Player Matchup

Neith
Neith
PurpleSophie
Neith
Level 7
God Stats
8W - 7L
1,563 SR
Queue Stats
17W - 13L
1,573 Elo+
Solo
Chernobog
Chernobog
RickyInFlow
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,619 Elo+
Party 1
Freya
Freya
The7of7
Freya
Level 23
God Stats
49W - 36L
1,644 SR
Queue Stats
65W - 47L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
gamegeekkl
Cthulhu
Level 25
God Stats
10W - 8L
1,673 SR
Queue Stats
58W - 51L
1,591 Elo+
Party 2
Ra
Ra
killerinstinct16
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,336 Elo+
Party 1
Team Averages
Level 17
1,576 SR
1,545 Elo+

VS

Team Averages
Level 36
1,531 SR
1,526 Elo+
Ymir
Ymir
ChefRandy
Ymir
Level 28
God Stats
11W - 12L
1,468 SR
Queue Stats
135W - 115L
1,513 Elo+
Party 3
Janus
Janus
M0RT1FY
Janus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 29L
1,573 Elo+
Party 3
Artemis
Artemis
Stretch9704
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,545 Elo+
Party 3
Khepri
Khepri
plantbasedpapi
Khepri
Level 29
God Stats
1W - 0L
1,677 SR
Queue Stats
109W - 102L
1,504 Elo+
Solo
Arachne
Arachne
zhenniuB
Arachne
Level 27
God Stats
3W - 4L
1,508 SR
Queue Stats
316W - 323L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 6
12,065
862
2,470
10,160
3,709
Chernobog
RickyInFlow
Chernobog
19
1 / 7 / 4
12,522
894
17,307
18,723
8,387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
The7of7
Freya
18
3 / 11 / 4
12,717
908
18,925
27,725
11,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
gamegeekkl
Cthulhu
19
4 / 6 / 3
13,189
942
14,768
28,909
29,416
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
2 / 5 / 5
12,453
890
12,922
12,820
5,005
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

44

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
7 / 0 / 21
14,312
1,022
15,233
18,246
13,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
M0RT1FY
Janus
20
8 / 0 / 17
14,367
1,026
24,707
4,965
2,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Stretch9704
Artemis
20
4 / 3 / 20
13,835
988
19,400
12,017
8,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 3 / 20
13,020
930
10,207
20,825
31,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
zhenniuB
Arachne
20
13 / 4 / 14
16,085
1,149
21,364
16,477
8,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
126
10
Kills
34
34
Deaths
10
22
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
0
21
17.5
W
Janus
M0RT1FY
Janus
8
0
17
16.5
L
0
5
6
0.6
L
Chernobog
RickyInFlow
Chernobog
1
7
4
0.43
W
Artemis
Stretch9704
Artemis
4
3
20
4.67
L
Freya
The7of7
Freya
3
11
4
0.45
L
Cthulhu
gamegeekkl
Cthulhu
4
6
3
0.92
L
2
5
5
0.9
W
2
3
20
4
W
Arachne
zhenniuB
Arachne
13
4
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,392
Damage
90,911
98,337
Taken
72,530
58,020
Mitigated
64,923
12,676
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
15,233
1,498
401
2,273
18,246
13,882
0
12,488
5,758
38,529
0
W
Janus
M0RT1FY
Janus
24,707
1,721
0
0
4,965
2,196
0
3,727
1,238
55,868
0
L
2,470
857
0
711
10,160
3,709
0
5,072
5,088
0
21,193
L
Chernobog
RickyInFlow
Chernobog
17,307
12,291
0
280
18,723
8,387
0
7,966
10,757
0
55,339
W
Artemis
Stretch9704
Artemis
19,400
12,278
0
0
12,017
8,376
0
7,726
4,291
0
49,875
L
Freya
The7of7
Freya
18,925
5,074
524
6,183
27,725
11,503
0
17,345
10,380
39,284
0
L
Cthulhu
gamegeekkl
Cthulhu
14,768
1,179
1,033
1,302
28,909
29,416
0
13,150
15,759
46,638
0
L
12,922
1,110
1,333
1,310
12,820
5,005
0
6,614
6,206
26,548
0
W
10,207
361
1,391
851
20,825
31,881
0
13,699
7,126
22,694
0
W
Arachne
zhenniuB
Arachne
21,364
13,410
0
3,349
16,477
8,588
0
8,975
7,502
0
42,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,946
Gold Earned
71,619
276
Minions Killed
262
3
Camps Cleared
15
1,092,797
Distance Traveled
1,339,070
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,312
1,022
61
4
1
275,942
0
W
Janus
14,367
1,026
88
6
0
284,571
1
L
Neith
12,065
862
39
3
2
168,499
3
L
Chernobog
12,522
894
73
5
0
226,932
1
W
Artemis
13,835
988
60
4
1
236,565
0
L
Freya
12,717
908
47
3
1
232,374
2
L
Cthulhu
13,189
942
76
5
0
252,451
0
L
Ra
12,453
890
41
3
0
212,541
1
W
Khepri
13,020
930
12
1
0
259,263
0
W
Arachne
16,085
1,149
41
3
13
282,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role