Player Matchup

Agni
Agni
Bvim
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,333 Elo+
Solo
Janus
Janus
Dragge1991
Janus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,442 Elo+
Party 1
Merlin
Merlin
Mezum
Merlin
Level 68
God Stats
3W - 3L
1,302 SR
Queue Stats
366W - 387L
1,441 Elo+
Solo
Hel
Hel
Takayuuki
Hel
Level 120
God Stats
2W - 1L
1,824 SR
Queue Stats
210W - 187L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
Wickedwarlock
Ne Zha
Level 124
God Stats
7W - 4L
1,653 SR
Queue Stats
207W - 185L
1,499 Elo+
Party 1
Team Averages
Level 70
1,556 SR
1,443 Elo+

VS

Team Averages
Level 87
1,375 SR
1,584 Elo+
Xbalanque
Xbalanque
Cheespuf
Xbalanque
Level 82
God Stats
2W - 1L
1,380 SR
Queue Stats
73W - 63L
1,601 Elo+
Party 2
Chang'e
Chang'e
DalekSupreme1
Chang'e
Level 101
God Stats
1W - 1L
1,292 SR
Queue Stats
68W - 58L
1,574 Elo+
Party 2
King Arthur
King Arthur
JofGD
King Arthur
Level 88
God Stats
2W - 1L
1,293 SR
Queue Stats
65W - 59L
1,589 Elo+
Party 2
Ullr
Ullr
Machadonna1
Ullr
Level 146
God Stats
4W - 4L
1,411 SR
Queue Stats
586W - 584L
1,476 Elo+
Solo
Geb
Geb
joebob730
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bvim
Agni
16
4 / 13 / 6
11,491
638
13,741
20,357
7,522
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
20
4 / 3 / 14
12,745
708
14,130
16,512
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Mezum
Merlin
20
5 / 4 / 9
12,646
703
30,822
22,660
13,125
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 3 / 12
11,709
651
13,323
16,875
13,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 4 / 11
12,187
677
32,232
20,832
11,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cheespuf
Xbalanque
20
13 / 7 / 10
14,074
782
32,849
31,042
15,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
20
2 / 2 / 20
11,418
634
7,919
21,399
18,601
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
JofGD
King Arthur
20
9 / 5 / 12
13,420
746
20,090
25,474
40,120
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 6 / 12
10,809
601
12,566
19,643
8,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 3 / 21
13,001
722
7,732
23,976
27,905
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
102
23
Kills
27
27
Deaths
23
52
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Agni
Bvim
Agni
4
13
6
0.54
W
Xbalanque
Cheespuf
Xbalanque
13
7
10
2.57
W
Chang'e
2
2
20
6
L
Janus
4
3
14
3.67
W
King Arthur
JofGD
King Arthur
9
5
12
3
W
1
6
12
1.17
L
Merlin
Mezum
Merlin
5
4
9
2.38
L
2
3
12
2.67
L
8
4
11
3.38
W
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,248
Damage
81,156
97,236
Taken
121,534
52,467
Mitigated
110,665
54,561
Healing
66,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Bvim
Agni
13,741
518
0
0
20,357
7,522
202
3,531
16,601
31,313
0
W
Xbalanque
Cheespuf
Xbalanque
32,849
21,144
4,542
9,185
31,042
15,753
2,995
17,130
13,912
0
65,061
W
Chang'e
7,919
1,289
22,473
11,919
21,399
18,601
1,250
13,219
8,180
22,486
0
L
Janus
14,130
1,185
772
1,260
16,512
6,784
630
2,284
14,125
36,710
0
W
King Arthur
JofGD
King Arthur
20,090
2,558
4,984
2,932
25,474
40,120
71
16,072
9,402
0
40,510
W
12,566
5,712
1,840
3,383
19,643
8,286
1,294
11,847
7,796
0
32,007
L
Merlin
Mezum
Merlin
30,822
3,709
1,467
3,899
22,660
13,125
1,517
2,441
19,969
61,688
0
L
13,323
1,062
30,484
10,894
16,875
13,822
353
2,947
13,778
19,232
0
L
32,232
5,354
1,597
4,188
20,832
11,214
571
4,448
16,184
0
47,378
W
7,732
443
3,742
1,650
23,976
27,905
712
13,748
10,228
13,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,778
Gold Earned
62,722
174
Minions Killed
171
0
Camps Cleared
0
1,409,116
Distance Traveled
1,464,299
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,491
638
27
2
0
241,005
0
W
Xbalanque
14,074
782
72
4
0
261,204
0
W
Chang'e
11,418
634
31
2
0
323,573
0
L
Janus
12,745
708
44
2
0
278,712
0
W
King Arthur
13,420
746
34
2
0
330,316
1
W
Ullr
10,809
601
28
2
0
219,402
3
L
Merlin
12,646
703
59
3
0
288,171
0
L
Hel
11,709
651
22
1
0
291,665
0
L
Ne Zha
12,187
677
22
1
0
309,563
0
W
Geb
13,001
722
6
0
0
329,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role