Player Matchup

Yemoja
Yemoja
ChezBuger
Yemoja
Level 85
God Stats
4W - 5L
1,574 SR
Queue Stats
101W - 91L
1,537 Elo+
Party 1
He Bo
He Bo
OrangePhoenix49
He Bo
Level 57
God Stats
1W - 5L
1,742 SR
Queue Stats
85W - 89L
1,406 Elo+
Party 1
Chaac
Chaac
XoFiredragonoX
Chaac
Level 105
God Stats
5W - 3L
1,735 SR
Queue Stats
278W - 240L
1,548 Elo+
Party 1
Team Averages
Level 82
1,684 SR
1,497 Elo+

VS

Team Averages
Level 70
1,303 SR
1,417 Elo+
Tsukuyomi
Tsukuyomi
FIREFOXX03
Tsukuyomi
Level 100
God Stats
14W - 16L
1,383 SR
Queue Stats
54W - 53L
1,439 Elo+
Solo
Mulan
Mulan
RisenPheonix77
Mulan
Level 103
God Stats
4W - 6L
1,416 SR
Queue Stats
323W - 354L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Wizardntraining
Kukulkan
Level 7
God Stats
1W - 1L
1,109 SR
Queue Stats
31W - 38L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChezBuger
Yemoja
20
2 / 4 / 13
17,493
648
15,645
31,821
37,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 15 / 3
18,314
678
15,980
29,171
15,435
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 10 / 9
17,559
650
21,193
49,420
57,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FIREFOXX03
Tsukuyomi
20
13 / 6 / 11
19,690
729
31,141
25,331
19,366
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 7 / 11
16,710
619
21,327
26,652
28,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
8 / 4 / 17
19,074
706
38,841
23,957
11,349
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
17
Kills
28
29
Deaths
17
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ChezBuger
Yemoja
2
4
13
2.13
W
Tsukuyomi
FIREFOXX03
Tsukuyomi
13
6
11
3.08
L
9
15
3
0.7
W
7
7
11
1.79
W
Kukulkan
8
4
17
4.13
L
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,818
Damage
91,309
110,412
Taken
75,940
110,503
Mitigated
59,133
37,860
Healing
27,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ChezBuger
Yemoja
15,645
3,281
8,267
6,356
31,821
37,328
1,280
10,346
21,475
53,256
0
W
Tsukuyomi
FIREFOXX03
Tsukuyomi
31,141
7,003
1,428
6,292
25,331
19,366
246
8,744
15,789
0
152,350
L
15,980
1,117
1,980
1,838
29,171
15,435
427
9,236
19,935
68,684
0
W
21,327
3,359
0
9,835
26,652
28,418
127
12,312
14,140
413
73,114
W
Kukulkan
38,841
2,925
1,150
8,904
23,957
11,349
2,874
10,747
12,985
134,531
0
L
21,193
4,108
1,438
17,981
49,420
57,740
1,869
19,639
29,781
0
96,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,366
Gold Earned
55,474
232
Minions Killed
342
0
Camps Cleared
0
1,250,588
Distance Traveled
1,389,316
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
17,493
648
65
2
0
413,654
1
W
Tsukuyomi
19,690
729
121
4
0
475,506
0
L
He Bo
18,314
678
77
3
0
351,357
2
W
Mulan
16,710
619
65
2
0
461,777
4
W
Kukulkan
19,074
706
156
6
0
452,033
0
L
Chaac
17,559
650
90
3
0
485,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role