Player Matchup

Janus
Janus
A_Fishman
Janus
Level 15
God Stats
3W - 2L
1,508 SR
Queue Stats
66W - 23L
1,786 Elo+
Party 1
Bakasura
Bakasura
Kratoss-father
Bakasura
Level 27
God Stats
3W - 2L
1,508 SR
Queue Stats
137W - 91L
1,613 Elo+
Party 1
Khepri
Khepri
MrDsmallZ
Khepri
Level 29
God Stats
5W - 5L
1,441 SR
Queue Stats
49W - 58L
1,305 Elo+
Party 1
Neith
Neith
TheNinjaYoyo
Neith
Level 49
God Stats
8W - 12L
1,456 SR
Queue Stats
81W - 98L
1,431 Elo+
Party 1
Thor
Thor
zombie-plague360
Thor
Level 8
God Stats
1W - 3L
1,252 SR
Queue Stats
13W - 21L
1,407 Elo+
Solo
Team Averages
Level 26
1,433 SR
1,508 Elo+

VS

Team Averages
Level 22
1,476 SR
1,478 Elo+
Medusa
Medusa
FireHawk89
Medusa
Level 3
God Stats
3W - 3L
1,510 SR
Queue Stats
5W - 7L
1,581 Elo+
Solo
Hun Batz
Hun Batz
Tadeokl
Hun Batz
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
153W - 174L
1,520 Elo+
Solo
Hel
Hel
docreiff
Hel
Level 33
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 2L
1,345 Elo+
Party 2
Cerberus
Cerberus
hallhunter83
Cerberus
Level 27
God Stats
0W - 1L
1,673 SR
Queue Stats
1W - 2L
1,345 Elo+
Party 2
Bacchus
Bacchus
whetmore11
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A_Fishman
Janus
19
7 / 2 / 7
14,135
615
22,669
11,351
4,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
8 / 2 / 5
15,207
661
11,271
20,912
11,242
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
MrDsmallZ
Khepri
16
2 / 1 / 6
11,682
508
6,201
9,159
9,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 1 / 9
13,491
587
11,736
9,976
3,998
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 10 / 1
10,980
477
3,625
15,313
5,088
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FireHawk89
Medusa
9
0 / 2 / 2
7,506
326
1,901
4,522
1,268
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hun Batz
Tadeokl
Hun Batz
19
8 / 6 / 1
12,950
563
13,367
23,322
9,909
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 2 / 4
7,520
327
1,491
9,199
3,295
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hallhunter83
Cerberus
13
2 / 8 / 4
8,787
382
2,684
17,455
10,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
whetmore11
Bacchus
16
2 / 5 / 6
10,693
465
6,187
20,370
23,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
23
Kills
14
16
Deaths
23
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
A_Fishman
Janus
7
2
7
5.25
L
Medusa
FireHawk89
Medusa
0
2
2
0.5
W
Bakasura
8
2
5
5.25
W
Khepri
MrDsmallZ
Khepri
2
1
6
5
L
Hun Batz
Tadeokl
Hun Batz
8
6
1
1.42
W
5
1
9
9.5
L
2
2
4
2
L
Cerberus
hallhunter83
Cerberus
2
8
4
0.5
L
Bacchus
whetmore11
Bacchus
2
5
6
1
W
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,502
Damage
25,630
66,711
Taken
74,868
34,325
Mitigated
48,167
18,592
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
A_Fishman
Janus
22,669
944
0
1,500
11,351
4,164
1,908
1,593
9,660
110,856
0
L
Medusa
FireHawk89
Medusa
1,901
929
0
0
4,522
1,268
877
1,791
2,700
0
15,409
W
Bakasura
11,271
8,435
0
10,832
20,912
11,242
5,505
1,919
18,993
0
126,224
W
Khepri
MrDsmallZ
Khepri
6,201
1,308
0
0
9,159
9,833
497
1,901
6,888
36,089
0
L
Hun Batz
Tadeokl
Hun Batz
13,367
3,059
0
2,908
23,322
9,909
0
7,160
15,882
0
92,055
W
11,736
7,283
0
5,456
9,976
3,998
3,267
1,833
8,143
0
52,809
L
1,491
171
2,720
1,452
9,199
3,295
93
6,442
2,679
9,073
0
L
Cerberus
hallhunter83
Cerberus
2,684
220
147
1,360
17,455
10,362
0
8,960
8,446
29,735
0
L
Bacchus
whetmore11
Bacchus
6,187
308
0
1,407
20,370
23,333
335
4,517
14,362
30,784
0
W
3,625
1,206
0
804
15,313
5,088
1,149
3,116
12,197
0
41,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,495
Gold Earned
47,456
540
Minions Killed
308
0
Camps Cleared
0
2,295,811
Distance Traveled
1,453,143
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,135
615
167
7
0
475,325
2
L
Medusa
7,506
326
30
1
0
105,292
0
W
Bakasura
15,207
661
173
8
0
551,028
0
W
Khepri
11,682
508
50
2
0
445,645
2
L
Hun Batz
12,950
563
173
8
0
408,380
0
W
Neith
13,491
587
86
4
0
405,270
3
L
Hel
7,520
327
19
1
0
227,376
0
L
Cerberus
8,787
382
55
2
0
304,350
2
L
Bacchus
10,693
465
31
1
0
407,745
0
W
Thor
10,980
477
64
3
0
418,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role