Player Matchup

Sobek
Sobek
ChiefSunday
Sobek
Level 17
God Stats
3W - 1L
1,563 SR
Queue Stats
30W - 22L
1,534 Elo+
Party 1
Neith
Neith
Diab21
Neith
Level 29
God Stats
17W - 15L
1,539 SR
Queue Stats
23W - 19L
1,472 Elo+
Solo
Aphrodite
Aphrodite
LordFarquadMaan
Aphrodite
Level 85
God Stats
1W - 2L
1,348 SR
Queue Stats
41W - 49L
1,373 Elo+
Party 1
Team Averages
Level 44
1,483 SR
1,460 Elo+

VS

Team Averages
Level 33
1,533 SR
1,384 Elo+
Cernunnos
Cernunnos
Phaide007
Cernunnos
Level 28
God Stats
2W - 7L
1,304 SR
Queue Stats
11W - 17L
1,307 Elo+
Solo
King Arthur
King Arthur
Trippi14
King Arthur
Level 44
God Stats
5W - 4L
1,495 SR
Queue Stats
87W - 51L
1,453 Elo+
Party 2
Ganesha
Ganesha
xvohf
Ganesha
Level 28
God Stats
1W - 1L
1,801 SR
Queue Stats
31W - 22L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
8,584
660
5,520
15,299
13,151
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Diab21
Neith
12
7 / 3 / 1
9,455
727
18,732
12,501
4,064
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
LordFarquadMaan
Aphrodite
12
1 / 1 / 4
8,250
635
5,418
8,490
4,111
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Phaide007
Cernunnos
8
3 / 4 / 0
7,744
596
5,705
10,722
3,660
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Trippi14
King Arthur
10
0 / 4 / 3
7,175
552
7,247
12,159
6,979
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
xvohf
Ganesha
12
2 / 0 / 3
8,686
668
5,576
15,602
16,312
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
5
5
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Neith
Diab21
Neith
7
3
1
2.5
W
Aphrodite
LordFarquadMaan
Aphrodite
1
1
4
3
L
Cernunnos
Phaide007
Cernunnos
3
4
0
0.75
L
King Arthur
Trippi14
King Arthur
0
4
3
0.38
L
Ganesha
xvohf
Ganesha
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,670
Damage
18,528
36,290
Taken
38,483
21,326
Mitigated
26,951
21,611
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,520
717
520
4,964
15,299
13,151
207
2,160
13,139
15,729
0
W
Neith
Diab21
Neith
18,732
12,731
728
6,132
12,501
4,064
1,778
2,012
10,489
0
51,101
W
Aphrodite
LordFarquadMaan
Aphrodite
5,418
1,336
4,838
4,429
8,490
4,111
257
1,541
6,949
31,633
0
L
Cernunnos
Phaide007
Cernunnos
5,705
2,218
0
842
10,722
3,660
0
809
9,913
0
15,598
L
King Arthur
Trippi14
King Arthur
7,247
723
183
1,112
12,159
6,979
0
5,435
6,724
0
19,477
L
Ganesha
xvohf
Ganesha
5,576
694
357
692
15,602
16,312
0
4,824
10,778
20,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
23,605
122
Minions Killed
69
0
Camps Cleared
0
679,317
Distance Traveled
566,504
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,584
660
18
1
0
243,222
5
W
Neith
9,455
727
53
4
0
196,259
0
W
Aphrodite
8,250
635
51
4
0
239,836
0
L
Cernunnos
7,744
596
33
3
0
120,540
0
L
King Arthur
7,175
552
31
2
0
202,480
0
L
Ganesha
8,686
668
5
0
0
243,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role