Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
II_Erra_II
Fenrir
Level 23
God Stats
1W - 2L
1,291 SR
Queue Stats
158W - 136L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
SNIPZIOCK02
Zhong Kui
Level 13
God Stats
7W - 0L
1,993 SR
Queue Stats
25W - 18L
1,533 Elo+
Solo
Cthulhu
Cthulhu
chewy_lovestacos
Cthulhu
Level 5
God Stats
10W - 9L
1,500 SR
Queue Stats
11W - 12L
1,309 Elo+
Party 1
Ymir
Ymir
x_jzzx_X
Ymir
Level 17
God Stats
82W - 64L
1,722 SR
Queue Stats
176W - 149L
1,635 Elo+
Party 1
Team Averages
Level 15
1,601 SR
1,499 Elo+

VS

Team Averages
Level 18
1,547 SR
1,583 Elo+
Merlin
Merlin
BLACKFlRE
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
329W - 255L
1,542 Elo+
Solo
Fenrir
Fenrir
BLENTLEY100
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
InvestedSpy5537
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Solo
Artemis
Artemis
Juuurt DA9
Artemis
Level 16
God Stats
78W - 67L
1,613 SR
Queue Stats
85W - 74L
1,537 Elo+
Solo
Rama
Rama
Shishter Stone
Rama
Level 18
God Stats
4W - 5L
1,623 SR
Queue Stats
7W - 7L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
17 / 0 / 13
13,149
1,315
24,487
3,016
1,440
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
II_Erra_II
Fenrir
17
10 / 2 / 15
11,583
1,158
15,365
9,703
4,974
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
SNIPZIOCK02
Zhong Kui
18
8 / 1 / 19
10,688
1,069
17,290
9,813
6,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 2 / 21
10,352
1,035
9,567
6,515
4,678
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
18
4 / 1 / 20
10,818
1,082
8,493
8,850
8,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BLACKFlRE
Merlin
15
2 / 6 / 3
9,634
963
15,461
18,088
6,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
0 / 15 / 2
8,764
876
1,328
18,798
7,448
Cerberus
14
0 / 5 / 4
8,803
880
701
18,556
15,241
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Juuurt DA9
Artemis
14
2 / 5 / 1
9,409
941
7,318
8,845
3,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
2 / 12 / 2
9,675
968
6,735
19,116
7,077
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
18
41
Kills
6
6
Deaths
43
88
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
17
0
13
23.5
L
Merlin
BLACKFlRE
Merlin
2
6
3
0.58
L
Fenrir
0
15
2
0.07
W
Fenrir
II_Erra_II
Fenrir
10
2
15
8.75
L
Cerberus
0
5
4
0.4
L
Artemis
Juuurt DA9
Artemis
2
5
1
0.5
W
Zhong Kui
SNIPZIOCK02
Zhong Kui
8
1
19
17.5
L
2
12
2
0.25
W
2
2
21
6.25
W
Ymir
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,202
Damage
31,543
37,897
Taken
83,403
25,941
Mitigated
39,614
5,686
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
24,487
2,263
0
0
3,016
1,440
0
1,392
1,624
59,967
0
L
Merlin
BLACKFlRE
Merlin
15,461
1,144
0
615
18,088
6,429
0
13,462
4,626
41,389
0
L
Fenrir
1,328
225
0
0
18,798
7,448
0
13,609
5,189
0
8,472
W
Fenrir
II_Erra_II
Fenrir
15,365
6,119
0
1,096
9,703
4,974
0
3,423
6,139
0
21,762
L
Cerberus
701
701
0
1,384
18,556
15,241
0
13,755
4,418
1,281
0
L
Artemis
Juuurt DA9
Artemis
7,318
2,159
0
655
8,845
3,419
0
6,121
2,724
0
23,971
W
Zhong Kui
SNIPZIOCK02
Zhong Kui
17,290
1,709
686
3,904
9,813
6,633
0
3,233
6,580
31,774
0
L
6,735
5,236
0
1,652
19,116
7,077
0
12,890
6,226
0
31,049
W
9,567
904
0
0
6,515
4,678
0
2,535
3,716
22,994
0
W
Ymir
8,493
1,754
0
0
8,850
8,216
0
5,579
3,271
17,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,590
Gold Earned
46,285
194
Minions Killed
171
9
Camps Cleared
4
948,616
Distance Traveled
709,683
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,149
1,315
90
9
3
205,457
1
L
Merlin
9,634
963
75
8
2
167,317
0
L
Fenrir
8,764
876
5
1
1
140,301
0
W
Fenrir
11,583
1,158
21
2
2
187,935
0
L
Cerberus
8,803
880
4
0
0
125,733
0
L
Artemis
9,409
941
40
4
1
134,895
0
W
Zhong Kui
10,688
1,069
36
4
1
184,331
0
L
Rama
9,675
968
47
5
0
141,437
0
W
Cthulhu
10,352
1,035
31
3
0
186,265
0
W
Ymir
10,818
1,082
16
2
3
184,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role