Player Matchup

Fenrir
Fenrir
ALLAWAY
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,098 Elo+
Solo
Cthulhu
Cthulhu
SeVeNN-E1eVeNN1
Cthulhu
Level 12
God Stats
1W - 3L
1,465 SR
Queue Stats
9W - 29L
987 Elo+
Party 1
Neith
Neith
Weedo_bee
Neith
Level 17
God Stats
14W - 25L
1,397 SR
Queue Stats
84W - 151L
1,095 Elo+
Party 1
Medusa
Medusa
baselaoude331105
Medusa
Level 17
God Stats
2W - 6L
1,639 SR
Queue Stats
88W - 152L
1,136 Elo+
Party 1
Sun Wukong
Sun Wukong
g__a__i__a
Sun Wukong
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 172L
1,059 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,075 Elo+

VS

Team Averages
Level 28
1,406 SR
1,211 Elo+
Artemis
Artemis
 
Artemis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Haziek
Tyr
Level 26
God Stats
4W - 9L
1,087 SR
Queue Stats
76W - 87L
1,108 Elo+
Party 2
Hel
Hel
Nelfindal
Hel
Level 18
God Stats
1W - 0L
1,523 SR
Queue Stats
3W - 2L
1,233 Elo+
Solo
Agni
Agni
smecleul_atomic
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,025 Elo+
Party 3
Fenrir
Fenrir
xXvann64Xx
Fenrir
Level 25
God Stats
44W - 48L
1,422 SR
Queue Stats
94W - 108L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALLAWAY
Fenrir
10
0 / 16 / 4
7,013
319
4,194
18,487
5,730
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 6 / 4
9,766
444
7,566
20,778
21,465
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Weedo_bee
Neith
15
4 / 8 / 3
9,654
439
8,857
12,737
5,415
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 10 / 3
8,806
400
9,739
18,135
7,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
g__a__i__a
Sun Wukong
15
7 / 3 / 3
9,894
450
10,822
14,590
14,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
26 / 2 / 5
14,254
648
38,402
21,267
9,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Haziek
Tyr
16
8 / 2 / 5
11,709
532
7,345
18,223
16,232
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 22
10,619
483
7,132
13,870
7,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 4 / 5
11,683
531
8,834
9,978
3,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
xXvann64Xx
Fenrir
15
6 / 5 / 10
11,790
536
6,090
22,261
8,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
15
Kills
43
43
Deaths
17
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
26
2
5
14.25
L
Fenrir
ALLAWAY
Fenrir
0
16
4
0.13
W
Tyr
Haziek
Tyr
8
2
5
5.25
W
1
4
22
3
L
3
6
4
0.83
L
Neith
Weedo_bee
Neith
4
8
3
0.69
L
1
10
3
0.25
L
Sun Wukong
g__a__i__a
Sun Wukong
7
3
3
2.83
W
2
4
5
1.13
W
Fenrir
xXvann64Xx
Fenrir
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,178
Damage
67,803
84,727
Taken
85,599
54,428
Mitigated
45,229
8,713
Healing
50,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
38,402
25,922
0
10,034
21,267
9,832
6,876
1,690
19,577
0
97,910
L
Fenrir
ALLAWAY
Fenrir
4,194
1,135
0
1,798
18,487
5,730
36
3,221
15,191
0
16,715
W
Tyr
Haziek
Tyr
7,345
1,540
0
5,177
18,223
16,232
1,252
5,438
12,785
0
40,228
W
7,132
54
13,241
7,900
13,870
7,131
492
3,770
10,100
27,540
0
L
7,566
1,112
0
1,471
20,778
21,465
112
3,063
17,435
32,717
0
L
Neith
Weedo_bee
Neith
8,857
3,770
0
1,491
12,737
5,415
826
2,146
10,591
0
48,302
L
9,739
4,546
0
1,332
18,135
7,315
820
2,340
15,670
0
55,728
L
Sun Wukong
g__a__i__a
Sun Wukong
10,822
2,685
0
2,621
14,590
14,503
0
5,196
9,369
188
32,456
W
8,834
1,483
219
2,597
9,978
3,278
2,308
858
9,120
63,184
0
W
Fenrir
xXvann64Xx
Fenrir
6,090
2,637
609
10,937
22,261
8,756
267
4,609
17,652
0
64,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,133
Gold Earned
60,055
313
Minions Killed
379
0
Camps Cleared
0
1,890,397
Distance Traveled
1,778,713
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,254
648
114
5
0
324,233
1
L
Fenrir
7,013
319
18
1
0
355,551
0
W
Tyr
11,709
532
53
2
0
355,155
3
W
Hel
10,619
483
25
1
0
376,052
3
L
Cthulhu
9,766
444
50
2
0
424,801
3
L
Neith
9,654
439
96
4
0
338,763
0
L
Medusa
8,806
400
96
4
0
370,517
0
L
Sun Wukong
9,894
450
53
2
0
400,765
1
W
Agni
11,683
531
121
6
0
364,904
1
W
Fenrir
11,790
536
66
3
0
358,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role