Player Matchup

Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Commando_Shambo
Khepri
Level 74
God Stats
60W - 36L
1,563 SR
Queue Stats
214W - 196L
1,459 Elo+
Party 1
Chang'e
Chang'e
DebTim
Chang'e
Level 88
God Stats
2W - 2L
1,615 SR
Queue Stats
40W - 40L
1,450 Elo+
Solo
Loki
Loki
Night-_-Core13
Loki
Level 62
God Stats
10W - 6L
1,525 SR
Queue Stats
60W - 46L
1,475 Elo+
Solo
Fenrir
Fenrir
Zack_Sephiroth
Fenrir
Level 66
God Stats
28W - 32L
1,474 SR
Queue Stats
209W - 196L
1,456 Elo+
Party 1
Team Averages
Level 84
1,535 SR
1,468 Elo+

VS

Team Averages
Level 100
1,380 SR
1,411 Elo+
Achilles
Achilles
AlonsoRG18
Achilles
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 38L
1,443 Elo+
Solo
Ne Zha
Ne Zha
FrankieL08I
Ne Zha
Level 66
God Stats
18W - 27L
1,378 SR
Queue Stats
245W - 244L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Shinobi_Cyborg
Baron Samedi
Level 133
God Stats
0W - 2L
1,626 SR
Queue Stats
34W - 53L
1,398 Elo+
Solo
Fenrir
Fenrir
SmithandBros
Fenrir
Level 117
God Stats
0W - 3L
1,212 SR
Queue Stats
10W - 15L
1,406 Elo+
Solo
Merlin
Merlin
ZeonSinMSN-06S
Merlin
Level 105
God Stats
1W - 3L
1,185 SR
Queue Stats
6W - 11L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 2 / 14
10,479
1,048
6,650
10,978
11,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
1 / 0 / 22
11,715
1,172
6,262
5,487
7,093
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
DebTim
Chang'e
18
13 / 3 / 8
12,467
1,247
24,644
13,850
5,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 8
10,662
1,066
4,434
8,324
3,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 13
10,177
1,018
9,941
8,030
3,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

250

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlonsoRG18
Achilles
15
3 / 5 / 4
9,995
1,000
10,503
14,366
7,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
16
0 / 8 / 4
9,292
929
8,055
14,994
5,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Shinobi_Cyborg
Baron Samedi
16
3 / 4 / 3
10,180
1,018
6,799
9,137
3,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
16
2 / 7 / 4
9,853
985
6,122
14,661
7,447
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 2 / 6
9,089
909
6,956
6,801
2,502
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
26
Kills
8
8
Deaths
26
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
14
5.5
L
Achilles
AlonsoRG18
Achilles
3
5
4
1
W
1
0
22
12
W
Chang'e
DebTim
Chang'e
13
3
8
5.67
L
Ne Zha
0
8
4
0.25
W
5
3
8
3
L
Baron Samedi
Shinobi_Cyborg
Baron Samedi
3
4
3
1.13
L
Fenrir
2
7
4
0.57
W
3
0
13
9.5
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,931
Damage
38,435
46,669
Taken
59,959
29,603
Mitigated
26,396
12,351
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,650
1,130
447
1,953
10,978
11,180
0
2,858
8,120
0
20,164
L
Achilles
AlonsoRG18
Achilles
10,503
3,477
0
365
14,366
7,263
0
8,995
5,346
0
21,724
W
6,262
126
571
580
5,487
7,093
0
2,531
2,956
22,008
0
W
Chang'e
DebTim
Chang'e
24,644
769
2,511
4,696
13,850
5,136
0
4,271
9,579
51,636
0
L
Ne Zha
8,055
2,067
0
1,568
14,994
5,468
0
5,834
9,060
0
36,792
W
4,434
1,062
0
0
8,324
3,124
0
1,132
7,192
0
22,300
L
Baron Samedi
Shinobi_Cyborg
Baron Samedi
6,799
504
935
485
9,137
3,716
0
4,799
4,288
30,261
0
L
Fenrir
6,122
1,423
0
672
14,661
7,447
0
7,093
7,393
0
14,021
W
9,941
1,692
0
1,593
8,030
3,070
0
2,963
5,067
0
16,549
L
6,956
0
0
0
6,801
2,502
0
4,185
2,616
19,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,500
Gold Earned
48,409
169
Minions Killed
200
11
Camps Cleared
4
1,030,272
Distance Traveled
910,646
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,479
1,048
32
3
1
216,821
0
L
Achilles
9,995
1,000
21
2
1
187,171
0
W
Khepri
11,715
1,172
20
2
0
207,275
0
W
Chang'e
12,467
1,247
55
6
0
202,066
0
L
Ne Zha
9,292
929
56
6
2
193,380
1
W
Loki
10,662
1,066
54
5
8
204,305
0
L
Baron Samedi
10,180
1,018
80
8
0
176,029
2
L
Fenrir
9,853
985
23
2
1
202,968
0
W
Fenrir
10,177
1,018
8
1
2
199,805
0
L
Merlin
9,089
909
20
2
0
151,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role