Player Matchup

Thor
Thor
AgentKame
Thor
Level 19
God Stats
23W - 24L
1,439 SR
Queue Stats
59W - 75L
1,325 Elo+
Party 1
Xing Tian
Xing Tian
Benixle
Xing Tian
Level 62
God Stats
19W - 12L
1,642 SR
Queue Stats
159W - 215L
1,343 Elo+
Party 1
Janus
Janus
IceMaster82
Janus
Level 88
God Stats
7W - 11L
1,336 SR
Queue Stats
349W - 343L
1,444 Elo+
Party 1
Team Averages
Level 56
1,472 SR
1,371 Elo+

VS

Team Averages
Level 23
1,453 SR
1,365 Elo+
Hera
Hera
Anderxel
Hera
Level 17
God Stats
2W - 1L
1,651 SR
Queue Stats
8W - 7L
1,565 Elo+
Solo
Neith
Neith
Bernardo23
Neith
Level 26
God Stats
17W - 28L
1,427 SR
Queue Stats
34W - 57L
1,320 Elo+
Solo
Fenrir
Fenrir
szvandell
Fenrir
Level 27
God Stats
0W - 2L
1,281 SR
Queue Stats
1W - 3L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
12 / 5 / 11
15,213
761
17,196
14,401
9,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Benixle
Xing Tian
17
7 / 6 / 15
14,356
718
8,818
23,512
20,280
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
6 / 8 / 15
13,895
695
16,084
13,480
4,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
4 / 8 / 9
13,046
652
13,277
13,752
4,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
18
5 / 6 / 10
14,631
732
11,619
18,755
6,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
szvandell
Fenrir
16
10 / 11 / 4
14,328
716
13,009
22,758
11,525
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
25
Kills
19
19
Deaths
25
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
12
5
11
3.5
L
Hera
4
8
9
1.06
W
Xing Tian
Benixle
Xing Tian
7
6
15
2.42
L
Neith
5
6
10
1.67
W
6
8
15
1.69
L
Fenrir
szvandell
Fenrir
10
11
4
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,098
Damage
37,905
51,393
Taken
55,265
34,858
Mitigated
23,246
8,729
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
17,196
2,617
0
0
14,401
9,700
1,193
3,494
10,823
0
49,713
L
Hera
13,277
3,546
0
0
13,752
4,966
548
6,145
7,607
44,575
0
W
Xing Tian
Benixle
Xing Tian
8,818
435
0
5,337
23,512
20,280
134
6,446
16,190
29,733
0
L
Neith
11,619
5,629
568
5,634
18,755
6,755
1,545
9,799
8,956
0
56,391
W
16,084
718
0
3,392
13,480
4,878
1,515
3,369
10,087
72,709
0
L
Fenrir
szvandell
Fenrir
13,009
3,510
0
3,028
22,758
11,525
42
9,309
13,449
0
41,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,464
Gold Earned
42,005
180
Minions Killed
161
0
Camps Cleared
0
1,034,984
Distance Traveled
812,341
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,213
761
53
3
0
369,056
3
L
Hera
13,046
652
48
2
0
286,447
1
W
Xing Tian
14,356
718
32
2
0
360,713
0
L
Neith
14,631
732
79
4
0
248,815
0
W
Janus
13,895
695
95
5
0
305,215
0
L
Fenrir
14,328
716
34
2
0
277,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role