Player Matchup

Nemesis
Nemesis
Beere1309
Nemesis
Level 18
God Stats
2W - 2L
1,168 SR
Queue Stats
57W - 76L
1,118 Elo+
Party 1
Cthulhu
Cthulhu
Eepuska
Cthulhu
Level 13
God Stats
7W - 4L
1,497 SR
Queue Stats
7W - 7L
1,218 Elo+
Party 3
Nu Wa
Nu Wa
Elathom
Nu Wa
Level 20
God Stats
2W - 3L
1,130 SR
Queue Stats
64W - 87L
1,173 Elo+
Party 1
Thanatos
Thanatos
Nefarían
Thanatos
Level 16
God Stats
5W - 4L
1,382 SR
Queue Stats
9W - 16L
1,287 Elo+
Party 1
Merlin
Merlin
topelius7
Merlin
Level 28
God Stats
60W - 55L
1,462 SR
Queue Stats
146W - 154L
1,254 Elo+
Party 3
Team Averages
Level 19
1,328 SR
1,210 Elo+

VS

Team Averages
Level 18
1,456 SR
1,300 Elo+
Thanatos
Thanatos
Its-DolphBaby
Thanatos
Level 8
God Stats
9W - 13L
1,380 SR
Queue Stats
29W - 33L
1,143 Elo+
Solo
Neith
Neith
Palach1993
Neith
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 4L
1,293 Elo+
Solo
Fenrir
Fenrir
Williamp987
Fenrir
Level 27
God Stats
2W - 3L
1,487 SR
Queue Stats
26W - 33L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
jjojoetquoi
Cthulhu
Level 24
God Stats
18W - 25L
1,533 SR
Queue Stats
81W - 76L
1,319 Elo+
Party 2
Hel
Hel
kevnlewis
Hel
Level 25
God Stats
31W - 16L
1,577 SR
Queue Stats
157W - 98L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beere1309
Nemesis
14
0 / 4 / 3
10,673
368
5,326
20,245
10,717
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Eepuska
Cthulhu
20
8 / 6 / 4
15,584
537
11,868
24,401
11,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Elathom
Nu Wa
19
2 / 3 / 10
13,289
458
15,473
11,550
7,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Nefarían
Thanatos
14
5 / 15 / 2
12,085
417
14,908
20,949
7,829
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
topelius7
Merlin
20
13 / 6 / 4
15,228
525
32,208
18,412
8,339
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Its-DolphBaby
Thanatos
18
7 / 10 / 3
12,508
431
8,913
26,104
10,458
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Neith
7
0 / 4 / 2
8,301
286
197
5,246
1,374
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
13 / 6 / 8
13,493
465
17,179
21,005
8,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jjojoetquoi
Cthulhu
20
9 / 1 / 13
14,111
487
25,819
21,263
24,376
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 8 / 3
14,179
489
16,238
28,023
14,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
28
Kills
31
34
Deaths
29
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Beere1309
Nemesis
0
4
3
0.38
W
Cthulhu
Eepuska
Cthulhu
8
6
4
1.67
W
Nu Wa
Elathom
Nu Wa
2
3
10
2.33
L
Thanatos
Its-DolphBaby
Thanatos
7
10
3
0.85
W
Thanatos
Nefarían
Thanatos
5
15
2
0.4
L
Neith
0
4
2
0.25
L
Fenrir
13
6
8
2.83
L
Cthulhu
jjojoetquoi
Cthulhu
9
1
13
15.5
L
2
8
3
0.44
W
Merlin
topelius7
Merlin
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,783
Damage
68,346
95,557
Taken
101,641
45,149
Mitigated
59,103
22,528
Healing
41,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Beere1309
Nemesis
5,326
722
0
3,867
20,245
10,717
0
10,441
9,354
0
32,992
W
Cthulhu
Eepuska
Cthulhu
11,868
1,796
571
9,628
24,401
11,145
5,902
6,459
15,537
103,900
0
W
Nu Wa
Elathom
Nu Wa
15,473
6,986
0
0
11,550
7,119
1,257
6,713
4,412
68,196
0
L
Thanatos
Its-DolphBaby
Thanatos
8,913
2,218
0
8,579
26,104
10,458
351
17,816
8,288
0
38,318
W
Thanatos
Nefarían
Thanatos
14,908
5,852
0
6,789
20,949
7,829
753
8,934
11,075
0
41,946
L
Neith
197
197
0
161
5,246
1,374
236
4,304
942
0
5,613
L
Fenrir
17,179
7,978
0
3,724
21,005
8,753
1,420
8,798
12,207
0
52,108
L
Cthulhu
jjojoetquoi
Cthulhu
25,819
1,467
864
9,095
21,263
24,376
452
6,307
14,956
113,036
0
L
16,238
519
3,928
14,898
28,023
14,142
2,075
22,324
5,699
131,391
0
W
Merlin
topelius7
Merlin
32,208
1,340
0
1,673
18,412
8,339
2,384
8,235
10,177
98,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,859
Gold Earned
62,592
497
Minions Killed
547
0
Camps Cleared
0
2,428,993
Distance Traveled
2,107,199
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,673
368
46
2
0
450,124
3
W
Cthulhu
15,584
537
164
6
0
480,996
2
W
Nu Wa
13,289
458
98
3
0
515,154
0
L
Thanatos
12,508
431
45
2
0
428,934
0
W
Thanatos
12,085
417
55
2
0
510,303
5
L
Neith
8,301
286
8
0
0
67,959
1
L
Fenrir
13,493
465
84
3
0
522,193
0
L
Cthulhu
14,111
487
183
6
0
578,856
0
L
Hel
14,179
489
227
8
0
509,257
8
W
Merlin
15,228
525
134
5
0
472,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role