Player Matchup

Sun Wukong
Sun Wukong
FleeBoiJones
Sun Wukong
Level 11
God Stats
8W - 5L
1,492 SR
Queue Stats
42W - 24L
1,345 Elo+
Party 2
Chronos
Chronos
Lonleyweeblet
Chronos
Level 64
God Stats
1W - 4L
1,287 SR
Queue Stats
203W - 188L
1,389 Elo+
Party 2
Aphrodite
Aphrodite
SneezyHero138
Aphrodite
Level 49
God Stats
22W - 8L
1,509 SR
Queue Stats
138W - 114L
1,368 Elo+
Party 2
Team Averages
Level 41
1,430 SR
1,367 Elo+

VS

Team Averages
Level 14
1,331 SR
1,359 Elo+
Hades
Hades
LuizGameplays001
Hades
Level 3
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
PACHO290487
Skadi
Level 33
God Stats
0W - 3L
1,264 SR
Queue Stats
70W - 94L
1,076 Elo+
Solo
Cthulhu
Cthulhu
vinibq99
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FleeBoiJones
Sun Wukong
12
8 / 1 / 22
10,192
784
8,605
12,468
10,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
15
22 / 0 / 12
12,144
934
26,585
19,979
7,025
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SneezyHero138
Aphrodite
13
6 / 0 / 24
10,069
775
7,600
11,418
4,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 1
7,310
562
4,131
16,829
7,338
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

11
1 / 8 / 0
8,066
620
10,189
12,409
4,646
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
vinibq99
Cthulhu
9
0 / 14 / 0
7,035
541
8,777
23,166
9,691
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
2
36
Kills
1
1
Deaths
37
58
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FleeBoiJones
Sun Wukong
8
1
22
19
W
Chronos
22
0
12
28
L
0
15
1
0.03
L
1
8
0
0.13
W
Aphrodite
SneezyHero138
Aphrodite
6
0
24
18
L
Cthulhu
vinibq99
Cthulhu
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,790
Damage
23,097
43,865
Taken
52,404
22,516
Mitigated
21,675
31,560
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FleeBoiJones
Sun Wukong
8,605
1,931
0
1,914
12,468
10,581
319
3,908
8,560
0
23,924
W
Chronos
26,585
11,971
1,115
11,586
19,979
7,025
1,955
4,769
15,210
53,334
0
L
4,131
1,409
153
372
16,829
7,338
9
11,594
5,033
10,858
0
L
10,189
5,521
0
1,098
12,409
4,646
0
9,216
3,093
0
36,991
W
Aphrodite
SneezyHero138
Aphrodite
7,600
1,408
7,837
9,108
11,418
4,910
1,335
4,292
7,126
25,275
0
L
Cthulhu
vinibq99
Cthulhu
8,777
899
294
604
23,166
9,691
20
13,375
9,534
21,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
22,411
130
Minions Killed
84
0
Camps Cleared
0
615,584
Distance Traveled
481,964
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,192
784
32
2
0
212,677
0
W
Chronos
12,144
934
61
5
0
200,175
0
L
Hades
7,310
562
13
1
0
142,612
2
L
Skadi
8,066
620
46
4
0
137,321
3
W
Aphrodite
10,069
775
37
3
0
202,732
0
L
Cthulhu
7,035
541
25
2
0
202,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role