Player Matchup

Sun Wukong
Sun Wukong
Alexcy04
Sun Wukong
Level 8
God Stats
8W - 9L
1,439 SR
Queue Stats
23W - 25L
1,359 Elo+
Solo
Baron Samedi
Baron Samedi
CrimsnKiller
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 85L
1,412 Elo+
Solo
Izanami
Izanami
PeachieHime
Izanami
Level 18
God Stats
33W - 43L
1,160 SR
Queue Stats
183W - 195L
1,429 Elo+
Solo
Bellona
Bellona
eriktrex8
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,212 Elo+
Party 1
Guan Yu
Guan Yu
rebelscum7771
Guan Yu
Level 5
God Stats
1W - 1L
1,200 SR
Queue Stats
1W - 1L
1,212 Elo+
Party 1
Team Averages
Level 13
1,360 SR
1,325 Elo+

VS

Team Averages
Level 24
1,525 SR
1,387 Elo+
Fafnir
Fafnir
AusCop_WarDrop
Fafnir
Level 29
God Stats
0W - 3L
1,293 SR
Queue Stats
63W - 51L
1,478 Elo+
Party 2
Tyr
Tyr
BountyHunter1317
Tyr
Level 23
God Stats
10W - 13L
1,383 SR
Queue Stats
30W - 42L
1,316 Elo+
Party 2
Thanatos
Thanatos
FEED_THE_MEAT528
Thanatos
Level 25
God Stats
2W - 2L
1,726 SR
Queue Stats
59W - 51L
1,349 Elo+
Solo
Cerberus
Cerberus
Naitiv1st
Cerberus
Level 16
God Stats
2W - 2L
1,627 SR
Queue Stats
4W - 8L
1,338 Elo+
Solo
Odin
Odin
WarBridgeMonster
Odin
Level 26
God Stats
6W - 6L
1,596 SR
Queue Stats
57W - 49L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexcy04
Sun Wukong
20
7 / 3 / 10
15,800
988
23,206
24,015
27,846
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
CrimsnKiller
Baron Samedi
20
3 / 6 / 12
15,293
956
24,735
18,597
16,921
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
PeachieHime
Izanami
20
12 / 3 / 8
17,348
1,084
30,714
13,897
5,299
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
eriktrex8
Bellona
20
1 / 8 / 13
14,283
893
15,258
24,211
40,501
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
20
0 / 10 / 12
13,575
848
9,171
28,472
19,104
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 15
16,370
1,023
25,903
33,735
18,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 16
15,242
953
17,466
29,666
42,901
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 6 / 7
15,628
977
30,869
23,346
10,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Naitiv1st
Cerberus
15
0 / 0 / 0
9,870
617
0
0
0
20
9 / 5 / 11
16,145
1,009
28,117
27,882
10,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
79
23
Kills
30
30
Deaths
23
55
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alexcy04
Sun Wukong
7
3
10
4
L
7
7
15
2.07
L
3
5
16
2.2
W
Baron Samedi
CrimsnKiller
Baron Samedi
3
6
12
1.5
L
11
6
7
2.42
L
Cerberus
Naitiv1st
Cerberus
0
0
0
0
W
Izanami
PeachieHime
Izanami
12
3
8
5.33
L
9
5
11
2.9
W
Bellona
eriktrex8
Bellona
1
8
13
0.94
W
Guan Yu
0
10
12
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,084
Damage
102,355
109,192
Taken
114,629
109,671
Mitigated
82,637
17,737
Healing
26,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alexcy04
Sun Wukong
23,206
4,422
0
3,010
24,015
27,846
0
6,301
17,537
6,323
39,130
L
25,903
9,450
0
8,761
33,735
18,468
0
9,272
23,818
49,264
0
L
17,466
1,799
0
4,070
29,666
42,901
0
5,667
23,399
0
53,282
W
Baron Samedi
CrimsnKiller
Baron Samedi
24,735
4,954
3,909
1,532
18,597
16,921
0
6,367
12,189
55,454
0
L
30,869
15,299
0
11,844
23,346
10,743
0
6,793
16,203
0
54,124
L
Cerberus
Naitiv1st
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
PeachieHime
Izanami
30,714
25,285
0
2,248
13,897
5,299
0
793
13,054
0
71,205
L
28,117
6,322
669
1,386
27,882
10,525
0
6,791
20,731
320
65,730
W
Bellona
eriktrex8
Bellona
15,258
3,756
0
1,345
24,211
40,501
0
6,482
17,380
179
32,202
W
Guan Yu
9,171
3,511
1,625
4,068
28,472
19,104
0
6,280
21,990
0
27,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,299
Gold Earned
73,255
316
Minions Killed
258
4
Camps Cleared
7
1,338,827
Distance Traveled
1,239,438
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,800
988
45
3
0
281,222
1
L
Fafnir
16,370
1,023
64
4
2
280,192
0
L
Tyr
15,242
953
86
5
0
322,386
0
W
Baron Samedi
15,293
956
82
5
1
259,073
1
L
Thanatos
15,628
977
39
2
4
324,703
0
L
Cerberus
9,870
617
0
0
0
0
0
W
Izanami
17,348
1,084
99
6
3
287,519
0
L
Odin
16,145
1,009
69
4
1
312,157
0
W
Bellona
14,283
893
42
3
0
226,838
0
W
Guan Yu
13,575
848
48
3
0
284,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role