Player Matchup

Baron Samedi
Baron Samedi
Frost Angel
Baron Samedi
Level 28
God Stats
3W - 7L
1,028 SR
Queue Stats
61W - 101L
1,239 Elo+
Party 1
Medusa
Medusa
Pepsivcoke
Medusa
Level 21
God Stats
5W - 7L
1,671 SR
Queue Stats
43W - 55L
1,371 Elo+
Party 1
Kuzenbo
Kuzenbo
Petal Burst
Kuzenbo
Level 146
God Stats
3W - 2L
1,952 SR
Queue Stats
124W - 133L
1,314 Elo+
Party 1
Team Averages
Level 65
1,550 SR
1,308 Elo+

VS

Team Averages
Level 13
1,362 SR
1,171 Elo+
Zeus
Zeus
KitKat_Kuk
Zeus
Level 24
God Stats
46W - 40L
1,481 SR
Queue Stats
113W - 112L
1,269 Elo+
Solo
Nemesis
Nemesis
Mykqal
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 31L
1,207 Elo+
Party 2
Sun Wukong
Sun Wukong
TopazHuffpuf
Sun Wukong
Level 7
God Stats
4W - 6L
1,106 SR
Queue Stats
10W - 22L
1,037 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frost Angel
Baron Samedi
11
8 / 1 / 10
8,208
821
5,762
7,142
3,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Pepsivcoke
Medusa
10
7 / 2 / 12
7,969
797
8,089
6,786
2,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Petal Burst
Kuzenbo
11
5 / 2 / 15
8,044
804
5,629
9,261
6,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
7,680
768
8,794
6,057
1,869
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Mykqal
Nemesis
8
0 / 6 / 2
6,187
619
2,677
9,187
2,980
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TopazHuffpuf
Sun Wukong
10
2 / 8 / 1
7,153
715
3,464
9,323
6,420
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
20
Kills
5
5
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Frost Angel
Baron Samedi
8
1
10
13
W
3
6
1
0.58
W
Nemesis
Mykqal
Nemesis
0
6
2
0.17
L
Medusa
Pepsivcoke
Medusa
7
2
12
6.5
L
Kuzenbo
Petal Burst
Kuzenbo
5
2
15
6.25
W
Sun Wukong
TopazHuffpuf
Sun Wukong
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,480
Damage
14,935
23,189
Taken
24,567
11,902
Mitigated
11,269
6,868
Healing
2,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Frost Angel
Baron Samedi
5,762
911
1,878
2,494
7,142
3,139
683
3,660
3,457
16,208
0
W
8,794
746
0
402
6,057
1,869
315
3,091
2,966
19,767
0
W
Nemesis
Mykqal
Nemesis
2,677
249
0
1,606
9,187
2,980
526
4,005
5,182
0
13,531
L
Medusa
Pepsivcoke
Medusa
8,089
3,681
624
605
6,786
2,306
1,596
3,525
3,211
0
20,122
L
Kuzenbo
Petal Burst
Kuzenbo
5,629
1,527
0
1,267
9,261
6,457
0
1,621
7,420
20,565
0
W
Sun Wukong
TopazHuffpuf
Sun Wukong
3,464
568
0
549
9,323
6,420
520
4,358
4,965
0
16,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,221
Gold Earned
21,020
86
Minions Killed
76
0
Camps Cleared
0
539,326
Distance Traveled
450,961
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,208
821
32
3
0
176,412
2
W
Zeus
7,680
768
29
3
0
141,401
0
W
Nemesis
6,187
619
21
2
0
174,193
3
L
Medusa
7,969
797
37
4
0
171,634
1
L
Kuzenbo
8,044
804
17
2
0
191,280
0
W
Sun Wukong
7,153
715
26
3
0
135,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role