Player Matchup

Sol
Sol
AilingMonkey874
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,207 Elo+
Party 1
Kukulkan
Kukulkan
Phoenix_Oversoul
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,232 Elo+
Party 2
Xbalanque
Xbalanque
YsL_Eman22
Xbalanque
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
1,210 Elo+
Party 1
Izanami
Izanami
vocal_pk77
Izanami
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 31L
1,035 Elo+
Party 2
Cthulhu
Cthulhu
zaeProGamer
Cthulhu
Level 13
God Stats
3W - 0L
1,688 SR
Queue Stats
141W - 129L
1,357 Elo+
Solo
Team Averages
Level 16
1,538 SR
1,208 Elo+

VS

Team Averages
Level 12
1,439 SR
1,074 Elo+
Fenrir
Fenrir
AJbecool
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
917 Elo+
Party 3
Scylla
Scylla
BloodShadowAx
Scylla
Level 27
God Stats
36W - 29L
1,591 SR
Queue Stats
136W - 144L
1,351 Elo+
Solo
Jing Wei
Jing Wei
IIClemzy
Jing Wei
Level 15
God Stats
5W - 9L
1,419 SR
Queue Stats
41W - 53L
1,154 Elo+
Solo
Kali
Kali
raziel2503killua
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
989 Elo+
Party 3
Medusa
Medusa
unversed_cue1
Medusa
Level 6
God Stats
0W - 2L
1,187 SR
Queue Stats
1W - 13L
959 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 22
12,969
1,297
20,602
14,337
6,195
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
7 / 2 / 26
12,352
1,235
16,948
10,428
5,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
YsL_Eman22
Xbalanque
18
10 / 5 / 21
12,357
1,236
20,626
10,736
7,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
vocal_pk77
Izanami
18
10 / 4 / 15
11,622
1,162
12,848
8,215
3,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
zaeProGamer
Cthulhu
19
9 / 0 / 26
12,350
1,235
13,026
13,283
18,675
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AJbecool
Fenrir
14
1 / 12 / 3
9,013
901
3,440
16,218
6,341
17
3 / 10 / 6
11,203
1,120
14,840
21,877
7,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
IIClemzy
Jing Wei
16
4 / 5 / 4
10,869
1,087
13,118
15,010
5,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 12 / 4
9,011
901
3,264
17,347
6,412
Boots

Boots

+6%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 12 / 7
12,098
1,210
16,485
25,492
9,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
38
50
Kills
14
14
Deaths
51
110
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AJbecool
Fenrir
1
12
3
0.21
W
14
3
22
8.33
L
3
10
6
0.6
L
Jing Wei
IIClemzy
Jing Wei
4
5
4
1.2
W
7
2
26
10
W
Xbalanque
YsL_Eman22
Xbalanque
10
5
21
4.1
L
1
12
4
0.25
L
5
12
7
0.71
W
Izanami
vocal_pk77
Izanami
10
4
15
4.38
W
Cthulhu
zaeProGamer
Cthulhu
9
0
26
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,050
Damage
51,147
56,999
Taken
95,944
41,600
Mitigated
35,246
6,177
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AJbecool
Fenrir
3,440
472
0
649
16,218
6,341
0
8,446
7,463
0
14,416
W
20,602
8,984
0
2,902
14,337
6,195
0
4,434
9,903
37,801
0
L
14,840
3,777
0
2,757
21,877
7,303
0
11,328
10,474
34,665
0
L
Jing Wei
IIClemzy
Jing Wei
13,118
10,056
0
287
15,010
5,729
0
7,193
7,667
0
29,076
W
16,948
3,248
270
1,673
10,428
5,328
0
3,073
7,355
28,557
0
W
Xbalanque
YsL_Eman22
Xbalanque
20,626
11,138
0
896
10,736
7,652
0
2,338
8,398
0
30,569
L
3,264
1,804
0
459
17,347
6,412
0
8,439
8,733
0
12,188
L
16,485
9,057
0
7,043
25,492
9,461
0
15,170
10,172
0
32,684
W
Izanami
vocal_pk77
Izanami
12,848
12,047
0
0
8,215
3,750
0
2,883
5,332
0
27,886
W
Cthulhu
zaeProGamer
Cthulhu
13,026
2,761
436
0
13,283
18,675
0
2,112
11,171
27,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,650
Gold Earned
52,194
169
Minions Killed
158
4
Camps Cleared
0
828,044
Distance Traveled
778,561
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,013
901
21
2
0
143,874
0
W
Sol
12,969
1,297
34
3
0
193,101
0
L
Scylla
11,203
1,120
35
4
0
141,464
0
L
Jing Wei
10,869
1,087
34
3
0
217,960
0
W
Kukulkan
12,352
1,235
32
3
1
169,692
1
W
Xbalanque
12,357
1,236
25
3
0
131,520
0
L
Kali
9,011
901
18
2
0
127,131
0
L
Medusa
12,098
1,210
50
5
0
148,132
2
W
Izanami
11,622
1,162
45
5
3
124,789
0
W
Cthulhu
12,350
1,235
33
3
0
208,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role