Player Matchup

Anubis
Anubis
CrownClown07
Anubis
Level 57
God Stats
1W - 0L
1,433 SR
Queue Stats
64W - 48L
1,400 Elo+
Party 1
Khepri
Khepri
charf24
Khepri
Level 27
God Stats
10W - 4L
1,679 SR
Queue Stats
42W - 24L
1,378 Elo+
Party 1
Fenrir
Fenrir
te-kapua13
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,518 Elo+
Solo
Team Averages
Level 30
1,537 SR
1,432 Elo+

VS

Team Averages
Level 12
1,508 SR
1,274 Elo+
Thor
Thor
BasedBeise
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Solo
Merlin
Merlin
Hellish SiIence
Merlin
Level 25
God Stats
14W - 15L
1,486 SR
Queue Stats
100W - 102L
1,434 Elo+
Solo
Ymir
Ymir
bucamahapp
Ymir
Level 6
God Stats
2W - 4L
1,539 SR
Queue Stats
2W - 8L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
13 / 4 / 6
13,340
834
16,209
13,372
9,285
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
charf24
Khepri
16
3 / 1 / 17
12,571
786
7,693
14,051
18,474
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
te-kapua13
Fenrir
11
4 / 13 / 8
10,091
631
5,741
14,718
7,550
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 8 / 2
8,567
535
1,097
6,309
1,197
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 8 / 3
12,700
794
19,176
15,629
4,726
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 8 / 11
12,087
755
9,720
18,480
14,422
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
20
Kills
15
18
Deaths
24
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Anubis
13
4
6
4
L
11
8
3
1.56
L
3
8
11
1.06
W
Khepri
charf24
Khepri
3
1
17
11.5
W
Fenrir
te-kapua13
Fenrir
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
29,993
42,141
Taken
40,418
35,309
Mitigated
20,345
3,878
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,097
871
0
0
6,309
1,197
63
605
5,704
0
1,674
W
Anubis
16,209
1,191
0
3,632
13,372
9,285
855
8,790
4,582
57,849
0
L
19,176
3,462
655
3,787
15,629
4,726
921
11,228
4,401
68,311
0
L
9,720
1,981
0
700
18,480
14,422
168
12,121
6,359
27,599
0
W
Khepri
charf24
Khepri
7,693
1,745
0
0
14,051
18,474
1,131
11,727
2,324
32,969
0
W
Fenrir
te-kapua13
Fenrir
5,741
772
0
246
14,718
7,550
438
8,415
6,303
0
12,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,002
Gold Earned
33,354
135
Minions Killed
126
0
Camps Cleared
0
712,976
Distance Traveled
604,159
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,567
535
0
0
0
155,087
1
W
Anubis
13,340
834
88
6
0
193,234
1
L
Merlin
12,700
794
100
6
0
213,872
3
L
Ymir
12,087
755
26
2
0
235,200
1
W
Khepri
12,571
786
28
2
0
279,625
2
W
Fenrir
10,091
631
19
1
0
240,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role