Player Matchup

Artemis
Artemis
MarllonMoreira
Artemis
Level 5
God Stats
1W - 0L
1,727 SR
Queue Stats
2W - 6L
888 Elo+
Party 2
Nemesis
Nemesis
Miichelziinh
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,035 Elo+
Party 1
Discordia
Discordia
PunisherD3
Discordia
Level 12
God Stats
6W - 6L
1,268 SR
Queue Stats
29W - 21L
1,270 Elo+
Solo
Ymir
Ymir
WellBoss
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
justin177
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,035 Elo+
Party 1
Team Averages
Level 6
1,499 SR
1,145 Elo+

VS

Team Averages
Level 8
1,539 SR
1,423 Elo+
Izanami
Izanami
Bucetaeta
Izanami
Level 1
God Stats
28W - 19L
1,500 SR
Queue Stats
37W - 27L
1,500 Elo+
Party 4
Set
Set
DuduCaveira
Set
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,515 Elo+
Party 4
Thor
Thor
FP DanielBoy
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kali
Kali
MTMeuplis
Kali
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
NATOTISA
Fenrir
Level 18
God Stats
2W - 5L
1,696 SR
Queue Stats
17W - 29L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,964
496
1,648
3,106
832
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Miichelziinh
Nemesis
7
0 / 0 / 0
4,461
558
1,149
4,337
918
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

Discordia
PunisherD3
Discordia
9
7 / 0 / 0
5,862
733
4,278
2,685
659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
6
0 / 2 / 0
4,034
504
1,171
3,304
1,475
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
justin177
Yemoja
7
0 / 0 / 2
4,565
571
1,517
1,294
583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bucetaeta
Izanami
9
0 / 1 / 0
4,839
605
1,119
2,766
796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 0
4,909
614
4,922
4,785
2,705
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,648
456
41
2,610
692
Kali
6
1 / 2 / 2
4,421
553
903
5,336
1,515
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
NATOTISA
Fenrir
3
0 / 3 / 0
3,235
404
132
1,787
461

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
7
Kills
4
4
Deaths
8
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bucetaeta
Izanami
0
1
0
0
L
3
0
0
3
L
0
2
0
0
L
Kali
1
2
2
1
W
0
2
0
0
W
Nemesis
Miichelziinh
Nemesis
0
0
0
0
L
Fenrir
NATOTISA
Fenrir
0
3
0
0
W
Discordia
PunisherD3
Discordia
7
0
0
7
W
Ymir
0
2
0
0
W
Yemoja
justin177
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,763
Damage
7,117
14,726
Taken
17,284
4,467
Mitigated
6,169
4,038
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bucetaeta
Izanami
1,119
616
0
1,096
2,766
796
1,373
1,612
1,154
0
26,286
L
4,922
1,686
0
2,352
4,785
2,705
0
948
3,837
0
23,857
L
41
41
0
0
2,610
692
0
1,028
1,582
0
4,268
L
Kali
903
598
0
1,171
5,336
1,515
0
2,663
2,673
0
10,702
W
1,648
805
0
0
3,106
832
148
0
3,031
0
10,047
W
Nemesis
Miichelziinh
Nemesis
1,149
549
0
1,626
4,337
918
0
0
4,287
0
19,931
L
Fenrir
NATOTISA
Fenrir
132
72
0
0
1,787
461
0
715
1,072
0
1,341
W
Discordia
PunisherD3
Discordia
4,278
1,014
0
876
2,685
659
919
0
2,685
25,576
0
W
Ymir
1,171
302
0
0
3,304
1,475
0
0
3,162
9,412
0
W
Yemoja
justin177
Yemoja
1,517
570
1,021
515
1,294
583
874
0
1,294
12,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,886
Gold Earned
21,052
136
Minions Killed
136
0
Camps Cleared
0
721,432
Distance Traveled
685,748
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,839
605
57
7
0
151,596
6
L
Set
4,909
614
46
6
0
153,701
0
L
Thor
3,648
456
12
2
0
150,849
2
L
Kali
4,421
553
21
3
0
167,657
0
W
Artemis
3,964
496
15
2
0
130,446
1
W
Nemesis
4,461
558
38
5
0
168,498
0
L
Fenrir
3,235
404
0
0
0
61,945
0
W
Discordia
5,862
733
35
4
0
140,862
2
W
Ymir
4,034
504
20
3
0
129,610
1
W
Yemoja
4,565
571
28
4
0
152,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role