Player Matchup

Medusa
Medusa
Dartruby
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Eternal Rei
Awilix
Level 5
God Stats
2W - 2L
1,281 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Grimravenix
Kuzenbo
Level 34
God Stats
10W - 9L
1,436 SR
Queue Stats
84W - 78L
1,307 Elo+
Party 1
Nu Wa
Nu Wa
KingToreba
Nu Wa
Level 32
God Stats
11W - 4L
1,570 SR
Queue Stats
72W - 61L
1,296 Elo+
Party 1
Hercules
Hercules
lDetonate
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Team Averages
Level 20
1,457 SR
1,421 Elo+

VS

Team Averages
Level 16
1,422 SR
1,165 Elo+
Raijin
Raijin
KEY STONE2255
Raijin
Level 13
God Stats
2W - 3L
1,389 SR
Queue Stats
47W - 66L
1,118 Elo+
Party 3
Cabrakan
Cabrakan
Sllabz
Cabrakan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 79L
1,141 Elo+
Party 3
Kali
Kali
XxWickedFatexX
Kali
Level 24
God Stats
2W - 2L
1,496 SR
Queue Stats
227W - 255L
1,211 Elo+
Party 3
Neith
Neith
stubz_000061
Neith
Level 15
God Stats
72W - 81L
1,391 SR
Queue Stats
95W - 117L
1,218 Elo+
Party 3
Thanatos
Thanatos
xXWickedStylzXx
Thanatos
Level 12
God Stats
55W - 57L
1,336 SR
Queue Stats
136W - 145L
1,135 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dartruby
Medusa
9
1 / 1 / 0
5,487
549
1,390
3,448
965
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
8
0 / 0 / 1
5,348
535
938
5,254
1,387
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Grimravenix
Kuzenbo
8
1 / 0 / 0
5,311
531
1,256
3,030
1,472
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
10
0 / 0 / 0
5,792
579
3,060
1,762
482
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
lDetonate
Hercules
11
7 / 0 / 0
6,848
685
6,753
5,338
3,774
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,730
473
822
3,426
996
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Sllabz
Cabrakan
8
0 / 4 / 0
4,713
471
1,515
6,566
3,874
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 1 / 0
4,815
482
1,809
6,527
1,940
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
4,914
491
1,597
3,119
947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
5
0 / 3 / 0
4,305
431
1,244
5,312
1,416
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
9
Kills
1
1
Deaths
9
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dartruby
Medusa
1
1
0
1
W
Awilix
0
0
1
0.5
W
Kuzenbo
Grimravenix
Kuzenbo
1
0
0
1
L
0
0
0
0
W
Nu Wa
0
0
0
0
L
Cabrakan
Sllabz
Cabrakan
0
4
0
0
L
1
1
0
1
W
Hercules
lDetonate
Hercules
7
0
0
7
L
0
1
0
0
L
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,397
Damage
6,987
18,832
Taken
24,950
8,080
Mitigated
9,173
8,565
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dartruby
Medusa
1,390
793
0
1,164
3,448
965
1,073
0
3,448
0
23,554
W
Awilix
938
525
0
2,153
5,254
1,387
481
140
5,114
0
22,233
W
Kuzenbo
Grimravenix
Kuzenbo
1,256
615
0
0
3,030
1,472
145
138
2,892
13,980
0
L
822
106
0
312
3,426
996
0
1,871
1,555
19,828
0
W
Nu Wa
3,060
385
0
1,030
1,762
482
495
544
1,218
30,642
0
L
Cabrakan
Sllabz
Cabrakan
1,515
0
0
195
6,566
3,874
0
122
6,180
14,289
0
L
1,809
1,149
123
3,432
6,527
1,940
0
877
5,650
0
16,649
W
Hercules
lDetonate
Hercules
6,753
2,669
0
4,218
5,338
3,774
503
1,515
3,823
0
28,320
L
1,597
606
0
755
3,119
947
0
1,098
2,021
0
22,310
L
Thanatos
1,244
335
0
2,169
5,312
1,416
0
348
4,840
0
13,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,786
Gold Earned
23,477
227
Minions Killed
167
0
Camps Cleared
0
872,265
Distance Traveled
781,609
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,487
549
53
5
0
163,480
4
W
Awilix
5,348
535
43
4
0
189,634
1
W
Kuzenbo
5,311
531
25
3
0
164,367
4
L
Raijin
4,730
473
36
4
0
177,599
0
W
Nu Wa
5,792
579
58
6
0
157,724
2
L
Cabrakan
4,713
471
29
3
0
147,405
0
L
Kali
4,815
482
32
3
0
121,633
0
W
Hercules
6,848
685
48
5
0
197,060
4
L
Neith
4,914
491
44
4
0
163,634
1
L
Thanatos
4,305
431
26
3
0
171,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role