Player Matchup

Cerberus
Cerberus
Bianconer
Cerberus
Level 99
God Stats
18W - 13L
1,686 SR
Queue Stats
413W - 285L
1,681 Elo+
Party 1
Cupid
Cupid
KapitanPanda
Cupid
Level 43
God Stats
40W - 19L
1,879 SR
Queue Stats
417W - 331L
1,663 Elo+
Party 1
Merlin
Merlin
MrsNox
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Razorian
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,389 Elo+
Party 3
Arachne
Arachne
WINDOCEAN
Arachne
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 70
1,613 SR
1,547 Elo+

VS

Team Averages
Level 44
1,506 SR
1,513 Elo+
Scylla
Scylla
IIxSenpaixII
Scylla
Level 43
God Stats
260W - 252L
1,583 SR
Queue Stats
340W - 361L
1,535 Elo+
Solo
Bacchus
Bacchus
NESEGG
Bacchus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NRGDremZ
Mercury
Level 29
God Stats
3W - 0L
1,583 SR
Queue Stats
66W - 72L
1,476 Elo+
Party 2
Erlang Shen
Erlang Shen
P1nh3ad2
Erlang Shen
Level 66
God Stats
3W - 4L
1,546 SR
Queue Stats
47W - 48L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
SuckerKiddo
Ah Puch
Level 37
God Stats
1W - 1L
1,316 SR
Queue Stats
64W - 76L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bianconer
Cerberus
16
2 / 6 / 7
10,278
1,028
12,581
23,628
21,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 3 / 3
11,135
1,114
10,696
12,944
4,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
MrsNox
Merlin
16
3 / 6 / 3
10,228
1,023
10,898
11,149
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
15
1 / 11 / 5
9,445
945
5,687
19,875
7,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
WINDOCEAN
Arachne
14
2 / 9 / 4
9,072
907
7,074
14,458
5,993
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

81

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
11 / 2 / 17
11,967
1,197
20,254
10,249
3,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
NESEGG
Bacchus
18
6 / 2 / 19
11,688
1,169
16,276
11,988
14,064
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
NRGDremZ
Mercury
17
5 / 3 / 15
10,818
1,082
10,584
11,112
4,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
P1nh3ad2
Erlang Shen
17
9 / 3 / 17
11,362
1,136
12,296
13,226
10,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
SuckerKiddo
Ah Puch
17
4 / 1 / 23
10,985
1,099
18,435
6,070
1,280
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
126
11
Kills
35
35
Deaths
11
22
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bianconer
Cerberus
2
6
7
0.92
W
Scylla
11
2
17
9.75
L
3
3
3
1.5
L
Merlin
MrsNox
Merlin
3
6
3
0.75
W
Bacchus
NESEGG
Bacchus
6
2
19
7.75
W
Mercury
NRGDremZ
Mercury
5
3
15
4.17
W
Erlang Shen
P1nh3ad2
Erlang Shen
9
3
17
5.83
L
Thor
1
11
5
0.32
W
Ah Puch
SuckerKiddo
Ah Puch
4
1
23
15.5
L
Arachne
WINDOCEAN
Arachne
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,936
Damage
77,845
82,054
Taken
52,645
43,543
Mitigated
33,997
4,239
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bianconer
Cerberus
12,581
618
0
1,575
23,628
21,407
0
17,803
5,825
20,838
0
W
Scylla
20,254
3,438
827
3,293
10,249
3,616
0
6,198
4,051
34,548
0
L
10,696
4,887
0
1,637
12,944
4,934
0
9,016
3,928
0
51,760
L
Merlin
MrsNox
Merlin
10,898
403
0
0
11,149
4,136
0
7,105
4,044
25,525
0
W
Bacchus
NESEGG
Bacchus
16,276
2,394
0
2,854
11,988
14,064
0
3,173
8,792
30,427
0
W
Mercury
NRGDremZ
Mercury
10,584
4,037
0
1,130
11,112
4,760
0
3,651
7,411
0
28,994
W
Erlang Shen
P1nh3ad2
Erlang Shen
12,296
6,273
0
1,569
13,226
10,277
0
5,845
7,356
521
26,800
L
Thor
5,687
1,751
0
322
19,875
7,073
0
13,006
6,869
0
15,540
W
Ah Puch
SuckerKiddo
Ah Puch
18,435
1,086
0
1,606
6,070
1,280
0
4,612
1,458
37,991
0
L
Arachne
WINDOCEAN
Arachne
7,074
4,689
0
705
14,458
5,993
0
8,532
5,926
0
9,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,158
Gold Earned
56,820
175
Minions Killed
205
3
Camps Cleared
9
874,992
Distance Traveled
929,640
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,278
1,028
15
2
1
197,356
1
W
Scylla
11,967
1,197
49
5
1
158,356
1
L
Cupid
11,135
1,114
108
11
1
178,985
1
L
Merlin
10,228
1,023
27
3
1
186,010
0
W
Bacchus
11,688
1,169
27
3
3
197,141
1
W
Mercury
10,818
1,082
54
5
2
212,043
0
W
Erlang Shen
11,362
1,136
19
2
2
193,942
1
L
Thor
9,445
945
19
2
0
161,584
0
W
Ah Puch
10,985
1,099
56
6
1
168,158
0
L
Arachne
9,072
907
6
1
0
151,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role