Player Matchup

Anhur
Anhur
D4A2G0
Anhur
Level 69
God Stats
2W - 0L
1,440 SR
Queue Stats
31W - 41L
1,287 Elo+
Solo
Thoth
Thoth
Kpkp31
Thoth
Level 97
God Stats
10W - 4L
1,539 SR
Queue Stats
82W - 100L
1,259 Elo+
Solo
Xing Tian
Xing Tian
whats_it_to_ya14
Xing Tian
Level 55
God Stats
18W - 14L
1,499 SR
Queue Stats
308W - 308L
1,346 Elo+
Solo
Team Averages
Level 74
1,493 SR
1,297 Elo+

VS

Team Averages
Level 61
1,363 SR
1,243 Elo+
Hera
Hera
Azloth
Hera
Level 99
God Stats
8W - 6L
1,439 SR
Queue Stats
121W - 158L
1,227 Elo+
Party 1
Artemis
Artemis
MOTA-asasin-skul
Artemis
Level 58
God Stats
43W - 54L
1,440 SR
Queue Stats
102W - 123L
1,305 Elo+
Solo
Scylla
Scylla
ThatTrapToaster
Scylla
Level 26
God Stats
0W - 2L
1,211 SR
Queue Stats
15W - 18L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
D4A2G0
Anhur
14
6 / 1 / 12
10,883
777
3,999
11,681
3,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Kpkp31
Thoth
15
12 / 2 / 8
11,749
839
13,134
10,931
3,623
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
14
4 / 1 / 13
10,096
721
7,204
14,408
8,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Azloth
Hera
12
1 / 6 / 2
9,075
648
8,644
9,748
2,876
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 4 / 1
9,550
682
8,563
8,582
2,754
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 12 / 2
8,324
595
6,879
12,258
2,745
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
22
Kills
4
4
Deaths
22
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
Azloth
Hera
1
6
2
0.33
W
Anhur
D4A2G0
Anhur
6
1
12
12
W
Thoth
Kpkp31
Thoth
12
2
8
8
L
3
4
1
0.88
L
0
12
2
0.08
W
Xing Tian
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
24,086
37,020
Taken
30,588
15,885
Mitigated
8,375
4,832
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Azloth
Hera
8,644
2,023
456
1,729
9,748
2,876
0
6,133
3,615
44,311
0
W
Anhur
D4A2G0
Anhur
3,999
1,688
706
1,557
11,681
3,969
1,938
4,102
7,579
0
29,247
W
Thoth
Kpkp31
Thoth
13,134
328
167
1,883
10,931
3,623
689
4,405
6,526
56,340
0
L
8,563
4,534
111
924
8,582
2,754
1,167
5,668
2,914
0
28,648
L
6,879
1,253
0
147
12,258
2,745
336
8,585
3,673
20,576
0
W
Xing Tian
7,204
367
0
519
14,408
8,293
148
7,120
7,288
28,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
26,949
151
Minions Killed
115
0
Camps Cleared
0
795,264
Distance Traveled
629,229
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,075
648
59
4
0
230,386
0
W
Anhur
10,883
777
46
3
0
262,833
4
W
Thoth
11,749
839
78
6
0
229,905
1
L
Artemis
9,550
682
31
2
0
211,418
3
L
Scylla
8,324
595
25
2
0
187,425
0
W
Xing Tian
10,096
721
27
2
0
302,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role