Player Matchup

Ra
Ra
ArgusMK3
Ra
Level 25
God Stats
23W - 16L
1,495 SR
Queue Stats
95W - 87L
1,369 Elo+
Party 2
Artemis
Artemis
BrandiLoveFanboy
Artemis
Level 29
God Stats
40W - 8L
1,823 SR
Queue Stats
328W - 58L
1,922 Elo+
Party 4
Vamana
Vamana
L3G3NDARY N0VA
Vamana
Level 44
God Stats
5W - 2L
1,571 SR
Queue Stats
223W - 213L
1,509 Elo+
Party 2
Bacchus
Bacchus
NotKillerdan
Bacchus
Level 15
God Stats
3W - 1L
1,672 SR
Queue Stats
29W - 8L
1,837 Elo+
Party 4
Fenrir
Fenrir
nedanovskii
Fenrir
Level 148
God Stats
7W - 1L
1,930 SR
Queue Stats
604W - 187L
1,788 Elo+
Party 4
Team Averages
Level 52
1,698 SR
1,685 Elo+

VS

Team Averages
Level 58
1,569 SR
1,463 Elo+
Ares
Ares
ClassicODOG
Ares
Level 37
God Stats
4W - 5L
1,445 SR
Queue Stats
20W - 22L
1,400 Elo+
Party 3
Scylla
Scylla
DownhillPaper
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,354 Elo+
Party 3
Hun Batz
Hun Batz
Primaryrat34
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,261 Elo+
Party 3
Baron Samedi
Baron Samedi
igottourettes_
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
391W - 156L
1,626 Elo+
Party 1
Ymir
Ymir
iironllion
Ymir
Level 117
God Stats
27W - 10L
1,901 SR
Queue Stats
229W - 171L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 15
9,571
957
7,972
7,125
2,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 4 / 18
11,043
1,104
22,455
10,576
4,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 3 / 17
10,210
1,021
12,719
13,649
11,175
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
NotKillerdan
Bacchus
17
11 / 3 / 15
12,397
1,240
21,251
11,235
6,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
17
10 / 3 / 16
12,139
1,214
21,615
15,347
17,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

273

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
9,778
978
4,603
19,377
23,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 7 / 9
10,426
1,043
12,287
15,618
5,087
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Primaryrat34
Hun Batz
16
1 / 9 / 11
9,515
952
7,654
22,230
9,488
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
igottourettes_
Baron Samedi
17
7 / 7 / 10
11,566
1,157
17,824
16,988
8,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 11
9,925
993
10,141
17,926
13,066
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
68
31
Kills
17
17
Deaths
31
81
Assists
51
Player
Kills
Deaths
Assists
KDA
W
0
4
15
1.88
W
6
4
18
3.75
L
2
3
10
2.33
L
5
7
9
1.36
W
4
3
17
4.17
W
Bacchus
NotKillerdan
Bacchus
11
3
15
6.17
L
Hun Batz
Primaryrat34
Hun Batz
1
9
11
0.72
L
Baron Samedi
igottourettes_
Baron Samedi
7
7
10
1.71
L
2
5
11
1.5
W
Fenrir
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,012
Damage
52,509
57,932
Taken
92,139
41,907
Mitigated
59,382
9,453
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,972
374
2,048
1,059
7,125
2,713
0
5,313
1,812
25,340
0
W
22,455
15,819
0
2,553
10,576
4,413
0
7,388
3,188
0
35,316
L
4,603
393
0
0
19,377
23,350
0
6,455
12,774
19,110
0
L
12,287
1,415
0
586
15,618
5,087
0
5,447
10,096
27,961
0
W
12,719
3,824
0
2,446
13,649
11,175
0
11,184
2,465
589
27,380
W
Bacchus
NotKillerdan
Bacchus
21,251
2,609
0
452
11,235
6,378
0
8,875
2,360
25,993
0
L
Hun Batz
Primaryrat34
Hun Batz
7,654
668
0
0
22,230
9,488
0
7,374
14,729
0
18,332
L
Baron Samedi
igottourettes_
Baron Samedi
17,824
2,202
4,840
3,688
16,988
8,391
0
4,899
12,023
34,468
0
L
10,141
2,336
879
975
17,926
13,066
0
5,601
12,235
17,025
0
W
Fenrir
21,615
7,891
0
895
15,347
17,228
0
12,095
2,918
0
30,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,360
Gold Earned
51,210
124
Minions Killed
120
7
Camps Cleared
4
864,505
Distance Traveled
907,696
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,571
957
59
6
0
154,945
0
W
Artemis
11,043
1,104
23
2
2
159,587
1
L
Ares
9,778
978
18
2
0
201,255
0
L
Scylla
10,426
1,043
34
3
1
178,718
1
W
Vamana
10,210
1,021
21
2
1
176,690
0
W
Bacchus
12,397
1,240
5
1
1
186,479
2
L
Hun Batz
9,515
952
14
1
0
188,980
1
L
Baron Samedi
11,566
1,157
41
4
1
170,200
2
L
Ymir
9,925
993
13
1
2
168,543
0
W
Fenrir
12,139
1,214
16
2
3
186,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role