Player Matchup

Osiris
Osiris
Gwinny8
Osiris
Level 86
God Stats
2W - 5L
1,531 SR
Queue Stats
4W - 7L
1,416 Elo+
Party 3
Ares
Ares
donsor
Ares
Level 158
God Stats
18W - 5L
1,685 SR
Queue Stats
187W - 151L
1,697 Elo+
Party 1
Thoth
Thoth
iguané
Thoth
Level 103
God Stats
1W - 0L
1,690 SR
Queue Stats
3W - 7L
1,386 Elo+
Party 3
Aphrodite
Aphrodite
yosaul
Aphrodite
Level 129
God Stats
67W - 35L
1,702 SR
Queue Stats
180W - 129L
1,699 Elo+
Party 1
Team Averages
Level 119
1,652 SR
1,549 Elo+

VS

Team Averages
Level 100
1,541 SR
1,675 Elo+
Merlin
Merlin
CrypticAce3426
Merlin
Level 49
God Stats
0W - 1L
1,309 SR
Queue Stats
7W - 10L
1,412 Elo+
Solo
Erlang Shen
Erlang Shen
DaBigFishy
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,897 Elo+
Party 2
Aphrodite
Aphrodite
M24Chaffee
Aphrodite
Level 99
God Stats
1W - 1L
1,828 SR
Queue Stats
5W - 4L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
Scyrol
Sun Wukong
Level 146
God Stats
0W - 1L
1,528 SR
Queue Stats
3W - 3L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gwinny8
Osiris
19
2 / 4 / 15
13,539
645
10,791
19,876
24,566
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
donsor
Ares
20
16 / 3 / 12
16,469
784
26,738
30,051
37,480
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
iguané
Thoth
20
10 / 5 / 11
15,289
728
24,841
23,130
8,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
yosaul
Aphrodite
20
6 / 1 / 20
15,910
758
25,720
20,771
19,749
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 1
13,056
622
6,360
17,213
3,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
DaBigFishy
Erlang Shen
20
6 / 9 / 2
14,955
712
25,272
31,020
25,017
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
M24Chaffee
Aphrodite
18
1 / 9 / 3
12,835
611
15,101
20,827
8,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Scyrol
Sun Wukong
20
5 / 5 / 5
15,192
723
29,902
30,876
27,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
34
Kills
13
13
Deaths
34
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
L
Erlang Shen
DaBigFishy
Erlang Shen
6
9
2
0.78
W
Osiris
Gwinny8
Osiris
2
4
15
2.38
L
Aphrodite
M24Chaffee
Aphrodite
1
9
3
0.28
L
Sun Wukong
Scyrol
Sun Wukong
5
5
5
1.5
W
Ares
donsor
Ares
16
3
12
7.33
W
Thoth
iguané
Thoth
10
5
11
3.1
W
Aphrodite
yosaul
Aphrodite
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,090
Damage
76,635
93,828
Taken
99,936
90,355
Mitigated
65,209
55,107
Healing
27,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,360
433
0
702
17,213
3,948
683
14,265
2,773
49,500
0
L
Erlang Shen
DaBigFishy
Erlang Shen
25,272
12,124
0
6,213
31,020
25,017
526
24,220
6,571
0
59,712
W
Osiris
Gwinny8
Osiris
10,791
3,414
0
1,045
19,876
24,566
936
6,348
13,364
485
31,423
L
Aphrodite
M24Chaffee
Aphrodite
15,101
470
10,967
7,387
20,827
8,534
396
17,058
3,644
44,064
0
L
Sun Wukong
Scyrol
Sun Wukong
29,902
6,763
0
1,960
30,876
27,710
813
22,985
7,591
0
86,195
W
Ares
donsor
Ares
26,738
3,077
0
1,840
30,051
37,480
1,049
6,713
23,063
69,190
0
W
Thoth
iguané
Thoth
24,841
974
125
6,789
23,130
8,560
2,127
4,626
18,379
68,993
0
W
Aphrodite
yosaul
Aphrodite
25,720
1,341
27,219
18,089
20,771
19,749
1,325
4,360
16,261
86,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,207
Gold Earned
56,038
314
Minions Killed
295
11
Camps Cleared
15
1,700,079
Distance Traveled
1,336,203
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,056
622
63
3
1
244,313
0
L
Erlang Shen
14,955
712
75
4
7
330,179
4
W
Osiris
13,539
645
39
2
2
457,925
0
L
Aphrodite
12,835
611
60
3
3
326,341
0
L
Sun Wukong
15,192
723
97
5
4
435,370
2
W
Ares
16,469
784
65
3
2
407,292
1
W
Thoth
15,289
728
74
4
2
362,682
2
W
Aphrodite
15,910
758
136
6
5
472,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role