Player Matchup

Odin
Odin
SpJOKEman
Odin
Level 108
God Stats
3W - 2L
1,762 SR
Queue Stats
227W - 183L
1,566 Elo+
Party 2
Hel
Hel
frosty_doggo02
Hel
Level 28
God Stats
1W - 1L
1,518 SR
Queue Stats
31W - 31L
1,307 Elo+
Party 2
Bakasura
Bakasura
im_the_toxicity
Bakasura
Level 16
God Stats
1W - 0L
1,693 SR
Queue Stats
1W - 6L
1,050 Elo+
Party 2
Team Averages
Level 51
1,658 SR
1,307 Elo+

VS

Team Averages
Level 30
1,454 SR
1,170 Elo+
Ravana
Ravana
RamboDaniel2006
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 140L
1,141 Elo+
Party 1
Da Ji
Da Ji
ReyGamer2906
Da Ji
Level 23
God Stats
14W - 18L
1,458 SR
Queue Stats
26W - 54L
1,114 Elo+
Party 1
Hel
Hel
pia1228
Hel
Level 41
God Stats
11W - 19L
1,404 SR
Queue Stats
151W - 203L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
19 / 5 / 10
14,947
879
25,425
24,360
13,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
7 / 3 / 18
12,896
759
13,082
15,152
10,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
16
4 / 8 / 18
12,195
717
6,651
21,796
10,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 12 / 4
11,234
661
6,469
20,272
11,773
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
6 / 9 / 6
11,600
682
11,079
16,223
6,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
16
7 / 9 / 6
13,168
775
25,366
19,606
7,748
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
30
Kills
16
16
Deaths
30
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
12
4
0.42
L
6
9
6
1
W
Odin
19
5
10
4.8
W
7
3
18
5.33
W
Bakasura
4
8
18
1.63
L
Hel
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,158
Damage
42,914
61,308
Taken
56,101
33,601
Mitigated
26,456
27,714
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,469
1,453
159
1,835
20,272
11,773
569
4,582
15,002
0
20,425
L
11,079
2,564
343
1,530
16,223
6,935
342
2,812
13,190
0
29,444
W
Odin
25,425
7,179
0
2,106
24,360
13,222
1,217
8,948
15,159
119
63,089
W
13,082
1,332
12,232
7,998
15,152
10,083
351
8,980
6,069
52,271
0
W
Bakasura
6,651
4,229
0
5,378
21,796
10,296
1,271
7,542
14,098
0
27,790
L
Hel
25,366
2,263
5,744
7,604
19,606
7,748
432
5,835
13,531
61,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
36,002
171
Minions Killed
129
0
Camps Cleared
0
926,663
Distance Traveled
795,334
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,234
661
25
1
0
212,150
0
L
Da Ji
11,600
682
31
2
0
294,814
3
W
Odin
14,947
879
66
4
0
290,949
3
W
Hel
12,896
759
63
4
0
306,682
0
W
Bakasura
12,195
717
42
2
0
329,032
0
L
Hel
13,168
775
73
4
0
288,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role