Player Matchup

Fenrir
Fenrir
PaRiSy_o
Fenrir
Level 8
God Stats
8W - 12L
1,002 SR
Queue Stats
126W - 133L
955 Elo+
Party 1
Nemesis
Nemesis
Z3u5-North
Nemesis
Level 18
God Stats
10W - 15L
1,284 SR
Queue Stats
208W - 246L
1,125 Elo+
Solo
Tsukuyomi
Tsukuyomi
hcdm1
Tsukuyomi
Level 7
God Stats
1W - 4L
1,225 SR
Queue Stats
127W - 131L
972 Elo+
Party 1
Baron Samedi
Baron Samedi
j4-xc
Baron Samedi
Level 17
God Stats
4W - 7L
1,017 SR
Queue Stats
197W - 194L
1,147 Elo+
Party 1
Ymir
Ymir
xEscape7
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,082 Elo+
Party 1
Team Averages
Level 12
1,206 SR
1,056 Elo+

VS

Team Averages
Level 23
1,472 SR
1,201 Elo+
Sun Wukong
Sun Wukong
enriqueheugen
Sun Wukong
Level 26
God Stats
15W - 15L
1,426 SR
Queue Stats
32W - 44L
1,132 Elo+
Party 2
King Arthur
King Arthur
iSwaezy_
King Arthur
Level 17
God Stats
3W - 2L
1,680 SR
Queue Stats
28W - 24L
1,249 Elo+
Solo
Merlin
Merlin
jari-043
Merlin
Level 29
God Stats
41W - 35L
1,508 SR
Queue Stats
54W - 61L
1,200 Elo+
Party 2
Loki
Loki
temp-392172
Loki
Level 28
God Stats
3W - 4L
1,244 SR
Queue Stats
124W - 130L
1,263 Elo+
Solo
Guan Yu
Guan Yu
teopalt
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PaRiSy_o
Fenrir
20
5 / 7 / 6
14,160
393
15,435
32,570
24,183
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
Z3u5-North
Nemesis
20
9 / 2 / 5
14,392
400
21,786
33,265
13,476
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
hcdm1
Tsukuyomi
20
4 / 10 / 6
14,715
409
24,269
29,109
11,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
j4-xc
Baron Samedi
20
7 / 8 / 5
16,957
471
30,087
36,763
17,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
16
0 / 8 / 5
11,146
310
4,208
28,450
21,876
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
enriqueheugen
Sun Wukong
19
2 / 3 / 6
14,167
394
8,397
22,002
28,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
iSwaezy_
King Arthur
20
9 / 7 / 4
19,527
542
26,208
32,600
33,029
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
jari-043
Merlin
19
3 / 8 / 6
14,729
409
30,580
18,384
8,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
14 / 1 / 6
20,920
581
37,190
29,309
13,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
teopalt
Guan Yu
20
6 / 7 / 10
17,881
497
21,771
38,154
56,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
66
25
Kills
34
35
Deaths
26
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
PaRiSy_o
Fenrir
5
7
6
1.14
L
Nemesis
Z3u5-North
Nemesis
9
2
5
5.75
W
Sun Wukong
enriqueheugen
Sun Wukong
2
3
6
1.67
L
Tsukuyomi
hcdm1
Tsukuyomi
4
10
6
0.7
W
King Arthur
iSwaezy_
King Arthur
9
7
4
1.57
L
Baron Samedi
j4-xc
Baron Samedi
7
8
5
1.19
W
Merlin
jari-043
Merlin
3
8
6
0.75
W
14
1
6
17
W
Guan Yu
teopalt
Guan Yu
6
7
10
1.57
L
Ymir
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,785
Damage
124,146
160,157
Taken
140,449
89,089
Mitigated
139,495
39,442
Healing
42,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
PaRiSy_o
Fenrir
15,435
6,446
0
8,693
32,570
24,183
562
5,004
27,341
0
97,835
L
Nemesis
Z3u5-North
Nemesis
21,786
11,461
664
10,040
33,265
13,476
488
7,108
25,982
0
66,818
W
Sun Wukong
enriqueheugen
Sun Wukong
8,397
1,258
0
1,892
22,002
28,293
2,680
1,338
20,664
0
55,048
L
Tsukuyomi
hcdm1
Tsukuyomi
24,269
7,614
0
4,493
29,109
11,645
968
4,086
24,923
0
102,864
W
King Arthur
iSwaezy_
King Arthur
26,208
4,191
0
13,039
32,600
33,029
2,632
18,014
14,586
1,995
149,390
L
Baron Samedi
j4-xc
Baron Samedi
30,087
4,471
1,787
13,641
36,763
17,909
3,875
6,651
29,571
131,871
0
W
Merlin
jari-043
Merlin
30,580
2,775
1,366
1,763
18,384
8,011
1,952
4,133
14,251
79,501
0
W
37,190
12,946
0
11,412
29,309
13,626
643
6,921
22,388
0
199,868
W
Guan Yu
teopalt
Guan Yu
21,771
5,110
2,992
9,958
38,154
56,536
2,733
4,225
33,929
1,000
88,432
L
Ymir
4,208
686
0
124
28,450
21,876
216
10,631
17,548
29,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,370
Gold Earned
87,224
580
Minions Killed
704
0
Camps Cleared
0
2,982,558
Distance Traveled
3,119,426
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,160
393
121
3
0
601,379
0
L
Nemesis
14,392
400
71
2
0
794,781
0
W
Sun Wukong
14,167
394
84
2
0
597,515
0
L
Tsukuyomi
14,715
409
145
4
0
561,425
0
W
King Arthur
19,527
542
186
5
0
564,491
1
L
Baron Samedi
16,957
471
204
6
0
521,889
2
W
Merlin
14,729
409
108
3
0
555,644
0
W
Loki
20,920
581
198
6
0
788,184
4
W
Guan Yu
17,881
497
128
4
0
613,592
2
L
Ymir
11,146
310
39
1
0
503,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role