Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DeathMuffin9835
Achilles
Level 62
God Stats
22W - 15L
1,554 SR
Queue Stats
184W - 163L
1,451 Elo+
Solo
Loki
Loki
Jakubowski22
Loki
Level 64
God Stats
3W - 9L
1,200 SR
Queue Stats
53W - 54L
1,429 Elo+
Party 1
Chang'e
Chang'e
Kaladin61
Chang'e
Level 100
God Stats
5W - 3L
1,738 SR
Queue Stats
141W - 119L
1,599 Elo+
Solo
Anubis
Anubis
silfarion89
Anubis
Level 106
God Stats
24W - 19L
1,593 SR
Queue Stats
65W - 78L
1,548 Elo+
Solo
Team Averages
Level 85
1,517 SR
1,505 Elo+

VS

Team Averages
Level 112
1,629 SR
1,509 Elo+
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BigTeasey
Nox
Level 83
God Stats
2W - 1L
1,809 SR
Queue Stats
11W - 15L
1,494 Elo+
Party 2
Ares
Ares
NESJoe
Ares
Level 127
God Stats
6W - 1L
1,739 SR
Queue Stats
60W - 68L
1,442 Elo+
Party 2
Hercules
Hercules
Tagzcdr1
Hercules
Level 69
God Stats
2W - 2L
1,628 SR
Queue Stats
200W - 203L
1,541 Elo+
Solo
Scylla
Scylla
razlolito
Scylla
Level 126
God Stats
0W - 1L
1,470 SR
Queue Stats
79W - 70L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
1 / 6 / 20
15,813
988
12,557
33,993
53,907
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Achilles
20
7 / 4 / 15
15,929
996
21,311
26,378
22,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 2 / 17
15,845
990
15,162
14,193
6,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Kaladin61
Chang'e
20
14 / 6 / 12
18,139
1,134
49,154
28,258
12,164
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
20
6 / 4 / 12
15,363
960
19,678
12,938
5,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 6 / 12
15,062
941
21,714
14,685
6,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 8 / 9
15,356
960
14,051
21,951
9,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
NESJoe
Ares
20
4 / 9 / 14
15,009
938
14,618
32,586
41,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
Tagzcdr1
Hercules
20
3 / 5 / 15
15,196
950
22,322
35,075
36,056
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
razlolito
Scylla
20
6 / 4 / 9
16,504
1,032
36,063
18,869
6,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
81
32
Kills
22
22
Deaths
32
76
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
6
20
1.83
L
Skadi
 
Skadi
4
6
12
1.67
L
5
8
9
1.19
W
Achilles
7
4
15
3.63
W
4
2
17
6.25
W
Chang'e
Kaladin61
Chang'e
14
6
12
3.33
L
Ares
NESJoe
Ares
4
9
14
1.22
L
Hercules
Tagzcdr1
Hercules
3
5
15
2.1
L
Scylla
razlolito
Scylla
6
4
9
2.63
W
Anubis
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,862
Damage
108,768
115,760
Taken
123,166
100,259
Mitigated
99,203
25,622
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,557
428
0
2,369
33,993
53,907
0
19,205
14,439
23,284
0
L
Skadi
 
Skadi
21,714
8,213
758
975
14,685
6,331
0
8,369
6,316
156
50,302
L
14,051
717
0
0
21,951
9,019
0
15,829
6,122
48,368
0
W
Achilles
21,311
8,873
0
2,159
26,378
22,212
0
17,109
9,119
0
52,130
W
15,162
2,982
0
0
14,193
6,003
0
7,685
6,458
0
54,745
W
Chang'e
Kaladin61
Chang'e
49,154
4,834
5,341
12,905
28,258
12,164
0
12,234
15,751
86,295
0
L
Ares
NESJoe
Ares
14,618
211
0
0
32,586
41,059
0
20,407
12,179
18,085
0
L
Hercules
Tagzcdr1
Hercules
22,322
7,039
0
13,837
35,075
36,056
0
25,133
9,942
0
30,913
L
Scylla
razlolito
Scylla
36,063
2,125
0
400
18,869
6,738
0
11,651
7,218
104,819
0
W
Anubis
19,678
443
0
2,848
12,938
5,973
0
8,655
4,158
47,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,089
Gold Earned
77,127
333
Minions Killed
303
14
Camps Cleared
7
1,590,301
Distance Traveled
1,583,558
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,813
988
20
1
0
319,648
1
L
Skadi
15,062
941
40
3
2
292,257
0
L
Nox
15,356
960
84
5
0
318,680
1
W
Achilles
15,929
996
70
4
4
330,936
1
W
Loki
15,845
990
68
4
6
353,389
1
W
Chang'e
18,139
1,134
89
6
4
302,373
1
L
Ares
15,009
938
7
0
3
315,642
2
L
Hercules
15,196
950
13
1
0
330,832
1
L
Scylla
16,504
1,032
159
10
2
326,147
0
W
Anubis
15,363
960
86
5
0
283,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role