Player Matchup

Cthulhu
Cthulhu
Alapera_J
Cthulhu
Level 22
God Stats
1W - 3L
1,843 SR
Queue Stats
7W - 12L
1,347 Elo+
Party 1
Hades
Hades
GnarGhost 903
Hades
Level 60
God Stats
19W - 9L
1,599 SR
Queue Stats
62W - 72L
1,244 Elo+
Solo
Hercules
Hercules
Merlot409
Hercules
Level 31
God Stats
0W - 3L
1,581 SR
Queue Stats
41W - 60L
1,295 Elo+
Party 1
Team Averages
Level 38
1,674 SR
1,295 Elo+

VS

Team Averages
Level 63
1,292 SR
1,269 Elo+
Janus
Janus
Eon Poseidon
Janus
Level 139
God Stats
7W - 11L
1,256 SR
Queue Stats
238W - 269L
1,346 Elo+
Party 2
Ymir
Ymir
SedativeAcrobat
Ymir
Level 30
God Stats
2W - 7L
1,280 SR
Queue Stats
44W - 68L
1,323 Elo+
Party 2
Zeus
Zeus
SpartanXElite44
Zeus
Level 21
God Stats
12W - 9L
1,341 SR
Queue Stats
82W - 96L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alapera_J
Cthulhu
16
6 / 1 / 9
12,502
781
13,025
16,277
14,107
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 4 / 6
11,253
703
16,619
20,623
10,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Merlot409
Hercules
8
4 / 2 / 4
9,326
583
4,255
6,422
3,399
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
10,863
679
10,801
10,383
3,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 4 / 4
10,062
629
6,426
16,100
18,804
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 9 / 1
9,956
622
14,934
17,244
5,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
7
7
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alapera_J
Cthulhu
6
1
9
10.5
W
4
4
3
1.38
L
7
4
6
2.5
L
Hercules
Merlot409
Hercules
4
2
4
3
W
0
4
4
0.5
W
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
32,161
43,322
Taken
43,727
27,514
Mitigated
27,888
15,933
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alapera_J
Cthulhu
13,025
846
229
1,781
16,277
14,107
240
12,872
3,405
49,323
0
W
10,801
1,693
795
1,014
10,383
3,880
212
7,042
3,316
45,649
0
L
16,619
916
1,324
10,270
20,623
10,008
562
15,389
5,234
53,671
0
L
Hercules
Merlot409
Hercules
4,255
1,673
660
1,669
6,422
3,399
550
3,936
2,486
0
9,927
W
6,426
1,014
0
0
16,100
18,804
308
10,120
5,830
14,117
0
W
14,934
2,238
925
2,868
17,244
5,204
255
12,536
4,583
44,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
30,881
161
Minions Killed
136
0
Camps Cleared
0
690,626
Distance Traveled
702,049
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,502
781
68
4
0
333,494
0
W
Janus
10,863
679
57
4
0
247,271
1
L
Hades
11,253
703
84
5
0
228,596
0
L
Hercules
9,326
583
9
1
0
128,536
0
W
Ymir
10,062
629
14
1
0
253,858
0
W
Zeus
9,956
622
65
4
0
200,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role