Player Matchup

Amaterasu
Amaterasu
FAIRIOKI
Amaterasu
Level 6
God Stats
0W - 3L
1,227 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 1
Chang'e
Chang'e
KDA IRENE
Chang'e
Level 6
God Stats
0W - 3L
1,298 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 1
Jing Wei
Jing Wei
TzuMomo
Jing Wei
Level 5
God Stats
0W - 4L
1,305 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 1
Team Averages
Level 6
1,277 SR
1,123 Elo+

VS

Team Averages
Level 52
1,284 SR
1,193 Elo+
Osiris
Osiris
CRISTOFH
Osiris
Level 130
God Stats
15W - 22L
1,418 SR
Queue Stats
92W - 110L
1,306 Elo+
Solo
Hun Batz
Hun Batz
DiamondKing3372
Hun Batz
Level 12
God Stats
1W - 0L
1,162 SR
Queue Stats
2W - 6L
1,144 Elo+
Solo
Ra
Ra
HolyTrinitities
Ra
Level 15
God Stats
3W - 9L
1,272 SR
Queue Stats
4W - 11L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FAIRIOKI
Amaterasu
16
3 / 7 / 13
12,806
610
9,257
27,004
15,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
KDA IRENE
Chang'e
18
6 / 8 / 10
14,226
677
12,548
20,391
6,088
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
TzuMomo
Jing Wei
17
8 / 4 / 7
13,775
656
14,360
18,413
6,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CRISTOFH
Osiris
18
12 / 6 / 3
15,989
761
18,078
17,611
11,286
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
16
2 / 4 / 12
13,282
632
11,512
15,220
6,907
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 8 / 8
13,562
646
22,684
18,272
7,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
17
Kills
19
19
Deaths
18
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
CRISTOFH
Osiris
12
6
3
2.25
W
Hun Batz
2
4
12
2
L
Amaterasu
FAIRIOKI
Amaterasu
3
7
13
1.36
W
5
8
8
1.13
L
Chang'e
KDA IRENE
Chang'e
6
8
10
1.38
L
Jing Wei
TzuMomo
Jing Wei
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,165
Damage
52,274
65,808
Taken
51,103
28,249
Mitigated
26,101
20,560
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CRISTOFH
Osiris
18,078
9,264
0
742
17,611
11,286
2,486
5,935
11,676
0
96,801
W
Hun Batz
11,512
1,135
0
1,261
15,220
6,907
119
2,465
12,755
0
34,555
L
Amaterasu
FAIRIOKI
Amaterasu
9,257
3,213
0
4,611
27,004
15,851
511
9,285
17,719
0
39,374
W
22,684
2,004
2,798
7,026
18,272
7,908
714
4,410
13,862
79,507
0
L
Chang'e
KDA IRENE
Chang'e
12,548
1,739
7,750
6,108
20,391
6,088
675
8,187
12,204
45,934
0
L
Jing Wei
TzuMomo
Jing Wei
14,360
8,360
0
2,091
18,413
6,310
570
5,215
13,198
0
60,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
42,833
191
Minions Killed
240
0
Camps Cleared
0
945,703
Distance Traveled
963,100
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,989
761
87
4
0
321,502
2
W
Hun Batz
13,282
632
38
2
0
354,753
3
L
Amaterasu
12,806
610
44
2
0
339,993
0
W
Ra
13,562
646
115
5
0
286,845
0
L
Chang'e
14,226
677
76
4
0
294,594
0
L
Jing Wei
13,775
656
71
3
0
311,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role