Player Matchup

Heimdallr
Heimdallr
BRNGYOMA
Heimdallr
Level 48
God Stats
23W - 31L
1,336 SR
Queue Stats
28W - 50L
1,264 Elo+
Party 1
Mercury
Mercury
BRNGYOMA33
Mercury
Level 28
God Stats
104W - 143L
1,439 SR
Queue Stats
116W - 159L
1,361 Elo+
Party 1
Thanatos
Thanatos
GORBTheAllmighty
Thanatos
Level 41
God Stats
3W - 10L
1,322 SR
Queue Stats
121W - 174L
1,204 Elo+
Party 3
Xbalanque
Xbalanque
WinterEclispe
Xbalanque
Level 37
God Stats
3W - 1L
1,676 SR
Queue Stats
55W - 69L
1,249 Elo+
Party 3
Neith
Neith
YoSwervo23
Neith
Level 44
God Stats
15W - 15L
1,406 SR
Queue Stats
52W - 70L
1,358 Elo+
Solo
Team Averages
Level 40
1,436 SR
1,287 Elo+

VS

Team Averages
Level 41
1,392 SR
1,335 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ANIMEGODWILL
Nu Wa
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 66L
1,181 Elo+
Party 2
Osiris
Osiris
Daedulas0010
Osiris
Level 41
God Stats
6W - 6L
1,479 SR
Queue Stats
105W - 103L
1,402 Elo+
Solo
Mercury
Mercury
SirWillem1437
Mercury
Level 43
God Stats
1W - 3L
1,059 SR
Queue Stats
25W - 32L
1,386 Elo+
Solo
Izanami
Izanami
TeamNo0Sleep
Izanami
Level 28
God Stats
52W - 45L
1,422 SR
Queue Stats
90W - 112L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BRNGYOMA
Heimdallr
17
5 / 13 / 13
11,916
1,083
15,220
21,816
8,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
BRNGYOMA33
Mercury
17
2 / 11 / 13
10,949
995
12,338
19,361
5,795
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 9 / 11
12,109
1,101
11,444
16,622
5,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
WinterEclispe
Xbalanque
18
7 / 6 / 7
12,267
1,115
18,840
16,688
6,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
18
3 / 9 / 12
11,944
1,086
13,929
14,991
4,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
15 / 2 / 23
15,037
1,367
25,225
21,210
12,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 6 / 20
11,629
1,057
11,740
13,349
5,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
20
17 / 4 / 23
15,116
1,374
26,089
16,706
21,340
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
18
7 / 6 / 15
12,241
1,113
8,516
14,938
6,372
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
TeamNo0Sleep
Izanami
19
5 / 5 / 16
11,738
1,067
10,640
11,389
5,138
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
145
23
Kills
48
48
Deaths
23
56
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
15
2
23
13.25
W
4
6
20
2.33
L
Heimdallr
BRNGYOMA
Heimdallr
5
13
13
0.88
L
Mercury
BRNGYOMA33
Mercury
2
11
13
0.77
W
Osiris
17
4
23
7.13
L
6
9
11
1.28
W
Mercury
7
6
15
2.42
W
Izanami
TeamNo0Sleep
Izanami
5
5
16
2.6
L
Xbalanque
WinterEclispe
Xbalanque
7
6
7
1.75
L
Neith
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,771
Damage
82,210
89,478
Taken
77,592
30,432
Mitigated
51,363
5,636
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
25,225
1,333
1,313
9,760
21,210
12,906
0
0
21,210
50,187
0
W
11,740
3,631
138
576
13,349
5,607
0
0
13,349
30,936
0
L
Heimdallr
BRNGYOMA
Heimdallr
15,220
6,773
0
0
21,816
8,260
0
11,208
10,608
0
32,987
L
Mercury
BRNGYOMA33
Mercury
12,338
7,795
0
0
19,361
5,795
0
5,512
13,849
0
20,793
W
Osiris
26,089
14,025
0
270
16,706
21,340
0
0
16,706
0
31,550
L
11,444
2,669
0
4,384
16,622
5,161
0
5,222
11,400
0
28,344
W
Mercury
8,516
5,426
0
0
14,938
6,372
0
0
14,938
0
16,639
W
Izanami
TeamNo0Sleep
Izanami
10,640
9,518
291
1,106
11,389
5,138
0
0
11,389
0
32,354
L
Xbalanque
WinterEclispe
Xbalanque
18,840
9,210
0
390
16,688
6,434
0
9,100
7,588
0
38,587
L
Neith
13,929
7,188
336
526
14,991
4,782
0
5,923
9,068
0
39,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,185
Gold Earned
65,761
170
Minions Killed
190
4
Camps Cleared
2
1,016,510
Distance Traveled
1,068,272
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,037
1,367
56
5
0
283,820
0
W
Nu Wa
11,629
1,057
40
4
1
171,113
0
L
Heimdallr
11,916
1,083
31
3
0
205,218
1
L
Mercury
10,949
995
5
0
0
195,270
0
W
Osiris
15,116
1,374
14
1
1
234,249
1
L
Thanatos
12,109
1,101
36
3
3
229,720
0
W
Mercury
12,241
1,113
21
2
0
205,145
0
W
Izanami
11,738
1,067
59
5
0
173,945
0
L
Xbalanque
12,267
1,115
44
4
1
217,624
0
L
Neith
11,944
1,086
54
5
0
168,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role