Player Matchup

Hercules
Hercules
IIZaphkielII
Hercules
Level 23
God Stats
3W - 2L
1,641 SR
Queue Stats
49W - 34L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
Karteluin
Tsukuyomi
Level 29
God Stats
2W - 2L
1,904 SR
Queue Stats
20W - 15L
1,395 Elo+
Solo
Ares
Ares
MasterLexus420
Ares
Level 5
God Stats
2W - 5L
1,177 SR
Queue Stats
6W - 9L
1,491 Elo+
Solo
Neith
Neith
Quickdux
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Thund3rclap
Hel
Level 26
God Stats
5W - 2L
1,702 SR
Queue Stats
164W - 102L
1,734 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,550 Elo+

VS

Team Averages
Level 20
1,539 SR
1,587 Elo+
Neith
Neith
DJScarab
Neith
Level 9
God Stats
1W - 1L
1,432 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Susano
Susano
ElFrufrito
Susano
Level 29
God Stats
9W - 11L
1,500 SR
Queue Stats
66W - 61L
1,561 Elo+
Solo
Set
Set
JulyKT
Set
Level 16
God Stats
27W - 19L
1,614 SR
Queue Stats
45W - 32L
1,559 Elo+
Solo
Ra
Ra
MexicanWaffle69
Ra
Level 28
God Stats
3W - 0L
1,833 SR
Queue Stats
41W - 23L
1,665 Elo+
Solo
Bacchus
Bacchus
tomasmango
Bacchus
Level 18
God Stats
1W - 1L
1,314 SR
Queue Stats
60W - 48L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IIZaphkielII
Hercules
11
1 / 1 / 0
6,114
611
1,842
6,486
4,883
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tsukuyomi
Karteluin
Tsukuyomi
7
0 / 3 / 1
5,058
506
2,191
6,344
1,660
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 1
4,474
447
3,061
7,724
3,108
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Quickdux
Neith
8
1 / 3 / 0
5,125
513
3,804
5,727
1,881
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
6,282
628
3,400
6,752
2,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DJScarab
Neith
9
3 / 1 / 3
5,838
584
4,659
3,917
1,102
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
ElFrufrito
Susano
11
3 / 1 / 3
6,886
689
4,208
6,752
2,090
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
JulyKT
Set
11
1 / 1 / 0
6,444
644
2,678
4,697
2,286
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 0 / 1
7,437
744
5,186
5,420
2,309
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
tomasmango
Bacchus
9
4 / 0 / 5
6,552
655
6,080
6,631
4,316
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
DJScarab
Neith
3
1
3
4.5
W
Susano
ElFrufrito
Susano
3
1
3
4.5
L
Hercules
IIZaphkielII
Hercules
1
1
0
1
W
Set
JulyKT
Set
1
1
0
1
L
Tsukuyomi
Karteluin
Tsukuyomi
0
3
1
0.17
L
0
5
1
0.1
W
3
0
1
3.5
L
Neith
Quickdux
Neith
1
3
0
0.33
L
1
2
0
0.5
W
Bacchus
tomasmango
Bacchus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,298
Damage
22,811
33,033
Taken
27,417
14,094
Mitigated
12,103
10,398
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DJScarab
Neith
4,659
2,243
0
1,163
3,917
1,102
986
1,094
2,823
0
24,574
W
Susano
ElFrufrito
Susano
4,208
1,327
0
1,938
6,752
2,090
0
862
5,890
0
35,219
L
Hercules
IIZaphkielII
Hercules
1,842
789
0
3,064
6,486
4,883
0
0
6,211
0
24,811
W
Set
JulyKT
Set
2,678
1,017
0
1,204
4,697
2,286
0
0
4,522
0
33,798
L
Tsukuyomi
Karteluin
Tsukuyomi
2,191
942
0
2,211
6,344
1,660
0
1,693
4,651
0
22,395
L
3,061
399
258
763
7,724
3,108
0
3,139
4,585
8,091
0
W
5,186
1,159
301
3,721
5,420
2,309
606
2,690
2,730
54,143
0
L
Neith
Quickdux
Neith
3,804
1,981
320
588
5,727
1,881
0
2,853
2,874
0
26,025
L
3,400
175
34
3,160
6,752
2,562
0
3,581
3,171
46,368
0
W
Bacchus
tomasmango
Bacchus
6,080
1,675
0
500
6,631
4,316
501
1,815
4,816
17,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
33,157
252
Minions Killed
313
0
Camps Cleared
0
957,975
Distance Traveled
1,055,106
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,838
584
64
6
0
173,517
0
W
Susano
6,886
689
66
7
0
233,361
1
L
Hercules
6,114
611
64
6
0
166,922
1
W
Set
6,444
644
55
6
0
219,409
2
L
Tsukuyomi
5,058
506
47
5
0
207,807
0
L
Ares
4,474
447
11
1
0
190,570
1
W
Ra
7,437
744
108
11
0
222,011
3
L
Neith
5,125
513
45
5
0
168,851
0
L
Hel
6,282
628
85
9
0
223,825
4
W
Bacchus
6,552
655
20
2
0
206,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role