Player Matchup

Poseidon
Poseidon
Felipe_2064
Poseidon
Level 29
God Stats
6W - 5L
1,530 SR
Queue Stats
72W - 68L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
J-Funk-29
Cthulhu
Level 16
God Stats
8W - 5L
1,663 SR
Queue Stats
12W - 12L
1,425 Elo+
Party 1
Apollo
Apollo
ironweasel92
Apollo
Level 29
God Stats
4W - 3L
1,616 SR
Queue Stats
84W - 84L
1,476 Elo+
Party 1
Team Averages
Level 25
1,603 SR
1,471 Elo+

VS

Team Averages
Level 5
1,583 SR
1,556 Elo+
Poseidon
Poseidon
Babysmurfete808
Poseidon
Level 6
God Stats
11W - 7L
1,749 SR
Queue Stats
13W - 10L
1,584 Elo+
Party 2
Pele
Pele
DownTheSmurf
Pele
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,584 Elo+
Party 2
Ymir
Ymir
TrollzAim
Ymir
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Felipe_2064
Poseidon
20
13 / 7 / 5
17,289
720
25,432
19,876
6,879
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
J-Funk-29
Cthulhu
17
5 / 3 / 10
15,898
662
12,528
23,746
25,171
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
19
3 / 4 / 16
15,792
658
17,249
21,554
8,761
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
1 / 4 / 3
13,830
576
12,426
14,267
5,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 9 / 2
17,476
728
30,332
27,059
12,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
16
1 / 8 / 4
14,813
617
4,134
27,208
28,926
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
21
Kills
14
14
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
4
3
0.63
L
12
9
2
1.44
W
Poseidon
Felipe_2064
Poseidon
13
7
5
2.21
W
Cthulhu
J-Funk-29
Cthulhu
5
3
10
3.33
L
Ymir
1
8
4
0.38
W
Apollo
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,209
Damage
46,892
65,176
Taken
68,534
40,811
Mitigated
47,196
15,316
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
12,426
466
1,425
4,257
14,267
5,670
469
7,080
7,187
92,898
0
L
30,332
9,873
0
5,146
27,059
12,600
2,441
11,511
15,548
238
105,141
W
Poseidon
Felipe_2064
Poseidon
25,432
3,614
0
6,454
19,876
6,879
776
5,853
14,023
95,719
0
W
Cthulhu
J-Funk-29
Cthulhu
12,528
847
219
3,299
23,746
25,171
1,008
7,134
16,612
28,620
0
L
Ymir
4,134
1,136
0
1,194
27,208
28,926
0
19,414
7,794
19,011
0
W
Apollo
17,249
11,853
0
5,344
21,554
8,761
2,567
4,845
16,709
0
114,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,979
Gold Earned
46,119
254
Minions Killed
240
0
Camps Cleared
0
1,269,557
Distance Traveled
1,238,357
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,830
576
149
6
0
433,882
4
L
Pele
17,476
728
73
3
0
438,540
4
W
Poseidon
17,289
720
111
5
0
370,228
2
W
Cthulhu
15,898
662
25
1
0
436,219
1
L
Ymir
14,813
617
18
1
0
365,935
0
W
Apollo
15,792
658
118
5
0
463,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role