Player Matchup

Rama
Rama
BCotten
Rama
Level 108
God Stats
3W - 3L
1,419 SR
Queue Stats
217W - 223L
1,532 Elo+
Solo
Ymir
Ymir
BLACKCRIMSONFR
Ymir
Level 156
God Stats
2W - 1L
1,671 SR
Queue Stats
249W - 230L
1,490 Elo+
Solo
Sol
Sol
Distractor08
Sol
Level 145
God Stats
2W - 4L
1,595 SR
Queue Stats
378W - 387L
1,549 Elo+
Solo
Osiris
Osiris
jscott1090
Osiris
Level 107
God Stats
7W - 14L
1,194 SR
Queue Stats
759W - 667L
1,507 Elo+
Solo
Cerberus
Cerberus
luisenrique888
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,475 SR
1,516 Elo+

VS

Team Averages
Level 97
1,573 SR
1,572 Elo+
Tsukuyomi
Tsukuyomi
Eli Swagner
Tsukuyomi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,713 Elo+
Party 1
Achilles
Achilles
ProfessorMilkman
Achilles
Level 123
God Stats
2W - 1L
1,634 SR
Queue Stats
57W - 42L
1,589 Elo+
Party 1
Hun Batz
Hun Batz
SavageOscar666
Hun Batz
Level 24
God Stats
2W - 0L
1,761 SR
Queue Stats
107W - 130L
1,422 Elo+
Solo
Sol
Sol
SirStealUrWaifu
Sol
Level 129
God Stats
2W - 2L
1,258 SR
Queue Stats
114W - 99L
1,550 Elo+
Party 1
Nox
Nox
WeebExecutioner
Nox
Level 102
God Stats
2W - 0L
1,710 SR
Queue Stats
50W - 39L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BCotten
Rama
19
8 / 2 / 8
11,090
792
15,586
9,751
4,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 15
9,430
674
6,887
16,999
19,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 10
10,143
725
13,067
10,753
4,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
jscott1090
Osiris
16
2 / 4 / 14
9,683
692
13,082
15,056
21,416
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Cerberus
16
4 / 4 / 11
9,993
714
9,275
18,266
18,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eli Swagner
Tsukuyomi
16
3 / 7 / 6
10,379
741
7,868
13,257
6,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 4 / 6
10,875
777
8,989
17,068
21,852
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
16
1 / 3 / 12
9,760
697
12,877
10,765
6,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 10
10,996
785
19,841
13,868
5,771
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 2 / 9
11,209
801
11,719
9,781
4,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
59
19
Kills
16
16
Deaths
19
58
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Rama
BCotten
Rama
8
2
8
6
L
1
5
15
1.7
L
4
1
10
9
W
Tsukuyomi
Eli Swagner
Tsukuyomi
3
7
6
0.86
W
5
4
6
2
W
Hun Batz
1
3
12
2.33
W
3
3
10
2.67
W
4
2
9
4.25
L
Osiris
jscott1090
Osiris
2
4
14
2.25
L
Cerberus
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,897
Damage
61,294
70,825
Taken
64,739
67,870
Mitigated
45,173
28,960
Healing
24,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BCotten
Rama
15,586
10,593
5,258
4,054
9,751
4,387
873
4,410
5,341
0
30,454
L
6,887
1,202
2,005
1,001
16,999
19,181
0
8,102
8,897
13,387
0
L
13,067
1,944
4,627
4,272
10,753
4,619
2,406
4,998
5,755
42,496
0
W
Tsukuyomi
Eli Swagner
Tsukuyomi
7,868
903
1,194
2,502
13,257
6,011
0
6,137
6,984
0
17,814
W
8,989
1,374
2,014
4,284
17,068
21,852
0
7,947
8,946
0
15,623
W
Hun Batz
12,877
1,369
1,694
1,024
10,765
6,837
654
3,901
6,714
0
21,901
W
19,841
7,905
1,684
5,954
13,868
5,771
4,058
8,093
5,725
51,638
0
W
11,719
1,335
2,406
1,904
9,781
4,702
940
3,151
6,455
27,499
0
L
Osiris
jscott1090
Osiris
13,082
1,786
1,523
2,083
15,056
21,416
105
6,132
8,924
0
17,534
L
Cerberus
9,275
582
0
4,137
18,266
18,267
0
7,918
10,348
16,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,339
Gold Earned
53,219
161
Minions Killed
155
0
Camps Cleared
0
1,145,092
Distance Traveled
1,190,681
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,090
792
45
3
0
229,246
5
L
Ymir
9,430
674
9
1
0
220,570
0
L
Sol
10,143
725
70
5
0
217,707
0
W
Tsukuyomi
10,379
741
17
1
0
209,741
0
W
Achilles
10,875
777
9
1
0
254,537
2
W
Hun Batz
9,760
697
18
1
0
264,068
0
W
Sol
10,996
785
60
4
0
211,578
0
W
Nox
11,209
801
51
4
0
250,757
0
L
Osiris
9,683
692
10
1
0
238,538
1
L
Cerberus
9,993
714
27
2
0
239,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role