Player Matchup

Nike
Nike
AbdulNaharis
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,420 Elo+
Party 1
Hachiman
Hachiman
Bulvazar
Hachiman
Level 98
God Stats
8W - 13L
1,372 SR
Queue Stats
161W - 211L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
Cecil53
Kukulkan
Level 32
God Stats
3W - 5L
1,380 SR
Queue Stats
105W - 133L
1,394 Elo+
Solo
Sol
Sol
CptDuckJR
Sol
Level 67
God Stats
13W - 19L
1,834 SR
Queue Stats
392W - 340L
1,623 Elo+
Party 3
Hercules
Hercules
itjustworkstodd
Hercules
Level 18
God Stats
13W - 4L
1,826 SR
Queue Stats
89W - 34L
1,744 Elo+
Party 3
Team Averages
Level 48
1,582 SR
1,519 Elo+

VS

Team Averages
Level 55
1,481 SR
1,346 Elo+
Cthulhu
Cthulhu
AoiTodo
Cthulhu
Level 82
God Stats
29W - 18L
1,495 SR
Queue Stats
129W - 123L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
MaseH1999
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,306 Elo+
Party 2
Ymir
Ymir
Spankkyy
Ymir
Level 6
God Stats
4W - 9L
1,409 SR
Queue Stats
42W - 67L
1,258 Elo+
Party 2
Xbalanque
Xbalanque
Teej11
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,397 Elo+
Party 2
Fenrir
Fenrir
Vickers23
Fenrir
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 133L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 23
11,926
917
11,480
13,530
8,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Bulvazar
Hachiman
20
13 / 2 / 13
14,393
1,107
18,801
12,481
5,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Cecil53
Kukulkan
20
12 / 2 / 14
14,172
1,090
25,634
9,799
4,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 1 / 25
12,347
950
22,702
11,726
4,632
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
20
6 / 1 / 22
12,786
984
20,144
22,358
23,175
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AoiTodo
Cthulhu
18
1 / 11 / 7
11,826
910
15,124
29,360
31,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
MaseH1999
Kukulkan
17
3 / 5 / 3
11,670
898
11,683
12,613
5,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
18
0 / 7 / 10
11,529
887
4,669
25,295
28,573
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Teej11
Xbalanque
18
0 / 6 / 6
11,572
890
16,615
19,796
8,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Vickers23
Fenrir
17
7 / 6 / 3
13,137
1,011
12,791
18,711
14,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
40
35
Kills
11
11
Deaths
35
97
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
5
23
2.7
L
Cthulhu
AoiTodo
Cthulhu
1
11
7
0.41
W
Hachiman
Bulvazar
Hachiman
13
2
13
9.75
W
Kukulkan
Cecil53
Kukulkan
12
2
14
9.5
W
2
1
25
14.5
L
Kukulkan
MaseH1999
Kukulkan
3
5
3
0.9
L
Ymir
0
7
10
0.71
L
Xbalanque
Teej11
Xbalanque
0
6
6
0.5
L
Fenrir
Vickers23
Fenrir
7
6
3
1.42
W
Hercules
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,761
Damage
60,882
69,894
Taken
105,775
46,435
Mitigated
88,784
17,155
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,480
1,717
0
0
13,530
8,425
0
5,426
6,565
860
22,048
L
Cthulhu
AoiTodo
Cthulhu
15,124
955
1,791
623
29,360
31,717
0
13,128
16,067
30,456
0
W
Hachiman
Bulvazar
Hachiman
18,801
14,843
0
5,122
12,481
5,565
0
5,972
6,384
0
46,064
W
Kukulkan
Cecil53
Kukulkan
25,634
2,407
0
161
9,799
4,638
0
3,072
6,727
66,949
0
W
22,702
7,165
0
4,631
11,726
4,632
0
7,158
4,543
42,312
0
L
Kukulkan
MaseH1999
Kukulkan
11,683
1,993
0
0
12,613
5,670
0
5,458
7,005
39,203
0
L
Ymir
4,669
520
209
484
25,295
28,573
0
15,003
10,146
20,056
0
L
Xbalanque
Teej11
Xbalanque
16,615
8,641
0
3,156
19,796
8,167
0
6,212
13,338
0
53,122
L
Fenrir
Vickers23
Fenrir
12,791
2,276
0
308
18,711
14,657
0
9,023
9,488
155
20,151
W
Hercules
20,144
5,493
0
7,241
22,358
23,175
0
9,703
12,580
0
28,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,624
Gold Earned
59,734
260
Minions Killed
242
9
Camps Cleared
9
1,190,687
Distance Traveled
1,172,953
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,926
917
16
1
0
185,353
0
L
Cthulhu
11,826
910
39
3
0
248,492
1
W
Hachiman
14,393
1,107
55
4
8
222,521
0
W
Kukulkan
14,172
1,090
122
9
0
221,992
0
W
Sol
12,347
950
48
4
0
260,821
0
L
Kukulkan
11,670
898
66
5
1
223,903
0
L
Ymir
11,529
887
45
3
0
236,359
0
L
Xbalanque
11,572
890
83
6
6
207,608
0
L
Fenrir
13,137
1,011
9
1
2
256,591
0
W
Hercules
12,786
984
19
1
1
300,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role