Player Matchup

Tyr
Tyr
Diamond III
MacMilo
Tyr
Diamond III
Level 160
God Stats
21W - 28L
1,461 SR
Queue Stats
465W - 466L
2,405 MMR
Solo
Medusa
Medusa
Diamond II
Rubën
Medusa
Diamond II
Level 145
God Stats
4W - 4L
1,569 SR
Queue Stats
345W - 303L
2,370 MMR
Party 1
Ymir
Ymir
Diamond I
Séneca
Ymir
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond IV
TheAronFreyr
Thanatos
Diamond IV
Level 149
God Stats
13W - 11L
1,704 SR
Queue Stats
291W - 286L
2,349 MMR
Solo
Poseidon
Poseidon
Masters
adfurie
Poseidon
Masters
Level 160
God Stats
339W - 252L
1,681 SR
Queue Stats
750W - 737L
2,412 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,583 SR
2,207 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,620 SR
2,206 MMR
Rama
Rama
Diamond IV
Blink
Rama
Diamond IV
Level 159
God Stats
1W - 5L
1,562 SR
Queue Stats
139W - 138L
2,453 MMR
Party 2
Bacchus
Bacchus
Diamond V
Centka
Bacchus
Diamond V
Level 117
God Stats
1W - 3L
1,623 SR
Queue Stats
53W - 50L
2,326 MMR
Solo
Arachne
Arachne
Diamond III
K3T21
Arachne
Diamond III
Level 159
God Stats
36W - 18L
1,692 SR
Queue Stats
185W - 183L
2,373 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
TerreNtecK
Sun Wukong
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
WobbleFish
Agni
Diamond III
Level 160
God Stats
11W - 9L
1,725 SR
Queue Stats
426W - 393L
2,377 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
7
0 / 0 / 0
4,170
695
2,002
3,825
1,428
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Medusa
Rubën
Medusa
7
2 / 0 / 2
4,448
741
2,916
2,286
628
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Séneca
Ymir
6
2 / 1 / 2
4,287
715
1,510
2,825
1,184
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
TheAronFreyr
Thanatos
7
0 / 0 / 0
4,097
683
214
2,462
672
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Poseidon
adfurie
Poseidon
7
1 / 1 / 1
4,297
716
1,041
2,126
499
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
NemesisPersephoneSetTsukuyomiThe Morrigan

VS

Bans
RaCupidSobekThorGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Blink
Rama
6
1 / 1 / 0
3,852
642
2,169
2,491
533
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bacchus
Centka
Bacchus
4
0 / 3 / 1
3,229
538
1,112
3,325
1,852
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
K3T21
Arachne
7
1 / 0 / 0
4,139
690
1,182
3,798
1,001
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sun Wukong
TerreNtecK
Sun Wukong
8
0 / 0 / 0
4,092
682
2,625
3,617
1,541
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
3,713
619
1,125
1,757
421
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
Blink
Rama
1
1
0
1
L
Bacchus
Centka
Bacchus
0
3
1
0.17
L
Arachne
K3T21
Arachne
1
0
0
1
W
Tyr
0
0
0
0
W
Medusa
Rubën
Medusa
2
0
2
3
W
Ymir
Séneca
Ymir
2
1
2
3
L
Sun Wukong
TerreNtecK
Sun Wukong
0
0
0
0
W
Thanatos
TheAronFreyr
Thanatos
0
0
0
0
L
0
1
0
0
W
Poseidon
adfurie
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,683
Damage
8,213
13,524
Taken
14,988
4,411
Mitigated
5,348
8,231
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Blink
Rama
2,169
1,701
0
1,106
2,491
533
0
138
2,353
0
17,566
L
Bacchus
Centka
Bacchus
1,112
373
0
530
3,325
1,852
0
1,217
2,108
2,715
0
L
Arachne
K3T21
Arachne
1,182
937
0
2,653
3,798
1,001
0
460
3,338
0
16,355
W
Tyr
2,002
361
0
2,357
3,825
1,428
0
0
3,450
0
17,251
W
Medusa
Rubën
Medusa
2,916
1,544
0
1,142
2,286
628
0
666
1,620
0
17,457
W
Ymir
Séneca
Ymir
1,510
517
0
794
2,825
1,184
0
695
2,130
8,799
0
L
Sun Wukong
TerreNtecK
Sun Wukong
2,625
874
0
1,741
3,617
1,541
0
0
3,342
0
18,374
W
Thanatos
TheAronFreyr
Thanatos
214
0
0
3,262
2,462
672
0
495
1,967
0
17,419
L
1,125
43
0
216
1,757
421
0
736
1,021
16,621
0
W
Poseidon
adfurie
Poseidon
1,041
241
0
676
2,126
499
0
381
1,745
21,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,299
Gold Earned
19,025
180
Minions Killed
168
0
Camps Cleared
0
660,371
Distance Traveled
556,521
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,852
642
49
8
0
108,448
2
L
Bacchus
3,229
538
1
0
0
86,334
0
L
Arachne
4,139
690
36
6
0
139,361
1
W
Tyr
4,170
695
41
7
0
135,740
2
W
Medusa
4,448
741
30
5
0
119,422
0
W
Ymir
4,287
715
15
3
0
140,972
2
L
Sun Wukong
4,092
682
45
8
0
115,056
2
W
Thanatos
4,097
683
37
6
0
132,966
0
L
Agni
3,713
619
37
6
0
107,322
2
W
Poseidon
4,297
716
57
10
0
131,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role