
932,737
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,619
731
52
3
0
357,202
2
W
Chernobog
15,676
784
60
3
0
325,163
2
L
Skadi
14,889
744
84
4
0
286,182
0
W
Cthulhu
15,100
755
60
3
0
350,238
2
L
Scylla
14,259
713
58
3
0
289,353
1
W
Janus
14,236
712
73
4
0
321,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role