Player Matchup

Kukulkan
Kukulkan
FCG_KJ
Kukulkan
Level 7
God Stats
8W - 11L
1,453 SR
Queue Stats
8W - 13L
1,439 Elo+
Solo
Yemoja
Yemoja
hercanes
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,224 Elo+
Solo
Chaac
Chaac
xYourBestFryx
Chaac
Level 17
God Stats
1W - 1L
1,729 SR
Queue Stats
33W - 42L
1,420 Elo+
Solo
Team Averages
Level 10
1,561 SR
1,361 Elo+

VS

Team Averages
Level 13
1,438 SR
1,433 Elo+
Ymir
Ymir
Chudd_Studley
Ymir
Level 10
God Stats
2W - 5L
1,314 SR
Queue Stats
3W - 10L
1,233 Elo+
Party 1
Thoth
Thoth
Fat_Ankl3s
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 31L
1,566 Elo+
Solo
Bellona
Bellona
lI-Neo-Ares-Il
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FCG_KJ
Kukulkan
16
9 / 11 / 6
13,462
792
13,753
16,136
5,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
hercanes
Yemoja
11
1 / 14 / 7
9,813
577
3,319
17,777
5,870
16
8 / 2 / 8
12,649
744
19,214
22,010
21,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 16
12,695
747
16,424
18,905
15,714
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
18
17 / 3 / 7
14,412
848
22,855
14,156
5,743
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 14 / 9
10,448
615
8,601
17,103
8,768
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
18
Kills
27
27
Deaths
20
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
3
16
5
L
Kukulkan
FCG_KJ
Kukulkan
9
11
6
1.09
W
Thoth
17
3
7
6.83
L
Yemoja
hercanes
Yemoja
1
14
7
0.32
W
3
14
9
0.54
L
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
47,880
55,923
Taken
50,164
32,043
Mitigated
30,225
12,547
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,424
4,013
0
3,300
18,905
15,714
45
7,527
11,378
29,499
0
L
Kukulkan
FCG_KJ
Kukulkan
13,753
1,220
705
1,750
16,136
5,162
640
12,535
3,476
41,917
0
W
Thoth
22,855
1,034
111
7,514
14,156
5,743
514
4,194
9,962
84,088
0
L
Yemoja
hercanes
Yemoja
3,319
594
396
165
17,777
5,870
0
12,353
5,174
12,317
0
W
8,601
3,185
0
48
17,103
8,768
541
5,385
11,718
0
21,881
L
19,214
2,409
0
9,531
22,010
21,011
965
13,816
7,894
0
50,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,924
Gold Earned
37,555
144
Minions Killed
174
0
Camps Cleared
0
775,084
Distance Traveled
823,677
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,695
747
33
2
0
304,614
2
L
Kukulkan
13,462
792
69
4
0
250,526
1
W
Thoth
14,412
848
116
7
0
265,384
2
L
Yemoja
9,813
577
10
1
0
230,175
0
W
Bellona
10,448
615
25
1
0
253,679
0
L
Chaac
12,649
744
65
4
0
294,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role