Player Matchup

Cthulhu
Cthulhu
Dobbert
Cthulhu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Jinwa
Baron Samedi
Level 25
God Stats
4W - 3L
1,820 SR
Queue Stats
12W - 16L
1,476 Elo+
Party 1
Thanatos
Thanatos
Munchtoes
Thanatos
Level 25
God Stats
15W - 7L
1,577 SR
Queue Stats
36W - 20L
1,654 Elo+
Party 1
Nox
Nox
NotBlue
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,476 Elo+
Party 1
Bellona
Bellona
Vantanamor
Bellona
Level 18
God Stats
2W - 1L
1,312 SR
Queue Stats
7W - 12L
1,476 Elo+
Party 1
Team Averages
Level 24
1,542 SR
1,512 Elo+

VS

Team Averages
Level 7
1,538 SR
1,632 Elo+
Neith
Neith
Tiberiusg1
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
hawaiianherov1
Cabrakan
Level 7
God Stats
1W - 2L
1,747 SR
Queue Stats
28W - 11L
1,784 Elo+
Solo
Nox
Nox
net0rare
Nox
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 11L
1,654 Elo+
Solo
Rama
Rama
shteeves1
Rama
Level 12
God Stats
17W - 17L
1,444 SR
Queue Stats
78W - 63L
1,608 Elo+
Solo
Chaac
Chaac
tocanman
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dobbert
Cthulhu
20
0 / 4 / 32
12,042
1,095
13,592
19,281
24,813
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Jinwa
Baron Samedi
20
11 / 9 / 22
13,819
1,256
22,614
15,639
8,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Munchtoes
Thanatos
20
24 / 5 / 12
16,499
1,500
32,016
18,067
9,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
17
1 / 5 / 18
10,800
982
5,588
10,003
4,886
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Vantanamor
Bellona
20
8 / 6 / 26
13,561
1,233
23,824
23,414
18,666
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 8 / 13
11,461
1,042
11,600
15,417
4,061
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
19
14 / 10 / 8
14,216
1,292
23,125
22,871
13,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 12 / 21
11,581
1,053
8,351
20,360
6,643
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
18
4 / 7 / 15
12,237
1,112
23,111
19,897
5,741
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
tocanman
Chaac
19
5 / 7 / 14
12,490
1,135
13,725
26,796
29,041
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
99
44
Kills
28
29
Deaths
44
110
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dobbert
Cthulhu
0
4
32
4
W
Baron Samedi
Jinwa
Baron Samedi
11
9
22
2.44
W
Thanatos
Munchtoes
Thanatos
24
5
12
6
W
Nox
1
5
18
2
L
Neith
3
8
13
1.19
W
Bellona
Vantanamor
Bellona
8
6
26
3.5
L
Cabrakan
14
10
8
1.8
L
2
12
21
1.04
L
Rama
4
7
15
1.64
L
Chaac
tocanman
Chaac
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,634
Damage
79,912
86,404
Taken
105,341
66,139
Mitigated
58,622
19,951
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dobbert
Cthulhu
13,592
1,080
841
779
19,281
24,813
0
4,983
14,008
37,755
0
W
Baron Samedi
Jinwa
Baron Samedi
22,614
1,274
3,482
2,068
15,639
8,645
0
6,421
9,177
40,673
0
W
Thanatos
Munchtoes
Thanatos
32,016
13,573
0
10,830
18,067
9,129
0
8,414
9,603
0
41,268
W
Nox
5,588
929
0
0
10,003
4,886
0
4,899
5,004
17,394
0
L
Neith
11,600
5,363
0
1,494
15,417
4,061
0
5,190
10,227
0
29,046
W
Bellona
Vantanamor
Bellona
23,824
11,292
0
1,951
23,414
18,666
0
6,759
16,580
308
45,189
L
Cabrakan
23,125
2,400
0
651
22,871
13,136
0
8,618
14,253
30,595
0
L
8,351
2,576
0
426
20,360
6,643
0
8,625
11,735
20,835
0
L
Rama
23,111
14,793
0
4,868
19,897
5,741
0
8,455
11,442
0
62,325
L
Chaac
tocanman
Chaac
13,725
1,826
0
3,875
26,796
29,041
0
11,198
15,598
0
30,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,721
Gold Earned
61,985
200
Minions Killed
191
6
Camps Cleared
6
1,027,171
Distance Traveled
964,229
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,042
1,095
64
6
1
247,488
0
W
Baron Samedi
13,819
1,256
48
4
2
194,655
0
W
Thanatos
16,499
1,500
21
2
2
214,295
0
W
Nox
10,800
982
23
2
0
148,156
2
L
Neith
11,461
1,042
30
3
1
183,937
0
W
Bellona
13,561
1,233
44
4
1
222,577
1
L
Cabrakan
14,216
1,292
14
1
1
214,474
0
L
Nox
11,581
1,053
36
3
1
175,495
0
L
Rama
12,237
1,112
77
7
2
180,132
2
L
Chaac
12,490
1,135
34
3
1
210,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role